mirror of
https://github.com/xivdev/Penumbra.git
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387 lines
19 KiB
C#
387 lines
19 KiB
C#
using System.Text.RegularExpressions;
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using Lumina.Excel.GeneratedSheets;
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using Penumbra.GameData.Enums;
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using Penumbra.GameData.Structs;
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namespace Penumbra.GameData.Data;
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public static partial class GamePaths
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{
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private static readonly Regex RaceCodeRegex = new(@"c(?'racecode'\d{4})", RegexOptions.Compiled);
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//[GeneratedRegex(@"c(?'racecode'\d{4})")]
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public static partial Regex RaceCodeParser();
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public static partial Regex RaceCodeParser()
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=> RaceCodeRegex;
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public static GenderRace ParseRaceCode(string path)
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{
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var match = RaceCodeParser().Match(path);
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return match.Success
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? Names.GenderRaceFromCode(match.Groups["racecode"].Value)
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: GenderRace.Unknown;
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}
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public static partial class Monster
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{
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public static partial class Imc
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{
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// [GeneratedRegex(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/b\k'id'\.imc")]
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// public static partial Regex Regex();
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public static string Path(SetId monsterId, SetId bodyId)
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=> $"chara/monster/m{monsterId.Value:D4}/obj/body/b{bodyId.Value:D4}/b{bodyId.Value:D4}.imc";
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}
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public static partial class Mdl
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{
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// [GeneratedRegex(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/model/m\k'monster'b\k'id'\.mdl")]
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// public static partial Regex Regex();
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public static string Path(SetId monsterId, SetId bodyId)
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=> $"chara/monster/m{monsterId.Value:D4}/obj/body/b{bodyId.Value:D4}/model/m{monsterId.Value:D4}b{bodyId.Value:D4}.mdl";
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}
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public static partial class Mtrl
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{
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// [GeneratedRegex(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/material/v(?'variant'\d{4})/mt_m\k'monster'b\k'id'_[a-z]+\.mtrl")]
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// public static partial Regex Regex();
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public static string Path(SetId monsterId, SetId bodyId, byte variant, string suffix)
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=> $"chara/monster/m{monsterId.Value:D4}/obj/body/b{bodyId.Value:D4}/material/v{variant:D4}/mt_m{monsterId.Value:D4}b{bodyId.Value:D4}_{suffix}.mtrl";
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}
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public static partial class Tex
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{
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// [GeneratedRegex(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/texture/v(?'variant'\d{2})_m\k'monster'b\k'id'(_[a-z])?_[a-z]\.tex")]
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// public static partial Regex Regex();
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public static string Path(SetId monsterId, SetId bodyId, byte variant, char suffix1, char suffix2 = '\0')
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=> $"chara/monster/m{monsterId.Value:D4}/obj/body/b{bodyId.Value:D4}/texture/v{variant:D2}_m{monsterId.Value:D4}b{bodyId.Value:D4}{(suffix2 != '\0' ? $"_{suffix2}" : string.Empty)}_{suffix1}.tex";
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}
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public static partial class Sklb
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{
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public static string Path(SetId monsterId)
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=> $"chara/monster/m{monsterId.Value:D4}/skeleton/base/b0001/skl_m{monsterId.Value:D4}b0001.sklb";
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}
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public static partial class Skp
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{
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public static string Path(SetId monsterId)
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=> $"chara/monster/m{monsterId.Value:D4}/skeleton/base/b0001/skl_m{monsterId.Value:D4}b0001.skp";
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}
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public static partial class Eid
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{
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public static string Path(SetId monsterId)
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=> $"chara/monster/m{monsterId.Value:D4}/skeleton/base/b0001/eid_m{monsterId.Value:D4}b0001.eid";
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}
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}
