mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-12 18:27:24 +01:00
226 lines
8.4 KiB
C#
226 lines
8.4 KiB
C#
using System.Linq;
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using System.Numerics;
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using Dalamud.Interface;
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using ImGuiNET;
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using OtterGui;
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using OtterGui.Raii;
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using Penumbra.GameData.Files;
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using Penumbra.String.Classes;
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using Penumbra.UI.Classes;
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namespace Penumbra.UI.AdvancedWindow;
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public partial class ModEditWindow
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{
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private readonly FileEditor<MtrlTab> _materialTab;
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private bool DrawMaterialPanel(MtrlTab tab, bool disabled)
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{
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DrawMaterialLivePreviewRebind(tab, disabled);
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ImGui.Dummy(new Vector2(ImGui.GetTextLineHeight() / 2));
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var ret = DrawBackFaceAndTransparency(tab, disabled);
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ImGui.Dummy(new Vector2(ImGui.GetTextLineHeight() / 2));
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ret |= DrawMaterialShader(tab, disabled);
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ret |= DrawMaterialTextureChange(tab, disabled);
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ret |= DrawMaterialColorSetChange(tab, disabled);
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ret |= DrawMaterialConstants(tab, disabled);
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ImGui.Dummy(new Vector2(ImGui.GetTextLineHeight() / 2));
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DrawOtherMaterialDetails(tab.Mtrl, disabled);
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return !disabled && ret;
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}
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private static void DrawMaterialLivePreviewRebind(MtrlTab tab, bool disabled)
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{
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if (disabled)
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return;
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if (ImGui.Button("Reload live preview"))
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tab.BindToMaterialInstances();
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if (tab.MaterialPreviewers.Count != 0 || tab.ColorSetPreviewers.Count != 0)
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return;
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ImGui.SameLine();
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using var c = ImRaii.PushColor(ImGuiCol.Text, Colors.RegexWarningBorder);
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ImGui.TextUnformatted(
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"The current material has not been found on your character. Please check the Import from Screen tab for more information.");
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}
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private static bool DrawMaterialTextureChange(MtrlTab tab, bool disabled)
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{
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if (tab.Textures.Count == 0)
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return false;
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ImGui.Dummy(new Vector2(ImGui.GetTextLineHeight() / 2));
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if (!ImGui.CollapsingHeader("Textures and Samplers", ImGuiTreeNodeFlags.DefaultOpen))
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return false;
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var frameHeight = ImGui.GetFrameHeight();
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var ret = false;
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using var table = ImRaii.Table("##Textures", 3);
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ImGui.TableSetupColumn(string.Empty, ImGuiTableColumnFlags.WidthFixed, frameHeight);
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ImGui.TableSetupColumn("Path", ImGuiTableColumnFlags.WidthStretch);
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ImGui.TableSetupColumn("Name", ImGuiTableColumnFlags.WidthFixed, tab.TextureLabelWidth * UiHelpers.Scale);
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foreach (var (label, textureI, samplerI, description, monoFont) in tab.Textures)
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{
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using var _ = ImRaii.PushId(samplerI);
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var tmp = tab.Mtrl.Textures[textureI].Path;
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var unfolded = tab.UnfoldedTextures.Contains(samplerI);
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ImGui.TableNextColumn();
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if (ImGuiUtil.DrawDisabledButton((unfolded ? FontAwesomeIcon.CaretDown : FontAwesomeIcon.CaretRight).ToIconString(),
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new Vector2(frameHeight),
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"Settings for this texture and the associated sampler", false, true))
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{
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unfolded = !unfolded;
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if (unfolded)
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tab.UnfoldedTextures.Add(samplerI);
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else
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tab.UnfoldedTextures.Remove(samplerI);
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}
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ImGui.TableNextColumn();
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ImGui.SetNextItemWidth(ImGui.GetContentRegionAvail().X);
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if (ImGui.InputText(string.Empty, ref tmp, Utf8GamePath.MaxGamePathLength,
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disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None)
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&& tmp.Length > 0
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&& tmp != tab.Mtrl.Textures[textureI].Path)
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{
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ret = true;
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tab.Mtrl.Textures[textureI].Path = tmp;
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}
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ImGui.TableNextColumn();
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using (var font = ImRaii.PushFont(UiBuilder.MonoFont, monoFont))
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{
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ImGui.AlignTextToFramePadding();
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if (description.Length > 0)
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ImGuiUtil.LabeledHelpMarker(label, description);
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else
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ImGui.TextUnformatted(label);
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}
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if (unfolded)
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{
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ImGui.TableNextColumn();
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ImGui.TableNextColumn();
