Penumbra/Penumbra.GameData/Structs/StainId.cs
2023-04-29 12:25:24 +02:00

36 lines
No EOL
942 B
C#

using System;
using System.Numerics;
namespace Penumbra.GameData.Structs;
public readonly struct StainId : IEquatable< StainId >, IEqualityOperators<StainId, StainId, bool>
{
public readonly byte Value;
public StainId( byte value )
=> Value = value;
public static implicit operator StainId( byte id )
=> new(id);
public static explicit operator byte( StainId id )
=> id.Value;
public override string ToString()
=> Value.ToString();
public bool Equals( StainId other )
=> Value == other.Value;
public override bool Equals( object? obj )
=> obj is StainId other && Equals( other );
public override int GetHashCode()
=> Value.GetHashCode();
public static bool operator ==(StainId left, StainId right)
=> left.Value == right.Value;
public static bool operator !=(StainId left, StainId right)
=> left.Value != right.Value;
}