Penumbra/Penumbra/Interop/ResourceTree/ResourceNode.cs
2023-11-26 20:18:36 +01:00

94 lines
3.1 KiB
C#

using Penumbra.Api.Enums;
using Penumbra.String.Classes;
using ChangedItemIcon = Penumbra.UI.ChangedItemDrawer.ChangedItemIcon;
namespace Penumbra.Interop.ResourceTree;
public class ResourceNode : ICloneable
{
public string? Name;
public string? FallbackName;
public ChangedItemIcon Icon;
public ChangedItemIcon DescendentIcons;
public readonly ResourceType Type;
public readonly nint ObjectAddress;
public readonly nint ResourceHandle;
public Utf8GamePath[] PossibleGamePaths;
public FullPath FullPath;
public readonly ulong Length;
public readonly List<ResourceNode> Children;
internal ResolveContext? ResolveContext;
public Utf8GamePath GamePath
{
get => PossibleGamePaths.Length == 1 ? PossibleGamePaths[0] : Utf8GamePath.Empty;
set
{
if (value.IsEmpty)
PossibleGamePaths = Array.Empty<Utf8GamePath>();
else
PossibleGamePaths = new[] { value };
}
}
public bool Internal
=> Type is ResourceType.Eid or ResourceType.Imc;
internal ResourceNode(ResourceType type, nint objectAddress, nint resourceHandle, ulong length, ResolveContext? resolveContext)
{
Type = type;
ObjectAddress = objectAddress;
ResourceHandle = resourceHandle;
PossibleGamePaths = Array.Empty<Utf8GamePath>();
Length = length;
Children = new List<ResourceNode>();
ResolveContext = resolveContext;
}
private ResourceNode(ResourceNode other)
{
Name = other.Name;
FallbackName = other.FallbackName;
Icon = other.Icon;
DescendentIcons = other.DescendentIcons;
Type = other.Type;
ObjectAddress = other.ObjectAddress;
ResourceHandle = other.ResourceHandle;
PossibleGamePaths = other.PossibleGamePaths;
FullPath = other.FullPath;
Length = other.Length;
Children = other.Children;
ResolveContext = other.ResolveContext;
}
public ResourceNode Clone()
=> new(this);
object ICloneable.Clone()
=> Clone();
public void ProcessPostfix(Action<ResourceNode, ResourceNode?> action, ResourceNode? parent)
{
foreach (var child in Children)
child.ProcessPostfix(action, this);
action(this, parent);
}
public void SetUiData(UiData uiData)
{
Name = uiData.Name;
Icon = uiData.Icon;
}
public void PrependName(string prefix)
{
if (Name != null)
Name = prefix + Name;
}
public readonly record struct UiData(string? Name, ChangedItemIcon Icon)
{
public readonly UiData PrependName(string prefix)
=> Name == null ? this : new UiData(prefix + Name, Icon);
}
}