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public static partial class Weapon
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{
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public static partial class Imc
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{
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// [GeneratedRegex(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/b\k'weapon'\.imc")]
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// public static partial Regex Regex();
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public static string Path(SetId weaponId, SetId bodyId)
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=> $"chara/weapon/w{weaponId.Value:D4}/obj/body/b{bodyId.Value:D4}/b{bodyId.Value:D4}.imc";
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}
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public static partial class Mdl
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{
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// [GeneratedRegex(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/model/w\k'id'b\k'weapon'\.mdl")]
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// public static partial Regex Regex();
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public static string Path(SetId weaponId, SetId bodyId)
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=> $"chara/weapon/w{weaponId.Value:D4}/obj/body/b{bodyId.Value:D4}/model/w{weaponId.Value:D4}b{bodyId.Value:D4}.mdl";
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}
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public static partial class Mtrl
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{
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// [GeneratedRegex(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/material/v(?'variant'\d{4})/mt_w\k'id'b\k'weapon'_[a-z]+\.mtrl")]
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// public static partial Regex Regex();
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public static string Path(SetId weaponId, SetId bodyId, byte variant, string suffix)
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=> $"chara/weapon/w{weaponId.Value:D4}/obj/body/b{bodyId.Value:D4}/material/v{variant:D4}/mt_w{weaponId.Value:D4}b{bodyId.Value:D4}_{suffix}.mtrl";
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}
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public static partial class Tex
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{
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// [GeneratedRegex(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/texture/v(?'variant'\d{2})_w\k'id'b\k'weapon'(_[a-z])?_[a-z]\.tex")]
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// public static partial Regex Regex();
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public static string Path(SetId weaponId, SetId bodyId, byte variant, char suffix1, char suffix2 = '\0')
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=> $"chara/weapon/w{weaponId.Value:D4}/obj/body/b{bodyId.Value:D4}/texture/v{variant:D2}_w{weaponId.Value:D4}b{bodyId.Value:D4}{(suffix2 != '\0' ? $"_{suffix2}" : string.Empty)}_{suffix1}.tex";
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}
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}
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public static partial class DemiHuman
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{
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public static partial class Imc
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{
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// [GeneratedRegex(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/e\k'equip'\.imc")]
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// public static partial Regex Regex();
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public static string Path(SetId demiId, SetId equipId)
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=> $"chara/demihuman/d{demiId.Value:D4}/obj/equipment/e{equipId.Value:D4}/e{equipId.Value:D4}.imc";
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}
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public static partial class Mdl
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{
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// [GeneratedRegex(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/model/d\k'id'e\k'equip'_(?'slot'[a-z]{3})\.mdl")]
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// public static partial Regex Regex();
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public static string Path(SetId demiId, SetId equipId, EquipSlot slot)
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=> $"chara/demihuman/d{demiId.Value:D4}/obj/equipment/e{equipId.Value:D4}/model/d{demiId.Value:D4}e{equipId.Value:D4}_{slot.ToSuffix()}.mdl";
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}
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public static partial class Mtrl
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{
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// [GeneratedRegex(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/material/v(?'variant'\d{4})/mt_d\k'id'e\k'equip'_(?'slot'[a-z]{3})_[a-z]+\.mtrl")]
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// public static partial Regex Regex();
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public static string Path(SetId demiId, SetId equipId, EquipSlot slot, byte variant, string suffix)
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=> $"chara/demihuman/d{demiId.Value:D4}/obj/equipment/e{equipId.Value:D4}/material/v{variant:D4}/mt_d{demiId.Value:D4}e{equipId.Value:D4}_{slot.ToSuffix()}_{suffix}.mtrl";
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}
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public static partial class Tex
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{
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// [GeneratedRegex(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/texture/v(?'variant'\d{2})_d\k'id'e\k'equip'_(?'slot'[a-z]{3})(_[a-z])?_[a-z]\.tex")]
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// public static partial Regex Regex();
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public static string Path(SetId demiId, SetId equipId, EquipSlot slot, byte variant, char suffix1, char suffix2 = '\0')
