Penumbra/Penumbra.GameData/Structs/EqpEntry.cs
2022-07-21 10:07:52 +02:00

312 lines
No EOL
13 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.ComponentModel;
using Penumbra.GameData.Enums;
namespace Penumbra.GameData.Structs;
[Flags]
public enum EqpEntry : ulong
{
BodyEnabled = 0x00_01ul,
BodyHideWaist = 0x00_02ul,
BodyHideThighs = 0x00_04ul,
BodyHideGlovesS = 0x00_08ul,
_4 = 0x00_10ul,
BodyHideGlovesM = 0x00_20ul,
BodyHideGlovesL = 0x00_40ul,
BodyHideGorget = 0x00_80ul,
BodyShowLeg = 0x01_00ul,
BodyShowHand = 0x02_00ul,
BodyShowHead = 0x04_00ul,
BodyShowNecklace = 0x08_00ul,
BodyShowBracelet = 0x10_00ul,
BodyShowTail = 0x20_00ul,
DisableBreastPhysics = 0x40_00ul,
_15 = 0x80_00ul,
BodyMask = 0xFF_FFul,
LegsEnabled = 0x01ul << 16,
LegsHideKneePads = 0x02ul << 16,
LegsHideBootsS = 0x04ul << 16,
LegsHideBootsM = 0x08ul << 16,
_20 = 0x10ul << 16,
LegsShowFoot = 0x20ul << 16,
LegsShowTail = 0x40ul << 16,
_23 = 0x80ul << 16,
LegsMask = 0xFFul << 16,
HandsEnabled = 0x01ul << 24,
HandsHideElbow = 0x02ul << 24,
HandsHideForearm = 0x04ul << 24,
_27 = 0x08ul << 24,
HandShowBracelet = 0x10ul << 24,
HandShowRingL = 0x20ul << 24,
HandShowRingR = 0x40ul << 24,
_31 = 0x80ul << 24,
HandsMask = 0xFFul << 24,
FeetEnabled = 0x01ul << 32,
FeetHideKnee = 0x02ul << 32,
FeetHideCalf = 0x04ul << 32,
FeetHideAnkle = 0x08ul << 32,
_36 = 0x10ul << 32,
_37 = 0x20ul << 32,
_38 = 0x40ul << 32,
_39 = 0x80ul << 32,
FeetMask = 0xFFul << 32,
HeadEnabled = 0x00_00_01ul << 40,
HeadHideScalp = 0x00_00_02ul << 40,
HeadHideHair = 0x00_00_04ul << 40,
HeadShowHairOverride = 0x00_00_08ul << 40,
HeadHideNeck = 0x00_00_10ul << 40,
HeadShowNecklace = 0x00_00_20ul << 40,
_46 = 0x00_00_40ul << 40,
HeadShowEarrings = 0x00_00_80ul << 40,
HeadShowEarringsHuman = 0x00_01_00ul << 40,
HeadShowEarringsAura = 0x00_02_00ul << 40,
HeadShowEarHuman = 0x00_04_00ul << 40,
HeadShowEarMiqote = 0x00_08_00ul << 40,
HeadShowEarAuRa = 0x00_10_00ul << 40,
HeadShowEarViera = 0x00_20_00ul << 40,
_54 = 0x00_40_00ul << 40,
_55 = 0x00_80_00ul << 40,
HeadShowHrothgarHat = 0x01_00_00ul << 40,
HeadShowVieraHat = 0x02_00_00ul << 40,
_58 = 0x04_00_00ul << 40,
_59 = 0x08_00_00ul << 40,
_60 = 0x10_00_00ul << 40,
_61 = 0x20_00_00ul << 40,
_62 = 0x40_00_00ul << 40,
_63 = 0x80_00_00ul << 40,
HeadMask = 0xFF_FF_FFul << 40,
}
public static class Eqp
{
// cf. Client::Graphics::Scene::CharacterUtility.GetSlotEqpFlags
public const EqpEntry DefaultEntry = ( EqpEntry )0x3fe00070603f00;
public static (int, int) BytesAndOffset( EquipSlot slot )
{
return slot switch
{
EquipSlot.Body => ( 2, 0 ),
EquipSlot.Legs => ( 1, 2 ),
EquipSlot.Hands => ( 1, 3 ),
EquipSlot.Feet => ( 1, 4 ),
EquipSlot.Head => ( 3, 5 ),
_ => throw new InvalidEnumArgumentException(),
};
}
public static EqpEntry FromSlotAndBytes( EquipSlot slot, byte[] value )
{
EqpEntry ret = 0;
var (bytes, offset) = BytesAndOffset( slot );
if( bytes != value.Length )
{
