Penumbra/Penumbra/Structs/FileMode.cs

12 lines
No EOL
392 B
C#

namespace Penumbra.Structs
{
public enum FileMode : uint
{
LoadUnpackedResource = 0,
LoadFileResource = 1, // Shit in My Games uses this
// some shit here, the game does some jump if its < 0xA for other files for some reason but there's no impl, probs debug?
LoadIndexResource = 0xA, // load index/index2
LoadSqPackResource = 0xB,
}
}