mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-12 10:17:22 +01:00
319 lines
15 KiB
C#
319 lines
15 KiB
C#
using Dalamud.Interface;
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using Dalamud.Plugin;
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using Dalamud.Bindings.ImGui;
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using OtterGui;
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using OtterGui.Extensions;
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using OtterGui.Raii;
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using OtterGui.Services;
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using OtterGui.Text;
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using Penumbra.Api.Api;
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using Penumbra.Api.Enums;
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using Penumbra.Api.IpcSubscribers;
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using Penumbra.Collections.Manager;
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using Penumbra.Mods;
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using Penumbra.Mods.Manager;
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using Penumbra.Services;
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namespace Penumbra.Api.IpcTester;
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public class TemporaryIpcTester(
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IDalamudPluginInterface pi,
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ModManager modManager,
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CollectionManager collections,
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TempModManager tempMods,
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TempCollectionManager tempCollections,
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SaveService saveService,
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Configuration config)
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: IUiService
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{
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public Guid LastCreatedCollectionId = Guid.Empty;
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private readonly bool _debug = Assembly.GetAssembly(typeof(TemporaryIpcTester))?.GetName().Version?.Major >= 9;
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private Guid? _tempGuid;
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private string _tempCollectionName = string.Empty;
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private string _tempCollectionGuidName = string.Empty;
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private string _tempModName = string.Empty;
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private string _modDirectory = string.Empty;
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private string _tempGamePath = "test/game/path.mtrl";
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private string _tempFilePath = "test/success.mtrl";
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private string _tempManipulation = string.Empty;
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private string _identity = string.Empty;
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private PenumbraApiEc _lastTempError;
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private int _tempActorIndex;
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private bool _forceOverwrite;
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public void Draw()
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{
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using var _ = ImRaii.TreeNode("Temporary");
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if (!_)
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return;
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ImGui.InputTextWithHint("##identity", "Identity...", ref _identity, 128);
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ImGui.InputTextWithHint("##tempCollection", "Collection Name...", ref _tempCollectionName, 128);
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ImGuiUtil.GuidInput("##guid", "Collection GUID...", string.Empty, ref _tempGuid, ref _tempCollectionGuidName);
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ImGui.InputInt("##tempActorIndex", ref _tempActorIndex, 0, 0);
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ImGui.InputTextWithHint("##tempMod", "Temporary Mod Name...", ref _tempModName, 32);
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ImGui.InputTextWithHint("##mod", "Existing Mod Name...", ref _modDirectory, 256);
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ImGui.InputTextWithHint("##tempGame", "Game Path...", ref _tempGamePath, 256);
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ImGui.InputTextWithHint("##tempFile", "File Path...", ref _tempFilePath, 256);
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ImUtf8.InputText("##tempManip"u8, ref _tempManipulation, "Manipulation Base64 String..."u8);
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ImGui.Checkbox("Force Character Collection Overwrite", ref _forceOverwrite);
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using var table = ImRaii.Table(string.Empty, 3, ImGuiTableFlags.SizingFixedFit);
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if (!table)
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return;
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IpcTester.DrawIntro("Last Error", _lastTempError.ToString());
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ImGuiUtil.DrawTableColumn("Last Created Collection");
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ImGui.TableNextColumn();
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using (ImRaii.PushFont(UiBuilder.MonoFont))
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{
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ImGuiUtil.CopyOnClickSelectable(LastCreatedCollectionId.ToString());
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}
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IpcTester.DrawIntro(CreateTemporaryCollection.Label, "Create Temporary Collection");
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if (ImGui.Button("Create##Collection"))
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{
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_lastTempError = new CreateTemporaryCollection(pi).Invoke(_identity, _tempCollectionName, out LastCreatedCollectionId);
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if (_tempGuid == null)
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{
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_tempGuid = LastCreatedCollectionId;
