Penumbra/Penumbra/Mods/Groups/MultiModGroup.cs

167 lines
5.7 KiB
C#

using Dalamud.Interface.Internal.Notifications;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using OtterGui;
using OtterGui.Classes;
using Penumbra.Api.Enums;
using Penumbra.GameData;
using Penumbra.GameData.Data;
using Penumbra.Meta.Manipulations;
using Penumbra.Mods.Settings;
using Penumbra.Mods.SubMods;
using Penumbra.String.Classes;
using Penumbra.UI.ModsTab.Groups;
using Penumbra.Util;
namespace Penumbra.Mods.Groups;
/// <summary> Groups that allow all available options to be selected at once. </summary>
public sealed class MultiModGroup(Mod mod) : IModGroup, ITexToolsGroup
{
public GroupType Type
=> GroupType.Multi;
public GroupDrawBehaviour Behaviour
=> GroupDrawBehaviour.MultiSelection;
public Mod Mod { get; } = mod;
public string Name { get; set; } = "Group";
public string Description { get; set; } = string.Empty;
public ModPriority Priority { get; set; }
public Setting DefaultSettings { get; set; }
public readonly List<MultiSubMod> OptionData = [];
public IReadOnlyList<IModOption> Options
=> OptionData;
public IReadOnlyList<IModDataContainer> DataContainers
=> OptionData;
public bool IsOption
=> OptionData.Count > 0;
public FullPath? FindBestMatch(Utf8GamePath gamePath)
{
foreach (var path in OptionData.OrderByDescending(o => o.Priority)
.SelectWhere(o => (o.Files.TryGetValue(gamePath, out var file) || o.FileSwaps.TryGetValue(gamePath, out file), file)))
return path;
return null;
}
public IModOption? AddOption(string name, string description = "")
{
var groupIdx = Mod.Groups.IndexOf(this);
if (groupIdx < 0)
return null;
var subMod = new MultiSubMod(this)
{
Name = name,
Description = description,
};
OptionData.Add(subMod);
return subMod;
}
public static MultiModGroup? Load(Mod mod, JObject json)
{
var ret = new MultiModGroup(mod)
{
Name = json[nameof(Name)]?.ToObject<string>() ?? string.Empty,
Description = json[nameof(Description)]?.ToObject<string>() ?? string.Empty,
Priority = json[nameof(Priority)]?.ToObject<ModPriority>() ?? ModPriority.Default,
DefaultSettings = json[nameof(DefaultSettings)]?.ToObject<Setting>() ?? Setting.Zero,
};
if (ret.Name.Length == 0)
return null;
var options = json["Options"];
if (options != null)
foreach (var child in options.Children())
{
if (ret.OptionData.Count == IModGroup.MaxMultiOptions)
{
Penumbra.Messager.NotificationMessage(
$"Multi Group {ret.Name} in {mod.Name} has more than {IModGroup.MaxMultiOptions} options, ignoring excessive options.",
NotificationType.Warning);
break;
}
var subMod = new MultiSubMod(ret, child);
ret.OptionData.Add(subMod);
}
ret.DefaultSettings = ret.FixSetting(ret.DefaultSettings);
return ret;
}
public SingleModGroup ConvertToSingle()
{
var single = new SingleModGroup(Mod)
{
Name = Name,
Description = Description,
Priority = Priority,
DefaultSettings = DefaultSettings.TurnMulti(OptionData.Count),
};
single.OptionData.AddRange(OptionData.Select(o => o.ConvertToSingle(single)));
return single;
}
public int GetIndex()
=> ModGroup.GetIndex(this);
public IModGroupEditDrawer EditDrawer(ModGroupEditDrawer editDrawer)
=> new MultiModGroupEditDrawer(editDrawer, this);
public void AddData(Setting setting, Dictionary<Utf8GamePath, FullPath> redirections, MetaDictionary manipulations)
{
foreach (var (option, index) in OptionData.WithIndex().OrderByDescending(o => o.Value.Priority))
{
if (setting.HasFlag(index))
option.AddDataTo(redirections, manipulations);
}
}
public void AddChangedItems(ObjectIdentification identifier, IDictionary<string, object?> changedItems)
{
foreach (var container in DataContainers)
identifier.AddChangedItems(container, changedItems);
}
public void WriteJson(JsonTextWriter jWriter, JsonSerializer serializer, DirectoryInfo? basePath = null)
{
ModSaveGroup.WriteJsonBase(jWriter, this);
jWriter.WritePropertyName("Options");
jWriter.WriteStartArray();
foreach (var option in OptionData)
{
jWriter.WriteStartObject();
SubMod.WriteModOption(jWriter, option);
jWriter.WritePropertyName(nameof(option.Priority));
jWriter.WriteValue(option.Priority.Value);
SubMod.WriteModContainer(jWriter, serializer, option, basePath ?? Mod.ModPath);
jWriter.WriteEndObject();
}
jWriter.WriteEndArray();
}
public (int Redirections, int Swaps, int Manips) GetCounts()
=> ModGroup.GetCountsBase(this);
public Setting FixSetting(Setting setting)
=> new(setting.Value & ((1ul << OptionData.Count) - 1));
/// <summary> Create a group without a mod only for saving it in the creator. </summary>
internal static MultiModGroup WithoutMod(string name)
=> new(null!)
{
Name = name,
};
IReadOnlyList<OptionSubMod> ITexToolsGroup.OptionData
=> OptionData;
}