mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-12 10:17:22 +01:00
319 lines
12 KiB
C#
319 lines
12 KiB
C#
using System;
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using System.IO;
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using System.Linq;
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using FFXIVClientStructs.FFXIV.Client.System.Resource;
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using Penumbra.String;
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using Penumbra.String.Functions;
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namespace Penumbra.GameData.Enums;
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public enum ResourceType : uint
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{
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Unknown = 0,
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Aet = 0x00616574,
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Amb = 0x00616D62,
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Atch = 0x61746368,
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Atex = 0x61746578,
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Avfx = 0x61766678,
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Awt = 0x00617774,
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Cmp = 0x00636D70,
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Dic = 0x00646963,
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Eid = 0x00656964,
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Envb = 0x656E7662,
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Eqdp = 0x65716470,
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Eqp = 0x00657170,
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Essb = 0x65737362,
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Est = 0x00657374,
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Evp = 0x00657670,
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Exd = 0x00657864,
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Exh = 0x00657868,
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Exl = 0x0065786C,
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Fdt = 0x00666474,
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Gfd = 0x00676664,
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Ggd = 0x00676764,
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Gmp = 0x00676D70,
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Gzd = 0x00677A64,
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Imc = 0x00696D63,
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Lcb = 0x006C6362,
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Lgb = 0x006C6762,
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Luab = 0x6C756162,
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Lvb = 0x006C7662,
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Mdl = 0x006D646C,
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Mlt = 0x006D6C74,
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Mtrl = 0x6D74726C,
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Obsb = 0x6F627362,
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Pap = 0x00706170,
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Pbd = 0x00706264,
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Pcb = 0x00706362,
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Phyb = 0x70687962,
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Plt = 0x00706C74,
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Scd = 0x00736364,
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Sgb = 0x00736762,
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Shcd = 0x73686364,
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Shpk = 0x7368706B,
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Sklb = 0x736B6C62,
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Skp = 0x00736B70,
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Stm = 0x0073746D,
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Svb = 0x00737662,
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Tera = 0x74657261,
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Tex = 0x00746578,
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Tmb = 0x00746D62,
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Ugd = 0x00756764,
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Uld = 0x00756C64,
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Waoe = 0x77616F65,
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Wtd = 0x00777464,
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}
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[Flags]
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public enum ResourceTypeFlag : ulong
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{
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Aet = 0x0000_0000_0000_0001,
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Amb = 0x0000_0000_0000_0002,
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Atch = 0x0000_0000_0000_0004,
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Atex = 0x0000_0000_0000_0008,
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Avfx = 0x0000_0000_0000_0010,
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Awt = 0x0000_0000_0000_0020,
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Cmp = 0x0000_0000_0000_0040,
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Dic = 0x0000_0000_0000_0080,
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Eid = 0x0000_0000_0000_0100,
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Envb = 0x0000_0000_0000_0200,
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Eqdp = 0x0000_0000_0000_0400,
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Eqp = 0x0000_0000_0000_0800,
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Essb = 0x0000_0000_0000_1000,
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Est = 0x0000_0000_0000_2000,
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Evp = 0x0000_0000_0000_4000,
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Exd = 0x0000_0000_0000_8000,
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Exh = 0x0000_0000_0001_0000,
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Exl = 0x0000_0000_0002_0000,
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Fdt = 0x0000_0000_0004_0000,
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Gfd = 0x0000_0000_0008_0000,
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Ggd = 0x0000_0000_0010_0000,
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Gmp = 0x0000_0000_0020_0000,
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Gzd = 0x0000_0000_0040_0000,
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Imc = 0x0000_0000_0080_0000,
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Lcb = 0x0000_0000_0100_0000,
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Lgb = 0x0000_0000_0200_0000,
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Luab = 0x0000_0000_0400_0000,
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Lvb = 0x0000_0000_0800_0000,
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Mdl = 0x0000_0000_1000_0000,
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Mlt = 0x0000_0000_2000_0000,
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Mtrl = 0x0000_0000_4000_0000,
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Obsb = 0x0000_0000_8000_0000,
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Pap = 0x0000_0001_0000_0000,
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Pbd = 0x0000_0002_0000_0000,
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Pcb = 0x0000_0004_0000_0000,
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Phyb = 0x0000_0008_0000_0000,
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Plt = 0x0000_0010_0000_0000,
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Scd = 0x0000_0020_0000_0000,
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Sgb = 0x0000_0040_0000_0000,
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Shcd = 0x0000_0080_0000_0000,
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Shpk = 0x0000_0100_0000_0000,
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Sklb = 0x0000_0200_0000_0000,
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Skp = 0x0000_0400_0000_0000,
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Stm = 0x0000_0800_0000_0000,
