Penumbra/Penumbra/Communication/ModDiscoveryFinished.cs

33 lines
1 KiB
C#

using OtterGui.Classes;
using Penumbra.Mods.Manager;
namespace Penumbra.Communication;
/// <summary> Triggered whenever a new mod discovery has finished. </summary>
public sealed class ModDiscoveryFinished : EventWrapper<Action, ModDiscoveryFinished.Priority>
{
public enum Priority
{
/// <seealso cref="UI.ModsTab.ModFileSystemSelector.RestoreLastSelection"/>
ModFileSystemSelector = -200,
/// <seealso cref="Collections.Cache.CollectionCacheManager.OnModDiscoveryFinished"/>
CollectionCacheManager = -100,
/// <seealso cref="Collections.Manager.CollectionStorage.OnModDiscoveryFinished"/>
CollectionStorage = 0,
/// <seealso cref="Mods.Manager.ModCacheManager.OnModDiscoveryFinished"/>
ModCacheManager = 0,
/// <seealso cref="Mods.Manager.ModFileSystem.Reload"/>
ModFileSystem = 0,
}
public ModDiscoveryFinished()
: base(nameof(ModDiscoveryFinished))
{ }
public void Invoke()
=> Invoke(this);
}