Penumbra/Penumbra/UI/ConfigWindow.SettingsTab.cs
2022-05-13 17:58:42 +02:00

232 lines
No EOL
9.1 KiB
C#

using System;
using System.Diagnostics;
using System.IO;
using System.Numerics;
using Dalamud.Interface;
using Dalamud.Interface.ImGuiFileDialog;
using ImGuiNET;
using OtterGui;
using OtterGui.Raii;
using OtterGui.Widgets;
using Penumbra.UI.Classes;
namespace Penumbra.UI;
public partial class ConfigWindow
{
private partial class SettingsTab
{
private readonly ConfigWindow _window;
public SettingsTab( ConfigWindow window )
=> _window = window;
public void Draw()
{
using var tab = ImRaii.TabItem( "Settings" );
if( !tab )
{
return;
}
using var child = ImRaii.Child( "##SettingsTab", -Vector2.One, false );
if( !child )
{
return;
}
DrawEnabledBox();
DrawShowAdvancedBox();
ImGui.NewLine();
DrawRootFolder();
DrawRediscoverButton();
ImGui.NewLine();
DrawModSelectorSettings();
DrawColorSettings();
DrawAdvancedSettings();
_dialogManager.Draw();
DrawDiscordButton();
}
// Changing the base mod directory.
private string? _newModDirectory;
private readonly FileDialogManager _dialogManager = new();
private bool _dialogOpen; // For toggling on/off.
// Do not change the directory without explicitly pressing enter or this button.
// Shows up only if the current input does not correspond to the current directory.
private static bool DrawPressEnterWarning( string old, float width )
{
using var color = ImRaii.PushColor( ImGuiCol.Button, Colors.PressEnterWarningBg );
var w = new Vector2( width, 0 );
return ImGui.Button( $"Press Enter or Click Here to Save (Current Directory: {old})", w );
}
// Draw a directory picker button that toggles the directory picker.
// Selecting a directory does behave the same as writing in the text input, i.e. needs to be saved.
private void DrawDirectoryPickerButton()
{
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Folder.ToIconString(), _window._iconButtonSize,
"Select a directory via dialog.", false, true ) )
{
if( _dialogOpen )
{
_dialogManager.Reset();
_dialogOpen = false;
}
else
{
_newModDirectory ??= Penumbra.Config.ModDirectory;
// Use the current input as start directory if it exists,
// otherwise the current mod directory, otherwise the current application directory.
var startDir = Directory.Exists( _newModDirectory )
? _newModDirectory
: Directory.Exists( Penumbra.Config.ModDirectory )
? Penumbra.Config.ModDirectory
: ".";
_dialogManager.OpenFolderDialog( "Choose Mod Directory", ( b, s ) =>
{
_newModDirectory = b ? s : _newModDirectory;
_dialogOpen = false;
}, startDir );
_dialogOpen = true;
}
}
}
private static void DrawOpenDirectoryButton( int id, DirectoryInfo directory, bool condition )
{
using var _ = ImRaii.PushId( id );
var ret = ImGui.Button( "Open Directory" );
ImGuiUtil.HoverTooltip( "Open this directory in your configured file explorer." );
if( ret && condition && Directory.Exists( directory.FullName ) )
{
Process.Start( new ProcessStartInfo( directory.FullName )
{
UseShellExecute = true,
} );
}
}
// Draw the text input for the mod directory,
// as well as the directory picker button and the enter warning.