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=> $"chara/demihuman/d{demiId.Value:D4}/obj/equipment/e{equipId.Value:D4}/texture/v{variant:D2}_d{demiId.Value:D4}e{equipId.Value:D4}_{slot.ToSuffix()}{(suffix2 != '\0' ? $"_{suffix2}" : string.Empty)}_{suffix1}.tex";
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}
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}
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public static partial class Equipment
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{
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public static partial class Imc
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{
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// [GeneratedRegex(@"chara/equipment/e(?'id'\d{4})/e\k'id'\.imc")]
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// public static partial Regex Regex();
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public static string Path(SetId equipId)
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=> $"chara/equipment/e{equipId.Value:D4}/e{equipId.Value:D4}.imc";
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}
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public static partial class Mdl
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{
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// [GeneratedRegex(@"chara/equipment/e(?'id'\d{4})/model/c(?'race'\d{4})e\k'id'_(?'slot'[a-z]{3})\.mdl")]
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// public static partial Regex Regex();
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public static string Path(SetId equipId, GenderRace raceCode, EquipSlot slot)
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=> $"chara/equipment/e{equipId.Value:D4}/model/c{raceCode.ToRaceCode()}e{equipId.Value:D4}_{slot.ToSuffix()}.mdl";
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}
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public static partial class Mtrl
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{
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// [GeneratedRegex(@"chara/equipment/e(?'id'\d{4})/material/v(?'variant'\d{4})/mt_c(?'race'\d{4})e\k'id'_(?'slot'[a-z]{3})_[a-z]+\.mtrl")]
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// public static partial Regex Regex();
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public static string Path(SetId equipId, GenderRace raceCode, EquipSlot slot, byte variant, string suffix)
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=> $"{FolderPath(equipId, variant)}/mt_c{raceCode.ToRaceCode()}e{equipId.Value:D4}_{slot.ToSuffix()}_{suffix}.mtrl";
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public static string FolderPath(SetId equipId, byte variant)
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=> $"chara/equipment/e{equipId.Value:D4}/material/v{variant:D4}";
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}
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public static partial class Tex
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{
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// [GeneratedRegex(@"chara/equipment/e(?'id'\d{4})/texture/v(?'variant'\d{2})_c(?'race'\d{4})e\k'id'_(?'slot'[a-z]{3})(_[a-z])?_[a-z]\.tex")]
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// public static partial Regex Regex();
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public static string Path(SetId equipId, GenderRace raceCode, EquipSlot slot, byte variant, char suffix1, char suffix2 = '\0')
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=> $"chara/equipment/e{equipId.Value:D4}/texture/v{variant:D2}_c{raceCode.ToRaceCode()}e{equipId.Value:D4}_{slot.ToSuffix()}{(suffix2 != '\0' ? $"_{suffix2}" : string.Empty)}_{suffix1}.tex";
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}
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public static partial class Avfx
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{
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//[GeneratedRegex(@"chara/equipment/e(?'id'\d{4})/vfx/eff/ve(?'variant'\d{4})\.avfx")]
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//public static partial Regex Regex();
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public static string Path(SetId equipId, byte effectId)
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=> $"chara/equipment/e{equipId.Value:D4}/vfx/eff/ve{effectId:D4}.avfx";
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}
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public static partial class Decal
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{
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//[GeneratedRegex(@"chara/common/texture/decal_equip/-decal_(?'decalId'\d{3})\.tex")]
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//public static partial Regex Regex();
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public static string Path(byte decalId)
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=> $"chara/common/texture/decal_equip/-decal_{decalId:D3}.tex";
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}
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}
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public static partial class Accessory
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{
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public static partial class Imc
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{
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// [GeneratedRegex(@"chara/accessory/a(?'id'\d{4})/a\k'id'\.imc")]
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// public static partial Regex Regex();
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public static string Path(SetId accessoryId)
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=> $"chara/accessory/a{accessoryId.Value:D4}/a{accessoryId.Value:D4}.imc";
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}
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public static partial class Mdl
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{
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// [GeneratedRegex(@"chara/accessory/a(?'id'\d{4})/model/c(?'race'\d{4})a\k'id'_(?'slot'[a-z]{3})\.mdl")]
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// public static partial Regex Regex();
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public static string Path(SetId accessoryId, GenderRace raceCode, EquipSlot slot)