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Svb = 0x0000_1000_0000_0000,
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Tera = 0x0000_2000_0000_0000,
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Tex = 0x0000_4000_0000_0000,
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Tmb = 0x0000_8000_0000_0000,
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Ugd = 0x0001_0000_0000_0000,
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Uld = 0x0002_0000_0000_0000,
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Waoe = 0x0004_0000_0000_0000,
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Wtd = 0x0008_0000_0000_0000,
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}
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[Flags]
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public enum ResourceCategoryFlag : ushort
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{
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Common = 0x0001,
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BgCommon = 0x0002,
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Bg = 0x0004,
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Cut = 0x0008,
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Chara = 0x0010,
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Shader = 0x0020,
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Ui = 0x0040,
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Sound = 0x0080,
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Vfx = 0x0100,
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UiScript = 0x0200,
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Exd = 0x0400,
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GameScript = 0x0800,
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Music = 0x1000,
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SqpackTest = 0x2000,
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}
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public static class ResourceExtensions
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{
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public static readonly ResourceTypeFlag AllResourceTypes = Enum.GetValues<ResourceTypeFlag>().Aggregate((v, f) => v | f);
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public static readonly ResourceCategoryFlag AllResourceCategories = Enum.GetValues<ResourceCategoryFlag>().Aggregate((v, f) => v | f);
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public static ResourceTypeFlag ToFlag(this ResourceType type)
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=> type switch
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{
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ResourceType.Aet => ResourceTypeFlag.Aet,
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ResourceType.Amb => ResourceTypeFlag.Amb,
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ResourceType.Atch => ResourceTypeFlag.Atch,
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ResourceType.Atex => ResourceTypeFlag.Atex,
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ResourceType.Avfx => ResourceTypeFlag.Avfx,
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ResourceType.Awt => ResourceTypeFlag.Awt,
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ResourceType.Cmp => ResourceTypeFlag.Cmp,
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ResourceType.Dic => ResourceTypeFlag.Dic,
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ResourceType.Eid => ResourceTypeFlag.Eid,
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ResourceType.Envb => ResourceTypeFlag.Envb,
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ResourceType.Eqdp => ResourceTypeFlag.Eqdp,
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ResourceType.Eqp => ResourceTypeFlag.Eqp,
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ResourceType.Essb => ResourceTypeFlag.Essb,
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ResourceType.Est => ResourceTypeFlag.Est,
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ResourceType.Evp => ResourceTypeFlag.Evp,
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ResourceType.Exd => ResourceTypeFlag.Exd,
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ResourceType.Exh => ResourceTypeFlag.Exh,
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ResourceType.Exl => ResourceTypeFlag.Exl,
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ResourceType.Fdt => ResourceTypeFlag.Fdt,
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ResourceType.Gfd => ResourceTypeFlag.Gfd,
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ResourceType.Ggd => ResourceTypeFlag.Ggd,
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ResourceType.Gmp => ResourceTypeFlag.Gmp,
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ResourceType.Gzd => ResourceTypeFlag.Gzd,
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ResourceType.Imc => ResourceTypeFlag.Imc,
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ResourceType.Lcb => ResourceTypeFlag.Lcb,
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ResourceType.Lgb => ResourceTypeFlag.Lgb,
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ResourceType.Luab => ResourceTypeFlag.Luab,
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ResourceType.Lvb => ResourceTypeFlag.Lvb,
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ResourceType.Mdl => ResourceTypeFlag.Mdl,
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ResourceType.Mlt => ResourceTypeFlag.Mlt,
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ResourceType.Mtrl => ResourceTypeFlag.Mtrl,
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ResourceType.Obsb => ResourceTypeFlag.Obsb,
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ResourceType.Pap => ResourceTypeFlag.Pap,
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ResourceType.Pbd => ResourceTypeFlag.Pbd,
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ResourceType.Pcb => ResourceTypeFlag.Pcb,
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ResourceType.Phyb => ResourceTypeFlag.Phyb,
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ResourceType.Plt => ResourceTypeFlag.Plt,
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ResourceType.Scd => ResourceTypeFlag.Scd,
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ResourceType.Sgb => ResourceTypeFlag.Sgb,
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ResourceType.Shcd => ResourceTypeFlag.Shcd,
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ResourceType.Shpk => ResourceTypeFlag.Shpk,
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ResourceType.Sklb => ResourceTypeFlag.Sklb,
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ResourceType.Skp => ResourceTypeFlag.Skp,
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ResourceType.Stm => ResourceTypeFlag.Stm,
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ResourceType.Svb => ResourceTypeFlag.Svb,
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ResourceType.Tera => ResourceTypeFlag.Tera,
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ResourceType.Tex => ResourceTypeFlag.Tex,
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ResourceType.Tmb => ResourceTypeFlag.Tmb,
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ResourceType.Ugd => ResourceTypeFlag.Ugd,
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ResourceType.Uld => ResourceTypeFlag.Uld,
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ResourceType.Waoe => ResourceTypeFlag.Waoe,
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ResourceType.Wtd => ResourceTypeFlag.Wtd,
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_ => 0,
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};
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public static bool FitsFlag(this ResourceType type, ResourceTypeFlag flags)
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=> (type.ToFlag() & flags) != 0;
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public static ResourceCategoryFlag ToFlag(this ResourceCategory type)
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=> type switch
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{
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ResourceCategory.Common => ResourceCategoryFlag.Common,
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ResourceCategory.BgCommon => ResourceCategoryFlag.BgCommon,
