Penumbra/Penumbra
2021-07-26 16:49:08 +02:00
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API Setup the CollectionsManager and introduced first version of character based collection loading and automatic redrawing of characters. 2021-06-26 19:54:30 +02:00
Extensions Applied a slightly expanded .editorconfig to all files, checked the changes and did some simple refactoring-suggestions. 2021-02-16 15:52:57 +01:00
Game Move Enums to GameData. 2021-07-26 16:49:08 +02:00
Importer Move Enums to GameData. 2021-07-26 16:49:08 +02:00
Interop Move ActorEquip and related structs to GameData. 2021-07-26 16:49:08 +02:00
Meta Move Enums to GameData. 2021-07-26 16:49:08 +02:00
Mod Create external project for GameData and move GamePath to it 2021-07-26 16:49:07 +02:00
Mods Create external project for GameData and move GamePath to it 2021-07-26 16:49:07 +02:00
Structs Create external project for GameData and move GamePath to it 2021-07-26 16:49:07 +02:00
UI Move Enums to GameData. 2021-07-26 16:49:08 +02:00
Util Create external project for GameData and move GamePath to it 2021-07-26 16:49:07 +02:00
Configuration.cs Add option to scale the mod selector with window growth. 2021-07-23 12:48:33 +02:00
MigrateConfiguration.cs Uncouple the currently manipulated collection from the default collection. 2021-07-04 20:05:10 +02:00
Penumbra.csproj Create external project for GameData and move GamePath to it 2021-07-26 16:49:07 +02:00
Penumbra.json fix #11, reshuffled some UI and added a button to the main menu/lobby 2021-01-06 20:03:11 +11:00
Plugin.cs Allow /penumbra redraw self and redrawing all, as well as the actor watcher, to redraw the GPose character. 2021-07-19 13:30:37 +02:00