private void DrawRootFolder()
{
_newModDirectory ??= Penumbra.Config.ModDirectory;
var spacing = 3 * ImGuiHelpers.GlobalScale;
using var group = ImRaii.Group();
ImGui.SetNextItemWidth( _window._inputTextWidth.X - spacing - _window._iconButtonSize.X );
var save = ImGui.InputText( "##rootDirectory", ref _newModDirectory, 255, ImGuiInputTextFlags.EnterReturnsTrue );
using var style = ImRaii.PushStyle( ImGuiStyleVar.ItemSpacing, new Vector2( spacing, 0 ) );
ImGui.SameLine();
DrawDirectoryPickerButton();
style.Pop();
ImGui.SameLine();
ImGuiUtil.LabeledHelpMarker( "Root Directory", "This is where Penumbra will store your extracted mod files.\n"
+ "TTMP files are not copied, just extracted.\n"
+ "This directory needs to be accessible and you need write access here.\n"
+ "It is recommended that this directory is placed on a fast hard drive, preferably an SSD.\n"
+ "It should also be placed near the root of a logical drive - the shorter the total path to this folder, the better.\n"
+ "Definitely do not place it in your Dalamud directory or any sub-directory thereof." );
group.Dispose();
ImGui.SameLine();
var pos = ImGui.GetCursorPosX();
ImGui.NewLine();
if( Penumbra.Config.ModDirectory != _newModDirectory
&& _newModDirectory.Length != 0
&& ( save || DrawPressEnterWarning( Penumbra.Config.ModDirectory, pos ) ) )
{
Penumbra.ModManager.DiscoverMods( _newModDirectory );
}
}
private static void DrawRediscoverButton()
{
DrawOpenDirectoryButton( 0, Penumbra.ModManager.BasePath, Penumbra.ModManager.Valid );
ImGui.SameLine();
var tt = Penumbra.ModManager.Valid
? "Force Penumbra to completely re-scan your root directory as if it was restarted."
: "The currently selected folder is not valid. Please select a different folder.";
if( ImGuiUtil.DrawDisabledButton( "Rediscover Mods", Vector2.Zero, tt, !Penumbra.ModManager.Valid ) )
{
Penumbra.ModManager.DiscoverMods();
}
}
private void DrawEnabledBox()
{
var enabled = Penumbra.Config.EnableMods;
if( ImGui.Checkbox( "Enable Mods", ref enabled ) )
{
_window._penumbra.SetEnabled( enabled );
}
}
private static void DrawShowAdvancedBox()
{
var showAdvanced = Penumbra.Config.ShowAdvanced;
if( ImGui.Checkbox( "##showAdvanced", ref showAdvanced ) )
{
Penumbra.Config.ShowAdvanced = showAdvanced;
Penumbra.Config.Save();
}
ImGui.SameLine();
ImGuiUtil.LabeledHelpMarker( "Show Advanced Settings", "Enable some advanced options in this window and in the mod selector.\n"
+ "This is required to enable manually editing any mod information." );
}
private static void DrawColorSettings()
{
if( !ImGui.CollapsingHeader( "Colors" ) )
{
return;
}
foreach( var color in Enum.GetValues< ColorId >() )
{
var (defaultColor, name, description) = color.Data();
var currentColor = Penumbra.Config.Colors.TryGetValue( color, out var current ) ? current : defaultColor;
if( Widget.ColorPicker( name, description, currentColor, c => Penumbra.Config.Colors[ color ] = c, defaultColor ) )
{
Penumbra.Config.Save();
}
}
ImGui.NewLine();
}
private static void DrawDiscordButton()
{
const string discord = "Join Discord for Support";
const string address = @"https://discord.gg/kVva7DHV4r";
var width = ImGui.CalcTextSize( discord ).X + ImGui.GetStyle().FramePadding.X * 2;
if( ImGui.GetScrollMaxY() > 0 )
width += ImGui.GetStyle().ScrollbarSize + ImGui.GetStyle().ItemSpacing.X;
ImGui.SetCursorPos( new Vector2( ImGui.GetWindowWidth() - width, 0 ) );
using var color = ImRaii.PushColor( ImGuiCol.Button, Colors.DiscordColor );
if( ImGui.Button( discord ) )
{
try
{
var process = new ProcessStartInfo( address )
{
UseShellExecute = true,
};
Process.Start( process );
}
catch
{
// ignored
}
}
ImGuiUtil.HoverTooltip( $"Open {address}" );
}
}
}