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ret |= DrawMaterialSampler(tab, disabled, textureI, samplerI);
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ImGui.TableNextColumn();
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}
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}
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return ret;
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}
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private static bool DrawBackFaceAndTransparency(MtrlTab tab, bool disabled)
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{
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const uint transparencyBit = 0x10;
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const uint backfaceBit = 0x01;
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var ret = false;
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using var dis = ImRaii.Disabled(disabled);
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var tmp = (tab.Mtrl.ShaderPackage.Flags & transparencyBit) != 0;
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if (ImGui.Checkbox("Enable Transparency", ref tmp))
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{
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tab.Mtrl.ShaderPackage.Flags =
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tmp ? tab.Mtrl.ShaderPackage.Flags | transparencyBit : tab.Mtrl.ShaderPackage.Flags & ~transparencyBit;
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ret = true;
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tab.SetShaderPackageFlags(tab.Mtrl.ShaderPackage.Flags);
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}
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ImGui.SameLine(200 * UiHelpers.Scale + ImGui.GetStyle().ItemSpacing.X + ImGui.GetStyle().WindowPadding.X);
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tmp = (tab.Mtrl.ShaderPackage.Flags & backfaceBit) != 0;
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if (ImGui.Checkbox("Hide Backfaces", ref tmp))
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{
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tab.Mtrl.ShaderPackage.Flags = tmp ? tab.Mtrl.ShaderPackage.Flags | backfaceBit : tab.Mtrl.ShaderPackage.Flags & ~backfaceBit;
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ret = true;
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tab.SetShaderPackageFlags(tab.Mtrl.ShaderPackage.Flags);
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}
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return ret;
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}
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private static void DrawOtherMaterialDetails(MtrlFile file, bool _)
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{
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if (!ImGui.CollapsingHeader("Further Content"))
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return;
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using (var sets = ImRaii.TreeNode("UV Sets", ImGuiTreeNodeFlags.DefaultOpen))
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{
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if (sets)
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foreach (var set in file.UvSets)
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ImRaii.TreeNode($"#{set.Index:D2} - {set.Name}", ImGuiTreeNodeFlags.Leaf).Dispose();
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}
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if (file.AdditionalData.Length <= 0)
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return;
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using var t = ImRaii.TreeNode($"Additional Data (Size: {file.AdditionalData.Length})###AdditionalData");
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if (t)
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ImGuiUtil.TextWrapped(string.Join(' ', file.AdditionalData.Select(c => $"{c:X2}")));
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}
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private void DrawMaterialReassignmentTab()
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{
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if (_editor.Files.Mdl.Count == 0)
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return;
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using var tab = ImRaii.TabItem("Material Reassignment");
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if (!tab)
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return;
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ImGui.NewLine();
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MaterialSuffix.Draw(_editor, ImGuiHelpers.ScaledVector2(175, 0));
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ImGui.NewLine();
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using var child = ImRaii.Child("##mdlFiles", -Vector2.One, true);
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if (!child)
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return;
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using var table = ImRaii.Table("##files", 4, ImGuiTableFlags.RowBg | ImGuiTableFlags.SizingFixedFit, -Vector2.One);
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if (!table)
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return;
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var iconSize = ImGui.GetFrameHeight() * Vector2.One;
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foreach (var (info, idx) in _editor.MdlMaterialEditor.ModelFiles.WithIndex())
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{
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using var id = ImRaii.PushId(idx);
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ImGui.TableNextColumn();
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if (ImGuiUtil.DrawDisabledButton(FontAwesomeIcon.Save.ToIconString(), iconSize,
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"Save the changed mdl file.\nUse at own risk!", !info.Changed, true))
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info.Save();
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ImGui.TableNextColumn();
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if (ImGuiUtil.DrawDisabledButton(FontAwesomeIcon.Recycle.ToIconString(), iconSize,
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"Restore current changes to default.", !info.Changed, true))
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info.Restore();
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ImGui.TableNextColumn();
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ImGui.TextUnformatted(info.Path.FullName[(_mod!.ModPath.FullName.Length + 1)..]);
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ImGui.TableNextColumn();
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ImGui.SetNextItemWidth(400 * UiHelpers.Scale);
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var tmp = info.CurrentMaterials[0];
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if (ImGui.InputText("##0", ref tmp, 64))
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info.SetMaterial(tmp, 0);
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for (var i = 1; i < info.Count; ++i)
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{
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ImGui.TableNextColumn();
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ImGui.TableNextColumn();
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ImGui.TableNextColumn();
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ImGui.TableNextColumn();
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ImGui.SetNextItemWidth(400 * UiHelpers.Scale);
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tmp = info.CurrentMaterials[i];
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if (ImGui.InputText($"##{i}", ref tmp, 64))
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info.SetMaterial(tmp, i);
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}
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}
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}
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}
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