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=> $"chara/accessory/a{accessoryId.Value:D4}/model/c{raceCode.ToRaceCode()}a{accessoryId.Value:D4}_{slot.ToSuffix()}.mdl";
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}
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public static partial class Mtrl
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{
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// [GeneratedRegex(@"chara/accessory/a(?'id'\d{4})/material/v(?'variant'\d{4})/mt_c(?'race'\d{4})a\k'id'_(?'slot'[a-z]{3})_[a-z]+\.mtrl")]
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// public static partial Regex Regex();
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public static string Path(SetId accessoryId, GenderRace raceCode, EquipSlot slot, byte variant, string suffix)
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=> $"{FolderPath(accessoryId, variant)}/c{raceCode.ToRaceCode()}a{accessoryId.Value:D4}_{slot.ToSuffix()}_{suffix}.mtrl";
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public static string FolderPath(SetId accessoryId, byte variant)
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=> $"chara/accessory/a{accessoryId.Value:D4}/material/v{variant:D4}";
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}
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public static partial class Tex
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{
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// [GeneratedRegex(@"chara/accessory/a(?'id'\d{4})/texture/v(?'variant'\d{2})_c(?'race'\d{4})a\k'id'_(?'slot'[a-z]{3})(_[a-z])?_[a-z]\.tex")]
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// public static partial Regex Regex();
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public static string Path(SetId accessoryId, GenderRace raceCode, EquipSlot slot, byte variant, char suffix1, char suffix2 = '\0')
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=> $"chara/accessory/a{accessoryId.Value:D4}/texture/v{variant:D2}_c{raceCode.ToRaceCode()}a{accessoryId.Value:D4}_{slot.ToSuffix()}{(suffix2 != '\0' ? $"_{suffix2}" : string.Empty)}_{suffix1}.tex";
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}
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}
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public static partial class Skeleton
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{
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public static partial class Phyb
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{
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public static string Path(GenderRace raceCode, string slot, SetId slotId)
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=> $"chara/human/c{raceCode.ToRaceCode()}/skeleton/{slot}/{slot[0]}{slotId.Value:D4}/phy_c{raceCode.ToRaceCode()}{slot[0]}{slotId.Value:D4}.phyb";
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}
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public static partial class Sklb
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{
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public static string Path(GenderRace raceCode, string slot, SetId slotId)
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=> $"chara/human/c{raceCode.ToRaceCode()}/skeleton/{slot}/{slot[0]}{slotId.Value:D4}/skl_c{raceCode.ToRaceCode()}{slot[0]}{slotId.Value:D4}.sklb";
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}
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}
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public static partial class Character
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{
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public static partial class Mdl
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{
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// [GeneratedRegex(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/model/c\k'race'\k'typeabr'\k'id'_(?'slot'[a-z]{3})\.mdl")]
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// public static partial Regex Regex();
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public static string Path(GenderRace raceCode, BodySlot slot, SetId slotId, CustomizationType type)
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=> $"chara/human/c{raceCode.ToRaceCode()}/obj/{slot.ToSuffix()}/{slot.ToAbbreviation()}{slotId.Value:D4}/model/c{raceCode.ToRaceCode()}{slot.ToAbbreviation()}{slotId.Value:D4}_{type.ToSuffix()}.mdl";
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}
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public static partial class Mtrl
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{
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// [GeneratedRegex(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/material(/v(?'variant'\d{4}))?/mt_c\k'race'\k'typeabr'\k'id'(_(?'slot'[a-z]{3}))?_[a-z]+\.mtrl")]
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// public static partial Regex Regex();
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public static string FolderPath(GenderRace raceCode, BodySlot slot, SetId slotId, byte variant = byte.MaxValue)
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=> $"chara/human/c{raceCode.ToRaceCode()}/obj/{slot.ToSuffix()}/{slot.ToAbbreviation()}{slotId.Value:D4}/material{(variant != byte.MaxValue ? $"/v{variant:D4}" : string.Empty)}";
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public static string HairPath(GenderRace raceCode, SetId slotId, string fileName, out GenderRace actualGr)
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{
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actualGr = MaterialHandling.GetGameGenderRace(raceCode, slotId);
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var folder = FolderPath(actualGr, BodySlot.Hair, slotId, 1);
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return actualGr == raceCode
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? $"{folder}{fileName}"
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: $"{folder}/mt_c{actualGr.ToRaceCode()}{fileName[9..]}";
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}
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public static string TailPath(GenderRace raceCode, SetId slotId, string fileName, byte variant, out SetId actualSlotId)
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{
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switch (raceCode)
