mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-12 10:17:22 +01:00
406 lines
16 KiB
C#
406 lines
16 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Text;
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using Dalamud;
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using Dalamud.Data;
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using Dalamud.Game.ClientState;
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using Dalamud.Game.ClientState.Objects;
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using Dalamud.Game.Gui;
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using Dalamud.Plugin;
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using Dalamud.Utility;
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using Dalamud.Utility.Signatures;
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using FFXIVClientStructs.FFXIV.Client.Game.Object;
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using FFXIVClientStructs.FFXIV.Client.System.Framework;
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using FFXIVClientStructs.FFXIV.Client.UI.Agent;
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using FFXIVClientStructs.FFXIV.Component.GUI;
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using Lumina.Excel.GeneratedSheets;
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using Lumina.Text;
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using Penumbra.GameData.Data;
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using Penumbra.GameData.Structs;
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using Penumbra.String;
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using Character = FFXIVClientStructs.FFXIV.Client.Game.Character.Character;
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using ObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
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namespace Penumbra.GameData.Actors;
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public sealed partial class ActorManager : IDisposable
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{
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public sealed class ActorManagerData : DataSharer
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{
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/// <summary> Worlds available for players. </summary>
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public IReadOnlyDictionary<ushort, string> Worlds { get; }
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/// <summary> Valid Mount names in title case by mount id. </summary>
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public IReadOnlyDictionary<uint, string> Mounts { get; }
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/// <summary> Valid Companion names in title case by companion id. </summary>
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public IReadOnlyDictionary<uint, string> Companions { get; }
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/// <summary> Valid ornament names by id. </summary>
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public IReadOnlyDictionary<uint, string> Ornaments { get; }
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/// <summary> Valid BNPC names in title case by BNPC Name id. </summary>
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public IReadOnlyDictionary<uint, string> BNpcs { get; }
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/// <summary> Valid ENPC names in title case by ENPC id. </summary>
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public IReadOnlyDictionary<uint, string> ENpcs { get; }
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public ActorManagerData(DalamudPluginInterface pluginInterface, DataManager gameData, ClientLanguage language)
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: base(pluginInterface, language, 2)
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{
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var worldTask = TryCatchDataAsync("Worlds", CreateWorldData(gameData));
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var mountsTask = TryCatchDataAsync("Mounts", CreateMountData(gameData));
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var companionsTask = TryCatchDataAsync("Companions", CreateCompanionData(gameData));
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var ornamentsTask = TryCatchDataAsync("Ornaments", CreateOrnamentData(gameData));
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var bNpcsTask = TryCatchDataAsync("BNpcs", CreateBNpcData(gameData));
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var eNpcsTask = TryCatchDataAsync("ENpcs", CreateENpcData(gameData));
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Worlds = worldTask.Result;
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Mounts = mountsTask.Result;
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Companions = companionsTask.Result;
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Ornaments = ornamentsTask.Result;
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BNpcs = bNpcsTask.Result;
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ENpcs = eNpcsTask.Result;
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}
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/// <summary>
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/// Return the world name including the Any World option.
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/// </summary>
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public string ToWorldName(ushort worldId)
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=> worldId == ushort.MaxValue ? "Any World" : Worlds.TryGetValue(worldId, out var name) ? name : "Invalid";
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/// <summary>
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/// Return the world id corresponding to the given name.
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/// </summary>
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/// <returns>ushort.MaxValue if the name is empty, 0 if it is not a valid world, or the worlds id.</returns>
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public ushort ToWorldId(string worldName)
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=> worldName.Length != 0
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? Worlds.FirstOrDefault(kvp => string.Equals(kvp.Value, worldName, StringComparison.OrdinalIgnoreCase), default).Key
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: ushort.MaxValue;
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/// <summary>
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/// Convert a given ID for a certain ObjectKind to a name.
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/// </summary>
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/// <returns>Invalid or a valid name.</returns>
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public string ToName(ObjectKind kind, uint dataId)
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=> TryGetName(kind, dataId, out var ret) ? ret : "Invalid";
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/// <summary>
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/// Convert a given ID for a certain ObjectKind to a name.
