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17 lines
338 B
C#
17 lines
338 B
C#
namespace Penumbra.Interop.Structs;
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[StructLayout(LayoutKind.Explicit)]
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public unsafe struct VfxParams
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{
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[FieldOffset(0x118)]
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public uint GameObjectId;
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[FieldOffset(0x11C)]
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public byte GameObjectType;
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[FieldOffset(0xD0)]
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public ushort TargetCount;
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[FieldOffset(0x120)]
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public fixed ulong Target[16];
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}
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