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_tempCollectionGuidName = LastCreatedCollectionId.ToString();
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}
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}
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var guid = _tempGuid.GetValueOrDefault(Guid.Empty);
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IpcTester.DrawIntro(DeleteTemporaryCollection.Label, "Delete Temporary Collection");
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if (ImGui.Button("Delete##Collection"))
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_lastTempError = new DeleteTemporaryCollection(pi).Invoke(guid);
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ImGui.SameLine();
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if (ImGui.Button("Delete Last##Collection"))
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_lastTempError = new DeleteTemporaryCollection(pi).Invoke(LastCreatedCollectionId);
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IpcTester.DrawIntro(AssignTemporaryCollection.Label, "Assign Temporary Collection");
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if (ImGui.Button("Assign##NamedCollection"))
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_lastTempError = new AssignTemporaryCollection(pi).Invoke(guid, _tempActorIndex, _forceOverwrite);
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IpcTester.DrawIntro(AddTemporaryMod.Label, "Add Temporary Mod to specific Collection");
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if (ImGui.Button("Add##Mod"))
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_lastTempError = new AddTemporaryMod(pi).Invoke(_tempModName, guid,
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new Dictionary<string, string> { { _tempGamePath, _tempFilePath } },
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_tempManipulation.Length > 0 ? _tempManipulation : string.Empty, int.MaxValue);
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IpcTester.DrawIntro(CreateTemporaryCollection.Label, "Copy Existing Collection");
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if (ImGuiUtil.DrawDisabledButton("Copy##Collection", Vector2.Zero,
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"Copies the effective list from the collection named in Temporary Mod Name...",
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!collections.Storage.ByName(_tempModName, out var copyCollection))
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&& copyCollection is { HasCache: true })
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{
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var files = copyCollection.ResolvedFiles.ToDictionary(kvp => kvp.Key.ToString(), kvp => kvp.Value.Path.ToString());
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var manips = MetaApi.CompressMetaManipulations(copyCollection);
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_lastTempError = new AddTemporaryMod(pi).Invoke(_tempModName, guid, files, manips, 999);
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}
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IpcTester.DrawIntro(AddTemporaryModAll.Label, "Add Temporary Mod to all Collections");
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if (ImGui.Button("Add##All"))
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_lastTempError = new AddTemporaryModAll(pi).Invoke(_tempModName,
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new Dictionary<string, string> { { _tempGamePath, _tempFilePath } },
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_tempManipulation.Length > 0 ? _tempManipulation : string.Empty, int.MaxValue);
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IpcTester.DrawIntro(RemoveTemporaryMod.Label, "Remove Temporary Mod from specific Collection");
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if (ImGui.Button("Remove##Mod"))
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_lastTempError = new RemoveTemporaryMod(pi).Invoke(_tempModName, guid, int.MaxValue);
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IpcTester.DrawIntro(RemoveTemporaryModAll.Label, "Remove Temporary Mod from all Collections");
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if (ImGui.Button("Remove##ModAll"))
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_lastTempError = new RemoveTemporaryModAll(pi).Invoke(_tempModName, int.MaxValue);
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IpcTester.DrawIntro(SetTemporaryModSettings.Label, "Set Temporary Mod Settings (to default) in specific Collection");
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if (ImUtf8.Button("Set##SetTemporary"u8))
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_lastTempError = new SetTemporaryModSettings(pi).Invoke(guid, _modDirectory, false, true, 1337,
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new Dictionary<string, IReadOnlyList<string>>(),
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"IPC Tester", 1337);
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IpcTester.DrawIntro(SetTemporaryModSettingsPlayer.Label, "Set Temporary Mod Settings (to default) in game object collection");
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if (ImUtf8.Button("Set##SetTemporaryPlayer"u8))
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_lastTempError = new SetTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, _modDirectory, false, true, 1337,
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new Dictionary<string, IReadOnlyList<string>>(),
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"IPC Tester", 1337);
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IpcTester.DrawIntro(RemoveTemporaryModSettings.Label, "Remove Temporary Mod Settings from specific Collection");
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if (ImUtf8.Button("Remove##RemoveTemporary"u8))
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_lastTempError = new RemoveTemporaryModSettings(pi).Invoke(guid, _modDirectory, 1337);
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ImGui.SameLine();
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if (ImUtf8.Button("Remove (Wrong Key)##RemoveTemporary"u8))
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_lastTempError = new RemoveTemporaryModSettings(pi).Invoke(guid, _modDirectory, 1338);
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IpcTester.DrawIntro(RemoveTemporaryModSettingsPlayer.Label, "Remove Temporary Mod Settings from game object Collection");
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if (ImUtf8.Button("Remove##RemoveTemporaryPlayer"u8))
