mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-15 05:04:15 +01:00
179 lines
6.5 KiB
C#
179 lines
6.5 KiB
C#
using Dalamud.Game.ClientState.Objects;
|
|
using ImGuiNET;
|
|
using OtterGui;
|
|
using OtterGui.Raii;
|
|
using Penumbra.UI.Classes;
|
|
using Dalamud.Interface;
|
|
using Dalamud.Plugin.Services;
|
|
using FFXIVClientStructs.FFXIV.Client.Game;
|
|
using OtterGui.Services;
|
|
using OtterGui.Widgets;
|
|
using Penumbra.Api.Enums;
|
|
using Penumbra.Interop.Services;
|
|
using Penumbra.Mods;
|
|
using Penumbra.Mods.Manager;
|
|
using Penumbra.UI.ModsTab;
|
|
using ModFileSystemSelector = Penumbra.UI.ModsTab.ModFileSystemSelector;
|
|
using Penumbra.Collections.Manager;
|
|
using Penumbra.GameData.Interop;
|
|
|
|
namespace Penumbra.UI.Tabs;
|
|
|
|
public class ModsTab(
|
|
ModManager modManager,
|
|
CollectionManager collectionManager,
|
|
ModFileSystemSelector selector,
|
|
ModPanel panel,
|
|
TutorialService tutorial,
|
|
RedrawService redrawService,
|
|
Configuration config,
|
|
IClientState clientState,
|
|
CollectionSelectHeader collectionHeader,
|
|
ITargetManager targets,
|
|
ObjectManager objects)
|
|
: ITab, IUiService
|
|
{
|
|
private readonly ActiveCollections _activeCollections = collectionManager.Active;
|
|
|
|
public bool IsVisible
|
|
=> modManager.Valid;
|
|
|
|
public ReadOnlySpan<byte> Label
|
|
=> "Mods"u8;
|
|
|
|
public void DrawHeader()
|
|
=> tutorial.OpenTutorial(BasicTutorialSteps.Mods);
|
|
|
|
public Mod SelectMod
|
|
{
|
|
set => selector.SelectByValue(value);
|
|
}
|
|
|
|
public void DrawContent()
|
|
{
|
|
try
|
|
{
|
|
selector.Draw(GetModSelectorSize(config));
|
|
ImGui.SameLine();
|
|
using var group = ImRaii.Group();
|
|
collectionHeader.Draw(false);
|
|
|
|
using var style = ImRaii.PushStyle(ImGuiStyleVar.ItemSpacing, Vector2.Zero);
|
|
|
|
using (var child = ImRaii.Child("##ModsTabMod", new Vector2(-1, config.HideRedrawBar ? 0 : -ImGui.GetFrameHeight()),
|
|
true, ImGuiWindowFlags.HorizontalScrollbar))
|
|
{
|
|
style.Pop();
|
|
if (child)
|
|
panel.Draw();
|
|
|
|
style.Push(ImGuiStyleVar.ItemSpacing, Vector2.Zero);
|
|
}
|
|
|
|
style.Push(ImGuiStyleVar.FrameRounding, 0);
|
|
DrawRedrawLine();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Penumbra.Log.Error($"Exception thrown during ModPanel Render:\n{e}");
|
|
Penumbra.Log.Error($"{modManager.Count} Mods\n"
|
|
+ $"{_activeCollections.Current.Identity.AnonymizedName} Current Collection\n"
|
|
+ $"{_activeCollections.Current.Settings.Count} Settings\n"
|
|
+ $"{selector.SortMode.Name} Sort Mode\n"
|
|
+ $"{selector.SelectedLeaf?.Name ?? "NULL"} Selected Leaf\n"
|
|
+ $"{selector.Selected?.Name ?? "NULL"} Selected Mod\n"
|
|
+ $"{string.Join(", ", _activeCollections.Current.DirectlyInheritsFrom.Select(c => c.Identity.AnonymizedName))} Inheritances\n");
|
|
}
|
|
}
|
|
|
|
/// <summary> Get the correct size for the mod selector based on current config. </summary>
|
|
public static float GetModSelectorSize(Configuration config)
|
|
{
|
|
var absoluteSize = Math.Clamp(config.ModSelectorAbsoluteSize, Configuration.Constants.MinAbsoluteSize,