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/// </summary>
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public bool TryGetName(ObjectKind kind, uint dataId, [NotNullWhen(true)] out string? name)
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{
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name = null;
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return kind switch
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{
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ObjectKind.MountType => Mounts.TryGetValue(dataId, out name),
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ObjectKind.Companion => Companions.TryGetValue(dataId, out name),
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ObjectKind.Ornament => Ornaments.TryGetValue(dataId, out name),
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ObjectKind.BattleNpc => BNpcs.TryGetValue(dataId, out name),
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ObjectKind.EventNpc => ENpcs.TryGetValue(dataId, out name),
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_ => false,
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};
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}
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protected override void DisposeInternal()
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{
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DisposeTag("Worlds");
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DisposeTag("Mounts");
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DisposeTag("Companions");
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DisposeTag("Ornaments");
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DisposeTag("BNpcs");
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DisposeTag("ENpcs");
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}
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private Action<Dictionary<ushort, string>> CreateWorldData(DataManager gameData)
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=> d =>
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{
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foreach (var w in gameData.GetExcelSheet<World>(Language)!.Where(w => w.IsPublic && !w.Name.RawData.IsEmpty))
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d.TryAdd((ushort)w.RowId, string.Intern(w.Name.ToDalamudString().TextValue));
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};
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private Action<Dictionary<uint, string>> CreateMountData(DataManager gameData)
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=> d =>
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{
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foreach (var m in gameData.GetExcelSheet<Mount>(Language)!.Where(m => m.Singular.RawData.Length > 0 && m.Order >= 0))
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d.TryAdd(m.RowId, ToTitleCaseExtended(m.Singular, m.Article));
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};
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private Action<Dictionary<uint, string>> CreateCompanionData(DataManager gameData)
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=> d =>
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{
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foreach (var c in gameData.GetExcelSheet<Companion>(Language)!.Where(c
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=> c.Singular.RawData.Length > 0 && c.Order < ushort.MaxValue))
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d.TryAdd(c.RowId, ToTitleCaseExtended(c.Singular, c.Article));
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};
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private Action<Dictionary<uint, string>> CreateOrnamentData(DataManager gameData)
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=> d =>
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{
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foreach (var o in gameData.GetExcelSheet<Ornament>(Language)!.Where(o => o.Singular.RawData.Length > 0))
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d.TryAdd(o.RowId, ToTitleCaseExtended(o.Singular, o.Article));
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};
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private Action<Dictionary<uint, string>> CreateBNpcData(DataManager gameData)
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=> d =>
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{
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foreach (var n in gameData.GetExcelSheet<BNpcName>(Language)!.Where(n => n.Singular.RawData.Length > 0))
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d.TryAdd(n.RowId, ToTitleCaseExtended(n.Singular, n.Article));
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};
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private Action<Dictionary<uint, string>> CreateENpcData(DataManager gameData)
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=> d =>
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{
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foreach (var n in gameData.GetExcelSheet<ENpcResident>(Language)!.Where(e => e.Singular.RawData.Length > 0))
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d.TryAdd(n.RowId, ToTitleCaseExtended(n.Singular, n.Article));
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};
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private static string ToTitleCaseExtended(SeString s, sbyte article)
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{
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if (article == 1)
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return string.Intern(s.ToDalamudString().ToString());
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var sb = new StringBuilder(s.ToDalamudString().ToString());
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var lastSpace = true;
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for (var i = 0; i < sb.Length; ++i)
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{
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if (sb[i] == ' ')
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{
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lastSpace = true;
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}
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else if (lastSpace)
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{
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lastSpace = false;
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sb[i] = char.ToUpperInvariant(sb[i]);
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}
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}
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return string.Intern(sb.ToString());
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}
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}
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public readonly ActorManagerData Data;
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public ActorManager(DalamudPluginInterface pluginInterface, ObjectTable objects, ClientState state, Dalamud.Game.Framework framework,
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DataManager gameData, GameGui gameGui,
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Func<ushort, short> toParentIdx)
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: this(pluginInterface, objects, state, framework, gameData, gameGui, gameData.Language, toParentIdx)
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{ }
