Penumbra/Penumbra/UI/ModsTab/ModPanelEditTab.cs
2025-08-08 00:45:24 +02:00

370 lines
15 KiB
C#

using Dalamud.Interface;
using Dalamud.Interface.Components;
using Dalamud.Interface.ImGuiNotification;
using Dalamud.Bindings.ImGui;
using OtterGui;
using OtterGui.Raii;
using OtterGui.Widgets;
using OtterGui.Classes;
using OtterGui.Services;
using OtterGui.Text;
using Penumbra.Mods;
using Penumbra.Mods.Editor;
using Penumbra.Mods.Manager;
using Penumbra.Services;
using Penumbra.Mods.Settings;
using Penumbra.UI.ModsTab.Groups;
namespace Penumbra.UI.ModsTab;
public class ModPanelEditTab(
ModManager modManager,
ModFileSystemSelector selector,
ModFileSystem fileSystem,
Services.MessageService messager,
FilenameService filenames,
ModExportManager modExportManager,
Configuration config,
PredefinedTagManager predefinedTagManager,
ModGroupEditDrawer groupEditDrawer,
DescriptionEditPopup descriptionPopup,
AddGroupDrawer addGroupDrawer)
: ITab, IUiService
{
private readonly TagButtons _modTags = new();
private ModFileSystem.Leaf _leaf = null!;
private Mod _mod = null!;
public ReadOnlySpan<byte> Label
=> "Edit Mod"u8;
public void DrawContent()
{
using var child = ImRaii.Child("##editChild", -Vector2.One);
if (!child)
return;
_leaf = selector.SelectedLeaf!;
_mod = selector.Selected!;
EditButtons();
EditRegularMeta();
UiHelpers.DefaultLineSpace();
EditLocalData();
UiHelpers.DefaultLineSpace();
if (Input.Text("Mod Path", Input.Path, Input.None, _leaf.FullName(), out var newPath, 256, UiHelpers.InputTextWidth.X))
try
{
fileSystem.RenameAndMove(_leaf, newPath);
}
catch (Exception e)
{
messager.NotificationMessage(e.Message, NotificationType.Warning, false);
}
UiHelpers.DefaultLineSpace();
FeatureChecker.DrawFeatureFlagInput(modManager.DataEditor, _mod, UiHelpers.InputTextWidth.X);
UiHelpers.DefaultLineSpace();
var sharedTagsEnabled = predefinedTagManager.Count > 0;
var sharedTagButtonOffset = sharedTagsEnabled ? ImGui.GetFrameHeight() + ImGui.GetStyle().FramePadding.X : 0;
var tagIdx = _modTags.Draw("Mod Tags: ", "Edit tags by clicking them, or add new tags. Empty tags are removed.", _mod.ModTags,
out var editedTag, rightEndOffset: sharedTagButtonOffset);
if (tagIdx >= 0)
modManager.DataEditor.ChangeModTag(_mod, tagIdx, editedTag);
if (sharedTagsEnabled)
predefinedTagManager.DrawAddFromSharedTagsAndUpdateTags(selector.Selected!.LocalTags, selector.Selected!.ModTags, false,
selector.Selected!);
UiHelpers.DefaultLineSpace();
addGroupDrawer.Draw(_mod, UiHelpers.InputTextWidth.X);
UiHelpers.DefaultLineSpace();
groupEditDrawer.Draw(_mod);
descriptionPopup.Draw();
}
public void Reset()
{
MoveDirectory.Reset();
Input.Reset();
}
/// <summary> The general edit row for non-detailed mod edits. </summary>
private void EditButtons()
{
var buttonSize = new Vector2(150 * UiHelpers.Scale, 0);
var folderExists = Directory.Exists(_mod.ModPath.FullName);
var tt = folderExists
? $"Open \"{_mod.ModPath.FullName}\" in the file explorer of your choice."
: $"Mod directory \"{_mod.ModPath.FullName}\" does not exist.";
if (ImGuiUtil.DrawDisabledButton("Open Mod Directory", buttonSize, tt, !folderExists))
Process.Start(new ProcessStartInfo(_mod.ModPath.FullName) { UseShellExecute = true });
ImGui.SameLine();
if (ImGuiUtil.DrawDisabledButton("Reload Mod", buttonSize, "Reload the current mod from its files.\n"
+ "If the mod directory or meta file do not exist anymore or if the new mod name is empty, the mod is deleted instead.",
false))
modManager.ReloadMod(_mod);
BackupButtons(buttonSize);
MoveDirectory.Draw(modManager, _mod, buttonSize);
UiHelpers.DefaultLineSpace();
}
private void BackupButtons(Vector2 buttonSize)
{
var backup = new ModBackup(modExportManager, _mod);
var tt = ModBackup.CreatingBackup
? "Already exporting a mod."
: backup.Exists
? $"Overwrite current exported mod \"{backup.Name}\" with current mod."
