Penumbra/Penumbra.GameData/Actors/ActorIdentifier.cs
2022-10-29 15:53:53 +02:00

152 lines
No EOL
5.9 KiB
C#

using System;
using System.Runtime.InteropServices;
using Dalamud.Game.ClientState.Objects.Enums;
using Newtonsoft.Json.Linq;
using Penumbra.String;
namespace Penumbra.GameData.Actors;
[StructLayout( LayoutKind.Explicit )]
public readonly struct ActorIdentifier : IEquatable< ActorIdentifier >
{
public static ActorManager? Manager;
public static readonly ActorIdentifier Invalid = new(IdentifierType.Invalid, 0, 0, 0, ByteString.Empty);
// @formatter:off
[FieldOffset( 0 )] public readonly IdentifierType Type; // All
[FieldOffset( 1 )] public readonly ObjectKind Kind; // Npc, Owned
[FieldOffset( 2 )] public readonly ushort HomeWorld; // Player, Owned
[FieldOffset( 2 )] public readonly ushort Index; // NPC
[FieldOffset( 2 )] public readonly SpecialActor Special; // Special
[FieldOffset( 4 )] public readonly uint DataId; // Owned, NPC
[FieldOffset( 8 )] public readonly ByteString PlayerName; // Player, Owned
// @formatter:on
public ActorIdentifier CreatePermanent()
=> new(Type, Kind, Index, DataId, PlayerName.Clone());
public bool Equals( ActorIdentifier other )
{
if( Type != other.Type )
{
return false;
}
return Type switch
{
IdentifierType.Player => HomeWorld == other.HomeWorld && PlayerName.EqualsCi( other.PlayerName ),
IdentifierType.Owned => HomeWorld == other.HomeWorld && PlayerName.EqualsCi( other.PlayerName ) && Manager.DataIdEquals( this, other ),
IdentifierType.Special => Special == other.Special,
IdentifierType.Npc => Index == other.Index && DataId == other.DataId && Manager.DataIdEquals( this, other ),
_ => false,
};
}
public override bool Equals( object? obj )
=> obj is ActorIdentifier other && Equals( other );
public bool IsValid
=> Type != IdentifierType.Invalid;
public override string ToString()
=> Manager?.ToString( this )
?? Type switch
{
IdentifierType.Player => $"{PlayerName} ({HomeWorld})",
IdentifierType.Owned => $"{PlayerName}s {Kind} {DataId} ({HomeWorld})",
IdentifierType.Special => ActorManager.ToName( Special ),
IdentifierType.Npc =>
Index == ushort.MaxValue
? $"{Kind} #{DataId}"
: $"{Kind} #{DataId} at {Index}",
_ => "Invalid",
};
public override int GetHashCode()
=> Type switch
{
IdentifierType.Player => HashCode.Combine( IdentifierType.Player, PlayerName, HomeWorld ),
IdentifierType.Owned => HashCode.Combine( IdentifierType.Owned, Kind, PlayerName, HomeWorld, DataId ),
IdentifierType.Special => HashCode.Combine( IdentifierType.Special, Special ),
IdentifierType.Npc => HashCode.Combine( IdentifierType.Npc, Kind, Index, DataId ),
_ => 0,
};
internal ActorIdentifier( IdentifierType type, ObjectKind kind, ushort index, uint data, ByteString playerName )
{
Type = type;
Kind = kind;
Special = ( SpecialActor )index;
HomeWorld = Index = index;
DataId = data;
PlayerName = playerName;
}
public JObject ToJson()
{
var ret = new JObject { { nameof( Type ), Type.ToString() } };
switch( Type )
{
case IdentifierType.Player:
ret.Add( nameof( PlayerName ), PlayerName.ToString() );
ret.Add( nameof( HomeWorld ), HomeWorld );
return ret;
case IdentifierType.Owned:
ret.Add( nameof( PlayerName ), PlayerName.ToString() );
ret.Add( nameof( HomeWorld ), HomeWorld );
ret.Add( nameof( Kind ), Kind.ToString() );
ret.Add( nameof( DataId ), DataId );
return ret;
case IdentifierType.Special:
ret.Add( nameof( Special ), Special.ToString() );
return ret;
case IdentifierType.Npc:
ret.Add( nameof( Kind ), Kind.ToString() );
ret.Add( nameof( Index ), Index );
ret.Add( nameof( DataId ), DataId );
return ret;
}
return ret;
}
}
public static class ActorManagerExtensions
{
public static bool DataIdEquals( this ActorManager? manager, ActorIdentifier lhs, ActorIdentifier rhs )
{
if( lhs.Kind != rhs.Kind )
{
return false;
}
if( lhs.DataId == rhs.DataId )
{
return true;
}
if( manager == null )
{
return lhs.Kind == rhs.Kind && lhs.DataId == rhs.DataId || lhs.DataId == uint.MaxValue || rhs.DataId == uint.MaxValue;
}
return lhs.Kind switch
{
ObjectKind.MountType => manager.Mounts.TryGetValue( lhs.DataId, out var lhsName )
&& manager.Mounts.TryGetValue( rhs.DataId, out var rhsName )
&& lhsName.Equals( rhsName, StringComparison.OrdinalIgnoreCase ),
ObjectKind.Companion => manager.Companions.TryGetValue( lhs.DataId, out var lhsName )
&& manager.Companions.TryGetValue( rhs.DataId, out var rhsName )
&& lhsName.Equals( rhsName, StringComparison.OrdinalIgnoreCase ),
ObjectKind.BattleNpc => manager.BNpcs.TryGetValue( lhs.DataId, out var lhsName )
&& manager.BNpcs.TryGetValue( rhs.DataId, out var rhsName )
&& lhsName.Equals( rhsName, StringComparison.OrdinalIgnoreCase ),
ObjectKind.EventNpc => manager.ENpcs.TryGetValue( lhs.DataId, out var lhsName )
&& manager.ENpcs.TryGetValue( rhs.DataId, out var rhsName )
&& lhsName.Equals( rhsName, StringComparison.OrdinalIgnoreCase ),
_ => false,
};
}
}