Penumbra/Penumbra/Interop/Processing/FilePostProcessService.cs

43 lines
1.6 KiB
C#

using System.Collections.Frozen;
using OtterGui.Services;
using Penumbra.Api.Enums;
using Penumbra.Interop.Hooks.ResourceLoading;
using Penumbra.Interop.Structs;
using Penumbra.String;
using Penumbra.String.Classes;
namespace Penumbra.Interop.Processing;
public interface IFilePostProcessor : IService
{
public ResourceType Type { get; }
public unsafe void PostProcess(ResourceHandle* resource, CiByteString originalGamePath, ReadOnlySpan<byte> additionalData);
}
public unsafe class FilePostProcessService : IRequiredService, IDisposable
{
private readonly ResourceLoader _resourceLoader;
private readonly FrozenDictionary<ResourceType, IFilePostProcessor> _processors;
public FilePostProcessService(ResourceLoader resourceLoader, ServiceManager services)
{
_resourceLoader = resourceLoader;
_processors = services.GetServicesImplementing<IFilePostProcessor>().ToFrozenDictionary(s => s.Type, s => s);
_resourceLoader.BeforeResourceComplete += OnResourceComplete;
}
public void Dispose()
{
_resourceLoader.BeforeResourceComplete -= OnResourceComplete;
}
private void OnResourceComplete(ResourceHandle* resource, CiByteString path, Utf8GamePath original,
ReadOnlySpan<byte> additionalData, bool isAsync)
{
if (resource->LoadState != LoadState.Success)
return;
if (_processors.TryGetValue(resource->FileType, out var processor))
processor.PostProcess(resource, original.Path, additionalData);
}
}