Penumbra/Penumbra/UI/ResourceWatcher/ResourceWatcher.cs
2025-09-12 11:34:07 +02:00

337 lines
13 KiB
C#

using Dalamud.Bindings.ImGui;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using FFXIVClientStructs.FFXIV.Client.System.Resource;
using OtterGui.Raii;
using OtterGui.Widgets;
using Penumbra.Api.Enums;
using Penumbra.Collections;
using Penumbra.GameData.Actors;
using Penumbra.GameData.Enums;
using Penumbra.Interop.Hooks.ResourceLoading;
using Penumbra.Interop.Hooks.Resources;
using Penumbra.Interop.Structs;
using Penumbra.String;
using Penumbra.String.Classes;
using Penumbra.UI.Classes;
namespace Penumbra.UI.ResourceWatcher;
public sealed class ResourceWatcher : IDisposable, ITab, Luna.IUiService
{
public const int DefaultMaxEntries = 1024;
public const RecordType AllRecords = RecordType.Request | RecordType.ResourceLoad | RecordType.FileLoad | RecordType.Destruction;
private readonly Configuration _config;
private readonly EphemeralConfig _ephemeral;
private readonly ResourceService _resources;
private readonly ResourceLoader _loader;
private readonly ResourceHandleDestructor _destructor;
private readonly ActorManager _actors;
private readonly List<Record> _records = [];
private readonly ConcurrentQueue<Record> _newRecords = [];
private readonly ResourceWatcherTable _table;
private string _logFilter = string.Empty;
private Regex? _logRegex;
private int _newMaxEntries;
public unsafe ResourceWatcher(ActorManager actors, Configuration config, ResourceService resources, ResourceLoader loader,
ResourceHandleDestructor destructor)
{
_actors = actors;
_config = config;
_ephemeral = config.Ephemeral;
_resources = resources;
_destructor = destructor;
_loader = loader;
_table = new ResourceWatcherTable(config.Ephemeral, _records);
_resources.ResourceRequested += OnResourceRequested;
_destructor.Subscribe(OnResourceDestroyed, ResourceHandleDestructor.Priority.ResourceWatcher);
_loader.ResourceLoaded += OnResourceLoaded;
_loader.ResourceComplete += OnResourceComplete;
_loader.FileLoaded += OnFileLoaded;
_loader.PapRequested += OnPapRequested;
UpdateFilter(_ephemeral.ResourceLoggingFilter, false);
_newMaxEntries = _config.MaxResourceWatcherRecords;
}
private void OnPapRequested(Utf8GamePath original, FullPath? _1, ResolveData _2)
{
if (_ephemeral.EnableResourceLogging && FilterMatch(original.Path, out var match))
{
Penumbra.Log.Information($"[ResourceLoader] [REQ] {match} was requested asynchronously.");
if (_1.HasValue)
Penumbra.Log.Information(
$"[ResourceLoader] [LOAD] Resolved {_1.Value.FullName} for {match} from collection {_2.ModCollection} for object 0x{_2.AssociatedGameObject:X}.");
}
if (!_ephemeral.EnableResourceWatcher)
return;
var record = _1.HasValue
? Record.CreateRequest(original.Path, false, _1.Value, _2)
: Record.CreateRequest(original.Path, false);
if (!_ephemeral.OnlyAddMatchingResources || _table.WouldBeVisible(record))
_newRecords.Enqueue(record);
}
public unsafe void Dispose()
{
Clear();
_records.TrimExcess();
_resources.ResourceRequested -= OnResourceRequested;
_destructor.Unsubscribe(OnResourceDestroyed);
_loader.ResourceLoaded -= OnResourceLoaded;
_loader.ResourceComplete -= OnResourceComplete;
_loader.FileLoaded -= OnFileLoaded;
_loader.PapRequested -= OnPapRequested;
}
private void Clear()
{
_records.Clear();
_newRecords.Clear();
_table.Reset();
}
public ReadOnlySpan<byte> Label
=> "Resource Logger"u8;
public void DrawContent()
{
UpdateRecords();
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + ImGui.GetTextLineHeightWithSpacing() / 2);
var isEnabled = _ephemeral.EnableResourceWatcher;