|
|
Math.Min(Configuration.Constants.MaxAbsoluteSize, ImGui.GetContentRegionAvail().X - 100));
|
|
var relativeSize = config.ScaleModSelector
|
|
? Math.Clamp(config.ModSelectorScaledSize, Configuration.Constants.MinScaledSize, Configuration.Constants.MaxScaledSize)
|
|
: 0;
|
|
return !config.ScaleModSelector
|
|
? absoluteSize
|
|
: Math.Max(absoluteSize, relativeSize * ImGui.GetContentRegionAvail().X / 100);
|
|
}
|
|
|
|
private void DrawRedrawLine()
|
|
{
|
|
if (config.HideRedrawBar)
|
|
{
|
|
tutorial.SkipTutorial(BasicTutorialSteps.Redrawing);
|
|
return;
|
|
}
|
|
|
|
var frameHeight = new Vector2(0, ImGui.GetFrameHeight());
|
|
var frameColor = ImGui.GetColorU32(ImGuiCol.FrameBg);
|
|
using (var _ = ImRaii.Group())
|
|
{
|
|
using (ImRaii.PushFont(UiBuilder.IconFont))
|
|
{
|
|
ImGuiUtil.DrawTextButton(FontAwesomeIcon.InfoCircle.ToIconString(), frameHeight, frameColor);
|
|
ImGui.SameLine();
|
|
}
|
|
|
|
ImGuiUtil.DrawTextButton("Redraw: ", frameHeight, frameColor);
|
|
}
|
|
|
|
var hovered = ImGui.IsItemHovered();
|
|
tutorial.OpenTutorial(BasicTutorialSteps.Redrawing);
|
|
if (hovered)
|
|
ImGui.SetTooltip($"The supported modifiers for '/penumbra redraw' are:\n{TutorialService.SupportedRedrawModifiers}");
|
|
|
|
using var id = ImRaii.PushId("Redraw");
|
|
using var disabled = ImRaii.Disabled(clientState.LocalPlayer == null);
|
|
ImGui.SameLine();
|
|
var buttonWidth = frameHeight with { X = ImGui.GetContentRegionAvail().X / 5 };
|
|
var tt = !objects[0].Valid
|
|
? "\nCan only be used when you are logged in and your character is available."
|
|
: string.Empty;
|
|
DrawButton(buttonWidth, "All", string.Empty, tt);
|
|
ImGui.SameLine();
|
|
DrawButton(buttonWidth, "Self", "self", tt);
|
|
ImGui.SameLine();
|
|
|
|
tt = targets.Target == null && targets.GPoseTarget == null
|
|
? "\nCan only be used when you have a target."
|
|
: string.Empty;
|
|
DrawButton(buttonWidth, "Target", "target", tt);
|
|
ImGui.SameLine();
|
|
|
|
tt = targets.FocusTarget == null
|
|
? "\nCan only be used when you have a focus target."
|
|
: string.Empty;
|
|
DrawButton(buttonWidth, "Focus", "focus", tt);
|
|
ImGui.SameLine();
|
|
|
|
tt = !IsIndoors()
|
|
? "\nCan currently only be used for indoor furniture."
|
|
: string.Empty;
|
|
DrawButton(frameHeight with { X = ImGui.GetContentRegionAvail().X - 1 }, "Furniture", "furniture", tt);
|
|
return;
|
|
|
|
void DrawButton(Vector2 size, string label, string lower, string additionalTooltip)
|
|
{
|
|
using (_ = ImRaii.Disabled(additionalTooltip.Length > 0))
|
|
{
|
|
if (ImGui.Button(label, size))
|
|
{
|
|
if (lower.Length > 0)
|
|
redrawService.RedrawObject(lower, RedrawType.Redraw);
|
|
else
|
|
redrawService.RedrawAll(RedrawType.Redraw);
|
|
}
|
|
}
|
|
|
|
ImGuiUtil.HoverTooltip(lower.Length > 0
|
|
? $"Execute '/penumbra redraw {lower}'.{additionalTooltip}"
|
|
: $"Execute '/penumbra redraw'.{additionalTooltip}", ImGuiHoveredFlags.AllowWhenDisabled);
|
|
}
|
|
}
|
|
|
|
private static unsafe bool IsIndoors()
|
|
=> HousingManager.Instance()->IsInside();
|
|
}
|