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public ActorManager(DalamudPluginInterface pluginInterface, ObjectTable objects, ClientState state, Dalamud.Game.Framework framework,
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DataManager gameData, GameGui gameGui,
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ClientLanguage language, Func<ushort, short> toParentIdx)
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{
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_framework = framework;
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_objects = objects;
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_gameGui = gameGui;
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_clientState = state;
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_toParentIdx = toParentIdx;
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Data = new ActorManagerData(pluginInterface, gameData, language);
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ActorIdentifier.Manager = this;
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SignatureHelper.Initialise(this);
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}
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public unsafe ActorIdentifier GetCurrentPlayer()
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{
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var address = (Character*)_objects.GetObjectAddress(0);
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return address == null
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? ActorIdentifier.Invalid
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: CreateIndividualUnchecked(IdentifierType.Player, new ByteString(address->GameObject.Name), address->HomeWorld,
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ObjectKind.None, uint.MaxValue);
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}
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public ActorIdentifier GetInspectPlayer()
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{
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var addon = _gameGui.GetAddonByName("CharacterInspect", 1);
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if (addon == IntPtr.Zero)
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return ActorIdentifier.Invalid;
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return CreatePlayer(InspectName, InspectWorldId);
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}
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public unsafe bool ResolvePartyBannerPlayer(ScreenActor type, out ActorIdentifier id)
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{
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id = ActorIdentifier.Invalid;
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var module = Framework.Instance()->GetUiModule()->GetAgentModule();
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if (module == null)
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return false;
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var agent = (AgentBannerInterface*)module->GetAgentByInternalId(AgentId.BannerParty);
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if (agent == null || !agent->AgentInterface.IsAgentActive())
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agent = (AgentBannerInterface*)module->GetAgentByInternalId(AgentId.BannerMIP);
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if (agent == null || !agent->AgentInterface.IsAgentActive())
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return false;
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var idx = (ushort)type - (ushort)ScreenActor.CharacterScreen;
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var character = agent->Character(idx);
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if (character == null)
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return true;
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var name = new ByteString(character->Name1.StringPtr);
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id = CreatePlayer(name, (ushort)character->WorldId);
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return true;
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}
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private unsafe bool SearchPlayerCustomize(Character* character, int idx, out ActorIdentifier id)
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{
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var other = (Character*)_objects.GetObjectAddress(idx);
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if (other == null || !CustomizeData.ScreenActorEquals((CustomizeData*)character->DrawData.CustomizeData.Data, (CustomizeData*)other->DrawData.CustomizeData.Data))
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{
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id = ActorIdentifier.Invalid;
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return false;
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}
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id = FromObject(&other->GameObject, out _, false, true, false);
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return true;
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}
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private unsafe ActorIdentifier SearchPlayersCustomize(Character* gameObject, int idx1, int idx2, int idx3)
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=> SearchPlayerCustomize(gameObject, idx1, out var ret)
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|| SearchPlayerCustomize(gameObject, idx2, out ret)
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|| SearchPlayerCustomize(gameObject, idx3, out ret)
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? ret
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: ActorIdentifier.Invalid;
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private unsafe ActorIdentifier SearchPlayersCustomize(Character* gameObject)
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{
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static bool Compare(Character* a, Character* b)
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{
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var data1 = (CustomizeData*)a->DrawData.CustomizeData.Data;
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var data2 = (CustomizeData*)b->DrawData.CustomizeData.Data;
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var equals = CustomizeData.ScreenActorEquals(data1, data2);
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return equals;
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}
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for (var i = 0; i < (int)ScreenActor.CutsceneStart; i += 2)
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{
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var obj = (GameObject*)_objects.GetObjectAddress(i);
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if (obj != null
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&& obj->ObjectKind is (byte)ObjectKind.Player
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&& Compare(gameObject, (Character*)obj))
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return FromObject(obj, out _, false, true, false);
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}
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return ActorIdentifier.Invalid;
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}
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public unsafe bool ResolveMahjongPlayer(ScreenActor type, out ActorIdentifier id)
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{
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id = ActorIdentifier.Invalid;
