Penumbra/Penumbra.GameData/Data/ItemData.cs
2023-06-17 01:25:05 +02:00

179 lines
6.1 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using Dalamud;
using Dalamud.Data;
using Dalamud.Plugin;
using Lumina.Excel.GeneratedSheets;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
using PseudoEquipItem = System.ValueTuple<string, uint, ushort, ushort, ushort, byte, byte>;
namespace Penumbra.GameData.Data;
public sealed class ItemData : DataSharer, IReadOnlyDictionary<FullEquipType, IReadOnlyList<EquipItem>>
{
private readonly IReadOnlyDictionary<uint, PseudoEquipItem> _mainItems;
private readonly IReadOnlyDictionary<uint, PseudoEquipItem> _offItems;
private readonly IReadOnlyList<IReadOnlyList<PseudoEquipItem>> _byType;
private static IReadOnlyList<IReadOnlyList<PseudoEquipItem>> CreateItems(DataManager dataManager, ClientLanguage language)
{
var tmp = Enum.GetValues<FullEquipType>().Select(_ => new List<EquipItem>(1024)).ToArray();
var itemSheet = dataManager.GetExcelSheet<Item>(language)!;
foreach (var item in itemSheet.Where(i => i.Name.RawData.Length > 1))
{
var type = item.ToEquipType();
if (type.IsWeapon())
{
if (item.ModelMain != 0)
tmp[(int)type].Add(EquipItem.FromMainhand(item));
if (item.ModelSub != 0)
tmp[(int)type.Offhand()].Add(EquipItem.FromOffhand(item));
}
else if (type != FullEquipType.Unknown)
{
tmp[(int)type].Add(EquipItem.FromArmor(item));
}
}
var ret = new IReadOnlyList<PseudoEquipItem>[tmp.Length];
ret[0] = Array.Empty<PseudoEquipItem>();
for (var i = 1; i < tmp.Length; ++i)
ret[i] = tmp[i].OrderBy(item => item.Name).Select(s => (PseudoEquipItem)s).ToArray();
return ret;
}
private static IReadOnlyDictionary<uint, PseudoEquipItem> CreateMainItems(IReadOnlyList<IReadOnlyList<PseudoEquipItem>> items)
{
var dict = new Dictionary<uint, PseudoEquipItem>(1024 * 4);
foreach (var type in Enum.GetValues<FullEquipType>().Where(v => !FullEquipTypeExtensions.OffhandTypes.Contains(v)))
{
var list = items[(int)type];
foreach (var item in list)
dict.TryAdd(item.Item2, item);
}
dict.TrimExcess();
return dict;
}
private static IReadOnlyDictionary<uint, PseudoEquipItem> CreateOffItems(IReadOnlyList<IReadOnlyList<PseudoEquipItem>> items)
{
var dict = new Dictionary<uint, PseudoEquipItem>(128);
foreach (var type in FullEquipTypeExtensions.OffhandTypes)
{
var list = items[(int)type];
foreach (var item in list)
dict.TryAdd(item.Item2, item);
}
dict.TrimExcess();
return dict;
}
public ItemData(DalamudPluginInterface pluginInterface, DataManager dataManager, ClientLanguage language)
: base(pluginInterface, language, 1)
{
_byType = TryCatchData("ItemList", () => CreateItems(dataManager, language));
_mainItems = TryCatchData("ItemDictMain", () => CreateMainItems(_byType));
_offItems = TryCatchData("ItemDictOff", () => CreateOffItems(_byType));
}
protected override void DisposeInternal()
{
DisposeTag("ItemList");
DisposeTag("ItemDictMain");
DisposeTag("ItemDictOff");
}
public IEnumerator<KeyValuePair<FullEquipType, IReadOnlyList<EquipItem>>> GetEnumerator()
{
for (var i = 1; i < _byType.Count; ++i)
yield return new KeyValuePair<FullEquipType, IReadOnlyList<EquipItem>>((FullEquipType)i, new EquipItemList(_byType[i]));
}
IEnumerator IEnumerable.GetEnumerator()
=> GetEnumerator();
public int Count
=> _byType.Count - 1;
public bool ContainsKey(FullEquipType key)
=> (int)key < _byType.Count && key != FullEquipType.Unknown;
public bool TryGetValue(FullEquipType key, out IReadOnlyList<EquipItem> value)
{
if (ContainsKey(key))
{
value = new EquipItemList(_byType[(int)key]);
return true;
}
value = Array.Empty<EquipItem>();
return false;
}
public IReadOnlyList<EquipItem> this[FullEquipType key]
=> TryGetValue(key, out var ret) ? ret : throw new IndexOutOfRangeException();
public bool ContainsKey(uint key, bool main = true)
=> main ? _mainItems.ContainsKey(key) : _offItems.ContainsKey(key);
public bool TryGetValue(uint key, out EquipItem value)
{
if (_mainItems.TryGetValue(key, out var v))
{
value = v;
return true;
}
value = default;
return false;
}
public IEnumerable<(uint, EquipItem)> AllItems(bool main)
=> (main ? _mainItems : _offItems).Select(i => (i.Key, (EquipItem)i.Value));
public bool TryGetValue(uint key, bool main, out EquipItem value)
{
var dict = main ? _mainItems : _offItems;
if (dict.TryGetValue(key, out var v))
{
value = v;
return true;
}
value = default;
return false;
}
public IEnumerable<FullEquipType> Keys
=> Enum.GetValues<FullEquipType>().Skip(1);
public IEnumerable<IReadOnlyList<EquipItem>> Values
=> _byType.Skip(1).Select(l => (IReadOnlyList<EquipItem>)new EquipItemList(l));
private readonly struct EquipItemList : IReadOnlyList<EquipItem>
{
private readonly IReadOnlyList<PseudoEquipItem> _items;
public EquipItemList(IReadOnlyList<PseudoEquipItem> items)
=> _items = items;
public IEnumerator<EquipItem> GetEnumerator()
=> _items.Select(i => (EquipItem)i).GetEnumerator();
IEnumerator IEnumerable.GetEnumerator()
=> GetEnumerator();
public int Count
=> _items.Count;
public EquipItem this[int index]
=> _items[index];
}
}