if (ImGui.Checkbox("Enable", ref isEnabled))
{
_ephemeral.EnableResourceWatcher = isEnabled;
_ephemeral.Save();
}
ImGui.SameLine();
DrawMaxEntries();
ImGui.SameLine();
if (ImGui.Button("Clear"))
Clear();
ImGui.SameLine();
var onlyMatching = _ephemeral.OnlyAddMatchingResources;
if (ImGui.Checkbox("Store Only Matching", ref onlyMatching))
{
_ephemeral.OnlyAddMatchingResources = onlyMatching;
_ephemeral.Save();
}
ImGui.SameLine();
var writeToLog = _ephemeral.EnableResourceLogging;
if (ImGui.Checkbox("Write to Log", ref writeToLog))
{
_ephemeral.EnableResourceLogging = writeToLog;
_ephemeral.Save();
}
ImGui.SameLine();
DrawFilterInput();
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + ImGui.GetTextLineHeightWithSpacing() / 2);
_table.Draw(ImGui.GetTextLineHeightWithSpacing());
}
private void DrawFilterInput()
{
ImGui.SetNextItemWidth(ImGui.GetContentRegionAvail().X);
var tmp = _logFilter;
var invalidRegex = _logRegex == null && _logFilter.Length > 0;
using var color = ImRaii.PushColor(ImGuiCol.Border, Colors.RegexWarningBorder, invalidRegex);
using var style = ImRaii.PushStyle(ImGuiStyleVar.FrameBorderSize, UiHelpers.Scale, invalidRegex);
if (ImGui.InputTextWithHint("##logFilter", "If path matches this Regex...", ref tmp, 256))
UpdateFilter(tmp, true);
}
private void UpdateFilter(string newString, bool config)
{
if (newString == _logFilter)
return;
_logFilter = newString;
try
{
_logRegex = new Regex(_logFilter, RegexOptions.CultureInvariant | RegexOptions.IgnoreCase);
}
catch
{
_logRegex = null;
}
if (config)
{
_ephemeral.ResourceLoggingFilter = newString;
_ephemeral.Save();
}
}
private bool FilterMatch(CiByteString path, out string match)
{
match = path.ToString();
return _logFilter.Length == 0 || (_logRegex?.IsMatch(match) ?? false) || match.Contains(_logFilter, StringComparison.OrdinalIgnoreCase);
}
private void DrawMaxEntries()
{
ImGui.SetNextItemWidth(80 * UiHelpers.Scale);
ImGui.InputInt("Max. Entries", ref _newMaxEntries, 0, 0);
var change = ImGui.IsItemDeactivatedAfterEdit();
if (ImGui.IsItemClicked(ImGuiMouseButton.Right) && ImGui.GetIO().KeyCtrl)
{
change = true;
_newMaxEntries = DefaultMaxEntries;
}
var maxEntries = _config.MaxResourceWatcherRecords;
if (maxEntries != DefaultMaxEntries && ImGui.IsItemHovered())
ImGui.SetTooltip($"CTRL + Right-Click to reset to default {DefaultMaxEntries}.");
if (!change)
return;
_newMaxEntries = Math.Max(16, _newMaxEntries);
if (_newMaxEntries == maxEntries)
return;
_config.MaxResourceWatcherRecords = _newMaxEntries;
_config.Save();
if (_newMaxEntries > _records.Count)
_records.RemoveRange(0, _records.Count - _newMaxEntries);
}
private void UpdateRecords()
{
var count = _newRecords.Count;
if (count <= 0)
return;
while (_newRecords.TryDequeue(out var rec) && count-- > 0)
_records.Add(rec);
if (_records.Count > _config.MaxResourceWatcherRecords)
_records.RemoveRange(0, _records.Count - _config.MaxResourceWatcherRecords);
_table.Reset();
}
private unsafe void OnResourceRequested(ref ResourceCategory category, ref ResourceType type, ref int hash, ref Utf8GamePath path,
Utf8GamePath original, GetResourceParameters* parameters, ref bool sync, ref ResourceHandle* returnValue)
{
if (_ephemeral.EnableResourceLogging && FilterMatch(original.Path, out var match))
Penumbra.Log.Information($"[ResourceLoader] [REQ] {match} was requested {(sync ? "synchronously." : "asynchronously.")}");
if (!_ephemeral.EnableResourceWatcher)
return;
var record = Record.CreateRequest(original.Path, sync);
if (!_ephemeral.OnlyAddMatchingResources || _table.WouldBeVisible(record))