throw new ArgumentException();
}
for( var i = 0; i < bytes; ++i )
{
ret |= ( EqpEntry )( ( ulong )value[ i ] << ( ( offset + i ) * 8 ) );
}
return ret;
}
public static EqpEntry Mask( EquipSlot slot )
{
return slot switch
{
EquipSlot.Body => EqpEntry.BodyMask,
EquipSlot.Head => EqpEntry.HeadMask,
EquipSlot.Legs => EqpEntry.LegsMask,
EquipSlot.Feet => EqpEntry.FeetMask,
EquipSlot.Hands => EqpEntry.HandsMask,
_ => 0,
};
}
public static EquipSlot ToEquipSlot( this EqpEntry entry )
{
return entry switch
{
EqpEntry.BodyEnabled => EquipSlot.Body,
EqpEntry.BodyHideWaist => EquipSlot.Body,
EqpEntry.BodyHideThighs => EquipSlot.Body,
EqpEntry.BodyHideGlovesS => EquipSlot.Body,
EqpEntry._4 => EquipSlot.Body,
EqpEntry.BodyHideGlovesM => EquipSlot.Body,
EqpEntry.BodyHideGlovesL => EquipSlot.Body,
EqpEntry.BodyHideGorget => EquipSlot.Body,
EqpEntry.BodyShowLeg => EquipSlot.Body,
EqpEntry.BodyShowHand => EquipSlot.Body,
EqpEntry.BodyShowHead => EquipSlot.Body,
EqpEntry.BodyShowNecklace => EquipSlot.Body,
EqpEntry.BodyShowBracelet => EquipSlot.Body,
EqpEntry.BodyShowTail => EquipSlot.Body,
EqpEntry.DisableBreastPhysics => EquipSlot.Body,
EqpEntry._15 => EquipSlot.Body,
EqpEntry.LegsEnabled => EquipSlot.Legs,
EqpEntry.LegsHideKneePads => EquipSlot.Legs,
EqpEntry.LegsHideBootsS => EquipSlot.Legs,
EqpEntry.LegsHideBootsM => EquipSlot.Legs,
EqpEntry._20 => EquipSlot.Legs,
EqpEntry.LegsShowFoot => EquipSlot.Legs,
EqpEntry.LegsShowTail => EquipSlot.Legs,
EqpEntry._23 => EquipSlot.Legs,
EqpEntry.HandsEnabled => EquipSlot.Hands,
EqpEntry.HandsHideElbow => EquipSlot.Hands,
EqpEntry.HandsHideForearm => EquipSlot.Hands,
EqpEntry._27 => EquipSlot.Hands,
EqpEntry.HandShowBracelet => EquipSlot.Hands,
EqpEntry.HandShowRingL => EquipSlot.Hands,
EqpEntry.HandShowRingR => EquipSlot.Hands,
EqpEntry._31 => EquipSlot.Hands,
EqpEntry.FeetEnabled => EquipSlot.Feet,
EqpEntry.FeetHideKnee => EquipSlot.Feet,
EqpEntry.FeetHideCalf => EquipSlot.Feet,
EqpEntry.FeetHideAnkle => EquipSlot.Feet,
EqpEntry._36 => EquipSlot.Feet,
EqpEntry._37 => EquipSlot.Feet,
EqpEntry._38 => EquipSlot.Feet,
EqpEntry._39 => EquipSlot.Feet,
EqpEntry.HeadEnabled => EquipSlot.Head,
EqpEntry.HeadHideScalp => EquipSlot.Head,
EqpEntry.HeadHideHair => EquipSlot.Head,
EqpEntry.HeadShowHairOverride => EquipSlot.Head,
EqpEntry.HeadHideNeck => EquipSlot.Head,
EqpEntry.HeadShowNecklace => EquipSlot.Head,
EqpEntry._46 => EquipSlot.Head,
EqpEntry.HeadShowEarrings => EquipSlot.Head,
EqpEntry.HeadShowEarringsHuman => EquipSlot.Head,
EqpEntry.HeadShowEarringsAura => EquipSlot.Head,
EqpEntry.HeadShowEarHuman => EquipSlot.Head,
EqpEntry.HeadShowEarMiqote => EquipSlot.Head,
EqpEntry.HeadShowEarAuRa => EquipSlot.Head,
EqpEntry.HeadShowEarViera => EquipSlot.Head,
EqpEntry._54 => EquipSlot.Head,
EqpEntry._55 => EquipSlot.Head,
EqpEntry.HeadShowHrothgarHat => EquipSlot.Head,
EqpEntry.HeadShowVieraHat => EquipSlot.Head,
// Currently unused.