: $"Create exported archive of current mod at \"{backup.Name}\".";
if (ImUtf8.ButtonEx("Export Mod"u8, tt, buttonSize, ModBackup.CreatingBackup))
backup.CreateAsync();
if (ImGui.IsItemClicked(ImGuiMouseButton.Right))
ImUtf8.OpenPopup("context"u8);
ImGui.SameLine();
tt = backup.Exists
? $"Delete existing mod export \"{backup.Name}\" (hold {config.DeleteModModifier} while clicking)."
: $"Exported mod \"{backup.Name}\" does not exist.";
if (ImUtf8.ButtonEx("Delete Export"u8, tt, buttonSize, !backup.Exists || !config.DeleteModModifier.IsActive()))
backup.Delete();
tt = backup.Exists
? $"Restore mod from exported file \"{backup.Name}\" (hold {config.DeleteModModifier} while clicking)."
: $"Exported mod \"{backup.Name}\" does not exist.";
ImGui.SameLine();
if (ImUtf8.ButtonEx("Restore From Export"u8, tt, buttonSize, !backup.Exists || !config.DeleteModModifier.IsActive()))
backup.Restore(modManager);
if (backup.Exists)
{
ImGui.SameLine();
using (ImRaii.PushFont(UiBuilder.IconFont))
{
ImUtf8.Text(FontAwesomeIcon.CheckCircle.ToIconString());
}
ImUtf8.HoverTooltip($"Export exists in \"{backup.Name}\".");
}
using var context = ImUtf8.Popup("context"u8);
if (!context)
return;
if (ImUtf8.Selectable("Open Backup Directory"u8))
Process.Start(new ProcessStartInfo(modExportManager.ExportDirectory.FullName) { UseShellExecute = true });
}
/// <summary> Anything about editing the regular meta information about the mod. </summary>
private void EditRegularMeta()
{
if (Input.Text("Name", Input.Name, Input.None, _mod.Name, out var newName, 256, UiHelpers.InputTextWidth.X))
modManager.DataEditor.ChangeModName(_mod, newName);
if (Input.Text("Author", Input.Author, Input.None, _mod.Author, out var newAuthor, 256, UiHelpers.InputTextWidth.X))
modManager.DataEditor.ChangeModAuthor(_mod, newAuthor);
if (Input.Text("Version", Input.Version, Input.None, _mod.Version, out var newVersion, 32,
UiHelpers.InputTextWidth.X))
modManager.DataEditor.ChangeModVersion(_mod, newVersion);
if (Input.Text("Website", Input.Website, Input.None, _mod.Website, out var newWebsite, 256,
UiHelpers.InputTextWidth.X))
modManager.DataEditor.ChangeModWebsite(_mod, newWebsite);
using var style = ImRaii.PushStyle(ImGuiStyleVar.ItemSpacing, new Vector2(UiHelpers.ScaleX3));
var reducedSize = new Vector2(UiHelpers.InputTextMinusButton3, 0);
if (ImGui.Button("Edit Description", reducedSize))
descriptionPopup.Open(_mod);
ImGui.SameLine();
var fileExists = File.Exists(filenames.ModMetaPath(_mod));
var tt = fileExists
? "Open the metadata json file in the text editor of your choice."
: "The metadata json file does not exist.";
if (ImGuiUtil.DrawDisabledButton($"{FontAwesomeIcon.FileExport.ToIconString()}##metaFile", UiHelpers.IconButtonSize, tt,
!fileExists, true))
Process.Start(new ProcessStartInfo(filenames.ModMetaPath(_mod)) { UseShellExecute = true });
DrawOpenDefaultMod();
}
private void EditLocalData()
{
DrawImportDate();
DrawOpenLocalData();
}
private void DrawImportDate()
{
ImUtf8.TextFramed($"{DateTimeOffset.FromUnixTimeMilliseconds(_mod.ImportDate).ToLocalTime():yyyy/MM/dd HH:mm}",
ImGui.GetColorU32(ImGuiCol.FrameBg, 0.5f), new Vector2(UiHelpers.InputTextMinusButton3, 0));
ImGui.SameLine(0, 3 * ImUtf8.GlobalScale);
var canRefresh = config.DeleteModModifier.IsActive();
var tt = canRefresh
? "Reset the import date to the current date and time."
: $"Reset the import date to the current date and time.\nHold {config.DeleteModModifier} while clicking to refresh.";
if (ImUtf8.IconButton(FontAwesomeIcon.Sync, tt, disabled: !canRefresh))
modManager.DataEditor.ResetModImportDate(_mod);
ImUtf8.SameLineInner();
ImUtf8.Text("Import Date"u8);
}
private void DrawOpenLocalData()
{
var file = filenames.LocalDataFile(_mod);
var fileExists = File.Exists(file);
var tt = fileExists
? "Open the local mod data file in the text editor of your choice."u8
: "The local mod data file does not exist."u8;
if (ImUtf8.ButtonEx("Open Local Data"u8, tt, UiHelpers.InputTextWidth, !fileExists))
Process.Start(new ProcessStartInfo(file) { UseShellExecute = true });
}
private void DrawOpenDefaultMod()
{
var file = filenames.OptionGroupFile(_mod, -1, false);
var fileExists = File.Exists(file);
var tt = fileExists
? "Open the default mod data file in the text editor of your choice."
