Penumbra/Penumbra/Game
2021-07-26 16:49:07 +02:00
..
Enums Added customization type Zear with suffix for identification. 2021-07-20 21:50:00 +02:00
ActorEquip.cs Split CharEquipment. 2021-07-26 16:49:07 +02:00
CharEquipment.cs Split CharEquipment. 2021-07-26 16:49:07 +02:00
EqdpEntry.cs Complete refactoring of most code, indiscriminate application of .editorconfig and general cleanup. 2021-06-26 19:54:11 +02:00
EqpEntry.cs Added more detailed information about metadata changes on click on value, as well as option to edit them or add new ones. 2021-07-17 23:17:53 +02:00
GameObjectInfo.cs Added object identification for equipment, weapons, action/animations and character customizations. Added mod filtering for changed items and authors. A bunch of bugfixes. 2021-07-04 19:44:37 +02:00
GamePathParser.cs Remove a bunch of unnecessary try-catch blocks so the exception gets caught one higher up and gives better info. 2021-07-20 20:38:40 +02:00
GmpEntry.cs Complete refactoring of most code, indiscriminate application of .editorconfig and general cleanup. 2021-06-26 19:54:11 +02:00
ObjectIdentification.cs Split CharEquipment. 2021-07-26 16:49:07 +02:00
RspEntry.cs Added object identification for equipment, weapons, action/animations and character customizations. Added mod filtering for changed items and authors. A bunch of bugfixes. 2021-07-04 19:44:37 +02:00
SetId.cs Split CharEquipment. 2021-07-26 16:49:07 +02:00
StainId.cs Split CharEquipment. 2021-07-26 16:49:07 +02:00
WeaponType.cs Split CharEquipment. 2021-07-26 16:49:07 +02:00