EqpEntry._58 => EquipSlot.Unknown,
EqpEntry._59 => EquipSlot.Unknown,
EqpEntry._60 => EquipSlot.Unknown,
EqpEntry._61 => EquipSlot.Unknown,
EqpEntry._62 => EquipSlot.Unknown,
EqpEntry._63 => EquipSlot.Unknown,
_ => EquipSlot.Unknown,
};
}
public static string ToLocalName( this EqpEntry entry )
{
return entry switch
{
EqpEntry.BodyEnabled => "Enabled",
EqpEntry.BodyHideWaist => "Hide Waist",
EqpEntry.BodyHideThighs => "Hide Thigh Pads",
EqpEntry.BodyHideGlovesS => "Hide Small Gloves",
EqpEntry._4 => "Unknown 4",
EqpEntry.BodyHideGlovesM => "Hide Medium Gloves",
EqpEntry.BodyHideGlovesL => "Hide Large Gloves",
EqpEntry.BodyHideGorget => "Hide Gorget",
EqpEntry.BodyShowLeg => "Show Legs",
EqpEntry.BodyShowHand => "Show Hands",
EqpEntry.BodyShowHead => "Show Head",
EqpEntry.BodyShowNecklace => "Show Necklace",
EqpEntry.BodyShowBracelet => "Show Bracelet",
EqpEntry.BodyShowTail => "Show Tail",
EqpEntry.DisableBreastPhysics => "Disable Breast Physics",
EqpEntry._15 => "Unknown 15",
EqpEntry.LegsEnabled => "Enabled",
EqpEntry.LegsHideKneePads => "Hide Knee Pads",
EqpEntry.LegsHideBootsS => "Hide Small Boots",
EqpEntry.LegsHideBootsM => "Hide Medium Boots",
EqpEntry._20 => "Unknown 20",
EqpEntry.LegsShowFoot => "Show Foot",
EqpEntry.LegsShowTail => "Show Tail",
EqpEntry._23 => "Unknown 23",
EqpEntry.HandsEnabled => "Enabled",
EqpEntry.HandsHideElbow => "Hide Elbow",
EqpEntry.HandsHideForearm => "Hide Forearm",
EqpEntry._27 => "Unknown 27",
EqpEntry.HandShowBracelet => "Show Bracelet",
EqpEntry.HandShowRingL => "Show Left Ring",
EqpEntry.HandShowRingR => "Show Right Ring",
EqpEntry._31 => "Unknown 31",
EqpEntry.FeetEnabled => "Enabled",
EqpEntry.FeetHideKnee => "Hide Knees",
EqpEntry.FeetHideCalf => "Hide Calves",
EqpEntry.FeetHideAnkle => "Hide Ankles",
EqpEntry._36 => "Unknown 36",
EqpEntry._37 => "Unknown 37",
EqpEntry._38 => "Unknown 38",
EqpEntry._39 => "Unknown 39",
EqpEntry.HeadEnabled => "Enabled",
EqpEntry.HeadHideScalp => "Hide Scalp",
EqpEntry.HeadHideHair => "Hide Hair",
EqpEntry.HeadShowHairOverride => "Show Hair Override",
EqpEntry.HeadHideNeck => "Hide Neck",
EqpEntry.HeadShowNecklace => "Show Necklace",
EqpEntry._46 => "Unknown 46",
EqpEntry.HeadShowEarrings => "Show Earrings",
EqpEntry.HeadShowEarringsHuman => "Show Earrings (Human)",
EqpEntry.HeadShowEarringsAura => "Show Earrings (Au Ra)",
EqpEntry.HeadShowEarHuman => "Show Ears (Human)",
EqpEntry.HeadShowEarMiqote => "Show Ears (Miqo'te)",
EqpEntry.HeadShowEarAuRa => "Show Ears (Au Ra)",
EqpEntry.HeadShowEarViera => "Show Ears (Viera)",
EqpEntry._54 => "Unknown 54",
EqpEntry._55 => "Unknown 55",
EqpEntry.HeadShowHrothgarHat => "Show on Hrothgar",
EqpEntry.HeadShowVieraHat => "Show on Viera",
EqpEntry._58 => "Unknown 58",
EqpEntry._59 => "Unknown 59",
EqpEntry._60 => "Unknown 60",
EqpEntry._61 => "Unknown 61",
EqpEntry._62 => "Unknown 62",
EqpEntry._63 => "Unknown 63",
_ => throw new InvalidEnumArgumentException(),
};
}
private static EqpEntry[] GetEntriesForSlot( EquipSlot slot )
{
return ( ( EqpEntry[] )Enum.GetValues( typeof( EqpEntry ) ) )
.Where( e => e.ToEquipSlot() == slot )
.ToArray();
}
public static readonly EqpEntry[] EqpAttributesBody = GetEntriesForSlot( EquipSlot.Body );
public static readonly EqpEntry[] EqpAttributesLegs = GetEntriesForSlot( EquipSlot.Legs );
public static readonly EqpEntry[] EqpAttributesHands = GetEntriesForSlot( EquipSlot.Hands );
public static readonly EqpEntry[] EqpAttributesFeet = GetEntriesForSlot( EquipSlot.Feet );
public static readonly EqpEntry[] EqpAttributesHead = GetEntriesForSlot( EquipSlot.Head );
public static readonly IReadOnlyDictionary< EquipSlot, EqpEntry[] > EqpAttributes = new Dictionary< EquipSlot, EqpEntry[] >()
{
[ EquipSlot.Body ] = EqpAttributesBody,
[ EquipSlot.Legs ] = EqpAttributesLegs,
[ EquipSlot.Hands ] = EqpAttributesHands,
[ EquipSlot.Feet ] = EqpAttributesFeet,
[ EquipSlot.Head ] = EqpAttributesHead,
};
}