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ResourceCategory.Bg => ResourceCategoryFlag.Bg,
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ResourceCategory.Cut => ResourceCategoryFlag.Cut,
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ResourceCategory.Chara => ResourceCategoryFlag.Chara,
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ResourceCategory.Shader => ResourceCategoryFlag.Shader,
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ResourceCategory.Ui => ResourceCategoryFlag.Ui,
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ResourceCategory.Sound => ResourceCategoryFlag.Sound,
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ResourceCategory.Vfx => ResourceCategoryFlag.Vfx,
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ResourceCategory.UiScript => ResourceCategoryFlag.UiScript,
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ResourceCategory.Exd => ResourceCategoryFlag.Exd,
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ResourceCategory.GameScript => ResourceCategoryFlag.GameScript,
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ResourceCategory.Music => ResourceCategoryFlag.Music,
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ResourceCategory.SqpackTest => ResourceCategoryFlag.SqpackTest,
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_ => 0,
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};
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public static bool FitsFlag(this ResourceCategory type, ResourceCategoryFlag flags)
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=> (type.ToFlag() & flags) != 0;
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public static ResourceType FromBytes(byte a1, byte a2, byte a3)
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=> (ResourceType)(((uint)ByteStringFunctions.AsciiToLower(a1) << 16)
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| ((uint)ByteStringFunctions.AsciiToLower(a2) << 8)
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| ByteStringFunctions.AsciiToLower(a3));
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public static ResourceType FromBytes(byte a1, byte a2, byte a3, byte a4)
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=> (ResourceType)(((uint)ByteStringFunctions.AsciiToLower(a1) << 24)
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| ((uint)ByteStringFunctions.AsciiToLower(a2) << 16)
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| ((uint)ByteStringFunctions.AsciiToLower(a3) << 8)
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| ByteStringFunctions.AsciiToLower(a4));
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public static ResourceType FromBytes(char a1, char a2, char a3)
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=> FromBytes((byte)a1, (byte)a2, (byte)a3);
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public static ResourceType FromBytes(char a1, char a2, char a3, char a4)
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=> FromBytes((byte)a1, (byte)a2, (byte)a3, (byte)a4);
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public static ResourceType Type(string path)
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{
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var ext = Path.GetExtension(path.AsSpan());
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ext = ext.Length == 0 ? path.AsSpan() : ext[1..];
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return ext.Length switch
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{
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0 => 0,
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1 => (ResourceType)ext[^1],
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2 => FromBytes('\0', ext[^2], ext[^1]),
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3 => FromBytes(ext[^3], ext[^2], ext[^1]),
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_ => FromBytes(ext[^4], ext[^3], ext[^2], ext[^1]),
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};
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}
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public static ResourceType Type(ByteString path)
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{
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var extIdx = path.LastIndexOf((byte)'.');
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var ext = extIdx == -1 ? path : extIdx == path.Length - 1 ? ByteString.Empty : path.Substring(extIdx + 1);
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return ext.Length switch
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{
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0 => 0,
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1 => (ResourceType)ext[^1],
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2 => FromBytes(0, ext[^2], ext[^1]),
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3 => FromBytes(ext[^3], ext[^2], ext[^1]),
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_ => FromBytes(ext[^4], ext[^3], ext[^2], ext[^1]),
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};
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}
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public static ResourceCategory Category(ByteString path)
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{
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if (path.Length < 3)
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return ResourceCategory.Debug;
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return ByteStringFunctions.AsciiToUpper(path[0]) switch
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{
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(byte)'C' => ByteStringFunctions.AsciiToUpper(path[1]) switch
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{
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(byte)'O' => ResourceCategory.Common,
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(byte)'U' => ResourceCategory.Cut,
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(byte)'H' => ResourceCategory.Chara,
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_ => ResourceCategory.Debug,
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},
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(byte)'B' => ByteStringFunctions.AsciiToUpper(path[2]) switch
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{
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(byte)'C' => ResourceCategory.BgCommon,
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(byte)'/' => ResourceCategory.Bg,
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_ => ResourceCategory.Debug,
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},
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(byte)'S' => ByteStringFunctions.AsciiToUpper(path[1]) switch
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{
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(byte)'H' => ResourceCategory.Shader,
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(byte)'O' => ResourceCategory.Sound,
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(byte)'Q' => ResourceCategory.SqpackTest,
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_ => ResourceCategory.Debug,
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},
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(byte)'U' => ByteStringFunctions.AsciiToUpper(path[2]) switch
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{
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(byte)'/' => ResourceCategory.Ui,
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(byte)'S' => ResourceCategory.UiScript,
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_ => ResourceCategory.Debug,
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},
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(byte)'V' => ResourceCategory.Vfx,
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(byte)'E' => ResourceCategory.Exd,
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(byte)'G' => ResourceCategory.GameScript,
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(byte)'M' => ResourceCategory.Music,
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_ => ResourceCategory.Debug,
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};
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}
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}
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