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if (_clientState.TerritoryType != 831 && _gameGui.GetAddonByName("EmjIntro") == IntPtr.Zero)
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return false;
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var obj = (Character*)_objects.GetObjectAddress((int)type);
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if (obj == null)
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return false;
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id = type switch
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{
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ScreenActor.CharacterScreen => GetCurrentPlayer(),
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ScreenActor.ExamineScreen => SearchPlayersCustomize(obj, 2, 4, 6),
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ScreenActor.FittingRoom => SearchPlayersCustomize(obj, 4, 2, 6),
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ScreenActor.DyePreview => SearchPlayersCustomize(obj, 6, 2, 4),
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_ => ActorIdentifier.Invalid,
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};
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return true;
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}
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public unsafe bool ResolvePvPBannerPlayer(ScreenActor type, out ActorIdentifier id)
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{
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id = ActorIdentifier.Invalid;
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if (!_clientState.IsPvPExcludingDen)
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return false;
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var addon = (AtkUnitBase*)_gameGui.GetAddonByName("PvPMap");
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if (addon == null || addon->IsVisible)
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return false;
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var obj = (Character*)_objects.GetObjectAddress((int)type);
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if (obj == null)
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return false;
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id = type switch
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{
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ScreenActor.CharacterScreen => SearchPlayersCustomize(obj),
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ScreenActor.ExamineScreen => SearchPlayersCustomize(obj),
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ScreenActor.FittingRoom => SearchPlayersCustomize(obj),
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ScreenActor.DyePreview => SearchPlayersCustomize(obj),
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ScreenActor.Portrait => SearchPlayersCustomize(obj),
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_ => ActorIdentifier.Invalid,
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};
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return true;
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}
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public unsafe ActorIdentifier GetCardPlayer()
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{
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var agent = AgentCharaCard.Instance();
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if (agent == null || agent->Data == null)
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return ActorIdentifier.Invalid;
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var worldId = *(ushort*)((byte*)agent->Data + Offsets.AgentCharaCardDataWorldId);
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return CreatePlayer(new ByteString(agent->Data->Name.StringPtr), worldId);
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}
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public ActorIdentifier GetGlamourPlayer()
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{
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var addon = _gameGui.GetAddonByName("MiragePrismMiragePlate", 1);
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return addon == IntPtr.Zero ? ActorIdentifier.Invalid : GetCurrentPlayer();
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}
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public void Dispose()
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{
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Data.Dispose();
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if (ActorIdentifier.Manager == this)
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ActorIdentifier.Manager = null;
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}
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~ActorManager()
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=> Dispose();
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private readonly Dalamud.Game.Framework _framework;
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private readonly ObjectTable _objects;
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private readonly ClientState _clientState;
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private readonly GameGui _gameGui;
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private readonly Func<ushort, short> _toParentIdx;
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[Signature(Sigs.InspectTitleId, ScanType = ScanType.StaticAddress)]
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private static unsafe ushort* _inspectTitleId = null!;
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[Signature(Sigs.InspectWorldId, ScanType = ScanType.StaticAddress)]
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private static unsafe ushort* _inspectWorldId = null!;
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private static unsafe ushort InspectTitleId
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=> *_inspectTitleId;
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private static unsafe ByteString InspectName
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=> new((byte*)(_inspectWorldId + 1));
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private static unsafe ushort InspectWorldId
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=> *_inspectWorldId;
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public static readonly IReadOnlySet<uint> MannequinIds = new HashSet<uint>()
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{
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1026228u,
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1026229u,
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1026986u,
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1026987u,
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1026988u,
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1026989u,
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1032291u,
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1032292u,
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1032293u,
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1032294u,
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1033046u,
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1033047u,
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1033658u,
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1033659u,
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1007137u,
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// TODO: Female Hrothgar
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};
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}
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