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_lastTempError = new RemoveTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, _modDirectory, 1337);
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ImGui.SameLine();
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if (ImUtf8.Button("Remove (Wrong Key)##RemoveTemporaryPlayer"u8))
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_lastTempError = new RemoveTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, _modDirectory, 1338);
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IpcTester.DrawIntro(RemoveAllTemporaryModSettings.Label, "Remove All Temporary Mod Settings from specific Collection");
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if (ImUtf8.Button("Remove##RemoveAllTemporary"u8))
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_lastTempError = new RemoveAllTemporaryModSettings(pi).Invoke(guid, 1337);
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ImGui.SameLine();
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if (ImUtf8.Button("Remove (Wrong Key)##RemoveAllTemporary"u8))
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_lastTempError = new RemoveAllTemporaryModSettings(pi).Invoke(guid, 1338);
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IpcTester.DrawIntro(RemoveAllTemporaryModSettingsPlayer.Label, "Remove All Temporary Mod Settings from game object Collection");
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if (ImUtf8.Button("Remove##RemoveAllTemporaryPlayer"u8))
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_lastTempError = new RemoveAllTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, 1337);
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ImGui.SameLine();
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if (ImUtf8.Button("Remove (Wrong Key)##RemoveAllTemporaryPlayer"u8))
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_lastTempError = new RemoveAllTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, 1338);
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IpcTester.DrawIntro(QueryTemporaryModSettings.Label, "Query Temporary Mod Settings from specific Collection");
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ImUtf8.Button("Query##QueryTemporaryModSettings"u8);
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if (ImGui.IsItemHovered())
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{
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_lastTempError = new QueryTemporaryModSettings(pi).Invoke(guid, _modDirectory, out var settings, out var source, 1337);
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DrawTooltip(settings, source);
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}
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ImGui.SameLine();
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ImUtf8.Button("Query (Wrong Key)##RemoveAllTemporary"u8);
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if (ImGui.IsItemHovered())
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{
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_lastTempError = new QueryTemporaryModSettings(pi).Invoke(guid, _modDirectory, out var settings, out var source, 1338);
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DrawTooltip(settings, source);
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}
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IpcTester.DrawIntro(QueryTemporaryModSettingsPlayer.Label, "Query Temporary Mod Settings from game object Collection");
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ImUtf8.Button("Query##QueryTemporaryModSettingsPlayer"u8);
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if (ImGui.IsItemHovered())
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{
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_lastTempError =
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new QueryTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, _modDirectory, out var settings, out var source, 1337);
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DrawTooltip(settings, source);
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}
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ImGui.SameLine();
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ImUtf8.Button("Query (Wrong Key)##RemoveAllTemporaryPlayer"u8);
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if (ImGui.IsItemHovered())
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{
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_lastTempError =
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new QueryTemporaryModSettingsPlayer(pi).Invoke(_tempActorIndex, _modDirectory, out var settings, out var source, 1338);
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DrawTooltip(settings, source);
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}
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void DrawTooltip((bool ForceInherit, bool Enabled, int Priority, Dictionary<string, List<string>> Settings)? settings, string source)
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{
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using var tt = ImUtf8.Tooltip();
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ImUtf8.Text($"Query returned {_lastTempError}");
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if (settings != null)
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ImUtf8.Text($"Settings created by {(source.Length == 0 ? "Unknown Source" : source)}:");
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else
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ImUtf8.Text(source.Length > 0 ? $"Locked by {source}." : "No settings exist.");
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ImGui.Separator();
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if (settings == null)
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{
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return;
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}
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using (ImUtf8.Group())
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{
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ImUtf8.Text("Force Inherit"u8);
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ImUtf8.Text("Enabled"u8);
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ImUtf8.Text("Priority"u8);
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foreach (var group in settings.Value.Settings.Keys)
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ImUtf8.Text(group);
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}
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ImGui.SameLine();
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using (ImUtf8.Group())
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{
