Penumbra/Penumbra.GameData/Data/EquipmentIdentificationList.cs

55 lines
2 KiB
C#

using System.Collections.Generic;
using System.Linq;
using Dalamud;
using Dalamud.Data;
using Dalamud.Plugin;
using Lumina.Excel.GeneratedSheets;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
namespace Penumbra.GameData.Data;
internal sealed class EquipmentIdentificationList : KeyList<EquipItem>
{
private const string Tag = "EquipmentIdentification";
public EquipmentIdentificationList(DalamudPluginInterface pi, ClientLanguage language, DataManager gameData)
: base(pi, Tag, language, ObjectIdentification.IdentificationVersion, CreateEquipmentList(gameData, language))
{ }
public IEnumerable<EquipItem> Between(SetId modelId, EquipSlot slot = EquipSlot.Unknown, byte variant = 0)
{
if (slot == EquipSlot.Unknown)
return Between(ToKey(modelId, 0, 0), ToKey(modelId, (EquipSlot)0xFF, 0xFF));
if (variant == 0)
return Between(ToKey(modelId, slot, 0), ToKey(modelId, slot, 0xFF));
return Between(ToKey(modelId, slot, variant), ToKey(modelId, slot, variant));
}
public void Dispose(DalamudPluginInterface pi, ClientLanguage language)
=> DataSharer.DisposeTag(pi, Tag, language, ObjectIdentification.IdentificationVersion);
public static ulong ToKey(SetId modelId, EquipSlot slot, byte variant)
=> ((ulong)modelId << 32) | ((ulong)slot << 16) | variant;
public static ulong ToKey(EquipItem i)
=> ToKey(i.ModelId, i.Slot, i.Variant);
protected override IEnumerable<ulong> ToKeys(EquipItem i)
{
yield return ToKey(i);
}
protected override bool ValidKey(ulong key)
=> key != 0;
protected override int ValueKeySelector(EquipItem data)
=> (int)data.Id;
private static IEnumerable<EquipItem> CreateEquipmentList(DataManager gameData, ClientLanguage language)
{
var items = gameData.GetExcelSheet<Item>(language)!;
return items.Where(i => ((EquipSlot)i.EquipSlotCategory.Row).IsEquipmentPiece()).Select(EquipItem.FromArmor);
}
}