: "The default mod data file does not exist.";
if (ImGuiUtil.DrawDisabledButton("Open Default Data", UiHelpers.InputTextWidth, tt, !fileExists))
Process.Start(new ProcessStartInfo(file) { UseShellExecute = true });
}
/// <summary> A text input for the new directory name and a button to apply the move. </summary>
private static class MoveDirectory
{
private static string? _currentModDirectory;
private static NewDirectoryState _state = NewDirectoryState.Identical;
public static void Reset()
{
_currentModDirectory = null;
_state = NewDirectoryState.Identical;
}
public static void Draw(ModManager modManager, Mod mod, Vector2 buttonSize)
{
ImGui.SetNextItemWidth(buttonSize.X * 2 + ImGui.GetStyle().ItemSpacing.X);
var tmp = _currentModDirectory ?? mod.ModPath.Name;
if (ImGui.InputText("##newModMove", ref tmp, 64))
{
_currentModDirectory = tmp;
_state = modManager.NewDirectoryValid(mod.ModPath.Name, _currentModDirectory, out _);
}
var (disabled, tt) = _state switch
{
NewDirectoryState.Identical => (true, "Current directory name is identical to new one."),
NewDirectoryState.Empty => (true, "Please enter a new directory name first."),
NewDirectoryState.NonExisting => (false, $"Move mod from {mod.ModPath.Name} to {_currentModDirectory}."),
NewDirectoryState.ExistsEmpty => (false, $"Move mod from {mod.ModPath.Name} to {_currentModDirectory}."),
NewDirectoryState.ExistsNonEmpty => (true, $"{_currentModDirectory} already exists and is not empty."),
NewDirectoryState.ExistsAsFile => (true, $"{_currentModDirectory} exists as a file."),
NewDirectoryState.ContainsInvalidSymbols => (true,
$"{_currentModDirectory} contains invalid symbols for FFXIV."),
_ => (true, "Unknown error."),
};
ImGui.SameLine();
if (ImGuiUtil.DrawDisabledButton("Rename Mod Directory", buttonSize, tt, disabled) && _currentModDirectory != null)
{
modManager.MoveModDirectory(mod, _currentModDirectory);
Reset();
}
ImGui.SameLine();
ImGuiComponents.HelpMarker(
"The mod directory name is used to correspond stored settings and sort orders, otherwise it has no influence on anything that is displayed.\n"
+ "This can currently not be used on pre-existing folders and does not support merges or overwriting.");
}
}
/// <summary> Handles input text and integers in separate fields without buffers for every single one. </summary>
private static class Input
{
// Special field indices to reuse the same string buffer.
public const int None = -1;
public const int Name = -2;
public const int Author = -3;
public const int Version = -4;
public const int Website = -5;
public const int Path = -6;
public const int Description = -7;
// Temporary strings
private static string? _currentEdit;
private static ModPriority? _currentGroupPriority;
private static int _currentField = None;
private static int _optionIndex = None;
public static void Reset()
{
_currentEdit = null;
_currentGroupPriority = null;
_currentField = None;
_optionIndex = None;
}
public static bool Text(string label, int field, int option, string oldValue, out string value, uint maxLength, float width)
{
var tmp = field == _currentField && option == _optionIndex ? _currentEdit ?? oldValue : oldValue;
ImGui.SetNextItemWidth(width);
if (ImGui.InputText(label, ref tmp))
{
_currentEdit = tmp;
_optionIndex = option;
_currentField = field;
}
if (ImGui.IsItemDeactivatedAfterEdit() && _currentEdit != null)
{
var ret = _currentEdit != oldValue;
value = _currentEdit;
Reset();
return ret;
}
value = string.Empty;
return false;
}
public static bool Priority(string label, int field, int option, ModPriority oldValue, out ModPriority value, float width)
{
var tmp = (field == _currentField && option == _optionIndex ? _currentGroupPriority ?? oldValue : oldValue).Value;
ImGui.SetNextItemWidth(width);
if (ImGui.InputInt(label, ref tmp, 0, 0))
{
_currentGroupPriority = new ModPriority(tmp);
_optionIndex = option;
_currentField = field;
}
if (ImGui.IsItemDeactivatedAfterEdit() && _currentGroupPriority != null)
{
var ret = _currentGroupPriority != oldValue;
value = _currentGroupPriority.Value;
Reset();
return ret;
}
value = ModPriority.Default;
return false;
}
}
}