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{
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case GenderRace.HrothgarMale:
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case GenderRace.HrothgarFemale:
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case GenderRace.HrothgarMaleNpc:
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case GenderRace.HrothgarFemaleNpc:
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var folder = FolderPath(raceCode, BodySlot.Tail, 1, variant == byte.MaxValue ? (byte)1 : variant);
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actualSlotId = 1;
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return $"{folder}{fileName}";
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default:
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actualSlotId = slotId;
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return $"{FolderPath(raceCode, BodySlot.Tail, slotId, variant)}{fileName}";
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}
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}
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public static string Path(GenderRace raceCode, BodySlot slot, SetId slotId, string fileName,
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out GenderRace actualGr, out SetId actualSlotId, byte variant = byte.MaxValue)
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{
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switch (slot)
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{
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case BodySlot.Hair:
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actualSlotId = slotId;
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return HairPath(raceCode, slotId, fileName, out actualGr);
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case BodySlot.Tail:
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actualGr = raceCode;
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return TailPath(raceCode, slotId, fileName, variant, out actualSlotId);
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default:
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actualSlotId = slotId;
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actualGr = raceCode;
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return $"{FolderPath(raceCode, slot, slotId, variant)}{fileName}";
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}
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}
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}
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public static partial class Tex
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{
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// [GeneratedRegex(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/texture/(?'minus'(--)?)(v(?'variant'\d{2})_)?c\k'race'\k'typeabr'\k'id'(_(?'slot'[a-z]{3}))?(_[a-z])?_[a-z]\.tex")]
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// public static partial Regex Regex();
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public static string Path(GenderRace raceCode, BodySlot slot, SetId slotId, char suffix1, bool minus = false,
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CustomizationType type = CustomizationType.Unknown, byte variant = byte.MaxValue, char suffix2 = '\0')
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=> $"chara/human/c{raceCode.ToRaceCode()}/obj/{slot.ToSuffix()}/{slot.ToAbbreviation()}{slotId.Value:D4}/texture/"
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+ (minus ? "--" : string.Empty)
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+ (variant != byte.MaxValue ? $"v{variant:D2}_" : string.Empty)
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+ $"c{raceCode.ToRaceCode()}{slot.ToAbbreviation()}{slotId.Value:D4}{(type != CustomizationType.Unknown ? $"_{type.ToSuffix()}" : string.Empty)}{(suffix2 != '\0' ? $"_{suffix2}" : string.Empty)}_{suffix1}.tex";
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// [GeneratedRegex(@"chara/common/texture/(?'catchlight'catchlight)(.*)\.tex")]
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// public static partial Regex CatchlightRegex();
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// [GeneratedRegex(@"chara/common/texture/skin(?'skin'.*)\.tex")]
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// public static partial Regex SkinRegex();
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// [GeneratedRegex(@"chara/common/texture/decal_(?'location'[a-z]+)/[-_]?decal_(?'id'\d+).tex")]
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// public static partial Regex DecalRegex();
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// [GeneratedRegex(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/texture")]
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// public static partial Regex FolderRegex();
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}
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}
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public static partial class Icon
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{
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// [GeneratedRegex(@"ui/icon/(?'group'\d*)(/(?'lang'[a-z]{2}))?(/(?'hq'hq))?/(?'id'\d*)(?'hr'_hr1)?\.tex")]
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// public static partial Regex Regex();
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}
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public static partial class Map
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{
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// [GeneratedRegex(@"ui/map/(?'id'[a-z0-9]{4})/(?'variant'\d{2})/\k'id'\k'variant'(?'suffix'[a-z])?(_[a-z])?\.tex")]
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// public static partial Regex Regex();
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}
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public static partial class Font
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{
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// [GeneratedRegex(@"common/font/(?'fontname'.*)_(?'id'\d\d)(_lobby)?\.fdt")]
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// public static partial Regex Regex();
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}
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}
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