Penumbra/Penumbra.CrashHandler/Buffers
2024-04-12 12:33:57 +02:00
..
AnimationInvocationBuffer.cs Rework API, use Collection ID in crash handler, use collection GUIDs in more places. 2024-04-12 12:33:57 +02:00
CharacterBaseBuffer.cs Rework API, use Collection ID in crash handler, use collection GUIDs in more places. 2024-04-12 12:33:57 +02:00
MemoryMappedBuffer.cs Make crashhandler somewhat more stable, support multi boxing maybe? 2024-03-21 20:27:55 +01:00
ModdedFileBuffer.cs Rework API, use Collection ID in crash handler, use collection GUIDs in more places. 2024-04-12 12:33:57 +02:00