_newRecords.Enqueue(record);
}
private unsafe void OnResourceLoaded(ResourceHandle* handle, Utf8GamePath path, FullPath? manipulatedPath, ResolveData data)
{
if (_ephemeral.EnableResourceLogging)
{
var log = FilterMatch(path.Path, out var name);
var name2 = string.Empty;
if (manipulatedPath != null)
log |= FilterMatch(manipulatedPath.Value.InternalName, out name2);
if (log)
{
var pathString = manipulatedPath != null ? $"custom file {name2} instead of {name}" : name;
Penumbra.Log.Information(
$"[ResourceLoader] [LOAD] [{handle->FileType}] Loaded {pathString} to 0x{(ulong)handle:X} using collection {data.ModCollection.Identity.AnonymizedName} for {Name(data, "no associated object.")} (Refcount {handle->RefCount}) ");
}
}
if (!_ephemeral.EnableResourceWatcher)
return;
var record = manipulatedPath == null
? Record.CreateDefaultLoad(path.Path, handle, data.ModCollection, Name(data))
: Record.CreateLoad(manipulatedPath.Value, path.Path, handle, data.ModCollection, Name(data));
if (!_ephemeral.OnlyAddMatchingResources || _table.WouldBeVisible(record))
_newRecords.Enqueue(record);
}
private unsafe void OnResourceComplete(ResourceHandle* resource, CiByteString path, Utf8GamePath original,
ReadOnlySpan<byte> additionalData, bool isAsync)
{
if (!isAsync)
return;
if (_ephemeral.EnableResourceLogging && FilterMatch(path, out var match))
Penumbra.Log.Information(
$"[ResourceLoader] [DONE] [{resource->FileType}] Finished loading {match} into 0x{(ulong)resource:X}, state {resource->LoadState}.");
if (!_ephemeral.EnableResourceWatcher)
return;
var record = Record.CreateResourceComplete(path, resource, original, additionalData);
if (!_ephemeral.OnlyAddMatchingResources || _table.WouldBeVisible(record))
_newRecords.Enqueue(record);
}
private unsafe void OnFileLoaded(ResourceHandle* resource, CiByteString path, bool success, bool custom, ReadOnlySpan<byte> _)
{
if (_ephemeral.EnableResourceLogging && FilterMatch(path, out var match))
Penumbra.Log.Information(
$"[ResourceLoader] [FILE] [{resource->FileType}] Loading {match} from {(custom ? "local files" : "SqPack")} into 0x{(ulong)resource:X} returned {success}.");
if (!_ephemeral.EnableResourceWatcher)
return;
var record = Record.CreateFileLoad(path, resource, success, custom);
if (!_ephemeral.OnlyAddMatchingResources || _table.WouldBeVisible(record))
_newRecords.Enqueue(record);
}
private unsafe void OnResourceDestroyed(in ResourceHandleDestructor.Arguments arguments)
{
if (_ephemeral.EnableResourceLogging && FilterMatch(arguments.ResourceHandle->FileName(), out var match))
Penumbra.Log.Information(
$"[ResourceLoader] [DEST] [{arguments.ResourceHandle->FileType}] Destroyed {match} at 0x{(ulong)arguments.ResourceHandle:X}.");
if (!_ephemeral.EnableResourceWatcher)
return;
var record = Record.CreateDestruction(arguments.ResourceHandle);
if (!_ephemeral.OnlyAddMatchingResources || _table.WouldBeVisible(record))
_newRecords.Enqueue(record);
}
public unsafe string Name(ResolveData resolve, string none = "")
{
if (resolve.AssociatedGameObject == nint.Zero || !_actors.Awaiter.IsCompletedSuccessfully)
return none;
try
{
var id = _actors.FromObject((GameObject*)resolve.AssociatedGameObject, out _, false, true, true);
if (id.IsValid)
{
if (id.Type is not (IdentifierType.Player or IdentifierType.Owned))
return id.ToString();
var parts = id.ToString().Split(' ', 3);
return string.Join(" ",
parts.Length != 3 ? parts.Select(n => $"{n[0]}.") : parts[..2].Select(n => $"{n[0]}.").Append(parts[2]));
}
}
catch
{
// ignored
}
return $"0x{resolve.AssociatedGameObject:X}";
}
}