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ImUtf8.Text($"{settings.Value.ForceInherit}");
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ImUtf8.Text($"{settings.Value.Enabled}");
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ImUtf8.Text($"{settings.Value.Priority}");
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foreach (var group in settings.Value.Settings.Values)
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ImUtf8.Text(string.Join("; ", group));
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}
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}
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}
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public void DrawCollections()
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{
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using var collTree = ImUtf8.TreeNode("Temporary Collections##TempCollections"u8);
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if (!collTree)
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return;
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using var table = ImUtf8.Table("##collTree"u8, 6, ImGuiTableFlags.SizingFixedFit);
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if (!table)
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return;
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foreach (var (collection, idx) in tempCollections.Values.WithIndex())
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{
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using var id = ImRaii.PushId(idx);
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ImGui.TableNextColumn();
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var character = tempCollections.Collections.Where(p => p.Collection == collection).Select(p => p.DisplayName)
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.FirstOrDefault()
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?? "Unknown";
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if (_debug && ImUtf8.Button("Save##Collection"u8))
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TemporaryMod.SaveTempCollection(config, saveService, modManager, collection, character);
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using (ImRaii.PushFont(UiBuilder.MonoFont))
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{
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ImGui.TableNextColumn();
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ImGuiUtil.CopyOnClickSelectable(collection.Identity.Identifier);
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}
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ImGuiUtil.DrawTableColumn(collection.Identity.Name);
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ImGuiUtil.DrawTableColumn(collection.ResolvedFiles.Count.ToString());
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ImGuiUtil.DrawTableColumn(collection.MetaCache?.Count.ToString() ?? "0");
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ImGuiUtil.DrawTableColumn(string.Join(", ",
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tempCollections.Collections.Where(p => p.Collection == collection).Select(c => c.DisplayName)));
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}
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}
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public void DrawMods()
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{
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using var modTree = ImRaii.TreeNode("Temporary Mods##TempMods");
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if (!modTree)
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return;
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using var table = ImRaii.Table("##modTree", 5, ImGuiTableFlags.SizingFixedFit);
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void PrintList(string collectionName, IReadOnlyList<TemporaryMod> list)
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{
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foreach (var mod in list)
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{
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ImGui.TableNextColumn();
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ImGui.TextUnformatted(mod.Name.Text);
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ImGui.TableNextColumn();
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ImGui.TextUnformatted(mod.Priority.ToString());
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ImGui.TableNextColumn();
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ImGui.TextUnformatted(collectionName);
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ImGui.TableNextColumn();
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ImGui.TextUnformatted(mod.Default.Files.Count.ToString());
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if (ImGui.IsItemHovered())
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{
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using var tt = ImRaii.Tooltip();
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foreach (var (path, file) in mod.Default.Files)
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ImGui.TextUnformatted($"{path} -> {file}");
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}
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ImGui.TableNextColumn();
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ImGui.TextUnformatted(mod.TotalManipulations.ToString());
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if (ImGui.IsItemHovered())
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{
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using var tt = ImRaii.Tooltip();
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foreach (var identifier in mod.Default.Manipulations.Identifiers)
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ImGui.TextUnformatted(identifier.ToString());
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}
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}
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}
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if (table)
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{
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PrintList("All", tempMods.ModsForAllCollections);
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foreach (var (collection, list) in tempMods.Mods)
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PrintList(collection.Identity.Name, list);
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}
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}
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}
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