mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-12 18:27:24 +01:00
640 lines
26 KiB
C#
640 lines
26 KiB
C#
using System;
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using System.IO;
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using System.Linq;
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using System.Numerics;
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using FFXIVClientStructs.FFXIV.Client.Game.Character;
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using FFXIVClientStructs.FFXIV.Client.Game.Group;
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using FFXIVClientStructs.FFXIV.Client.Game.Object;
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using FFXIVClientStructs.FFXIV.Client.System.Resource;
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using FFXIVClientStructs.Interop;
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using ImGuiNET;
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using OtterGui;
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using OtterGui.Raii;
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using OtterGui.Widgets;
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using Penumbra.Api;
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using Penumbra.Collections.Manager;
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using Penumbra.GameData.Actors;
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using Penumbra.GameData.Files;
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using Penumbra.Interop.ResourceLoading;
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using Penumbra.Interop.PathResolving;
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using Penumbra.Interop.Structs;
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using Penumbra.Mods.Manager;
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using Penumbra.Services;
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using Penumbra.String;
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using Penumbra.Util;
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using static OtterGui.Raii.ImRaii;
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using CharacterBase = FFXIVClientStructs.FFXIV.Client.Graphics.Scene.CharacterBase;
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using CharacterUtility = Penumbra.Interop.Services.CharacterUtility;
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using ObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
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using ResidentResourceManager = Penumbra.Interop.Services.ResidentResourceManager;
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namespace Penumbra.UI.Tabs;
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public class DebugTab : ITab
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{
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private readonly StartTracker _timer;
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private readonly PerformanceTracker _performance;
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private readonly Configuration _config;
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private readonly CollectionManager _collectionManager;
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private readonly ModManager _modManager;
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private readonly ValidityChecker _validityChecker;
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private readonly HttpApi _httpApi;
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private readonly ActorService _actorService;
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private readonly DalamudServices _dalamud;
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private readonly StainService _stains;
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private readonly CharacterUtility _characterUtility;
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private readonly ResidentResourceManager _residentResources;
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private readonly ResourceManagerService _resourceManager;
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private readonly PenumbraIpcProviders _ipc;
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private readonly CollectionResolver _collectionResolver;
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private readonly DrawObjectState _drawObjectState;
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private readonly PathState _pathState;
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private readonly SubfileHelper _subfileHelper;
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private readonly IdentifiedCollectionCache _identifiedCollectionCache;
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private readonly CutsceneService _cutsceneService;
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public DebugTab(StartTracker timer, PerformanceTracker performance, Configuration config, CollectionManager collectionManager,
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ValidityChecker validityChecker, ModManager modManager, HttpApi httpApi, ActorService actorService,
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DalamudServices dalamud, StainService stains, CharacterUtility characterUtility, ResidentResourceManager residentResources,
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ResourceManagerService resourceManager, PenumbraIpcProviders ipc, CollectionResolver collectionResolver,
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DrawObjectState drawObjectState, PathState pathState, SubfileHelper subfileHelper, IdentifiedCollectionCache identifiedCollectionCache,
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CutsceneService cutsceneService)
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{
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_timer = timer;
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_performance = performance;
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_config = config;
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_collectionManager = collectionManager;
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_validityChecker = validityChecker;
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_modManager = modManager;
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_httpApi = httpApi;
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_actorService = actorService;
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_dalamud = dalamud;
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_stains = stains;
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_characterUtility = characterUtility;
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_residentResources = residentResources;
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_resourceManager = resourceManager;
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_ipc = ipc;
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_collectionResolver = collectionResolver;
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_drawObjectState = drawObjectState;
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_pathState = pathState;
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_subfileHelper = subfileHelper;
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_identifiedCollectionCache = identifiedCollectionCache;
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_cutsceneService = cutsceneService;
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}
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public ReadOnlySpan<byte> Label
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=> "Debug"u8;
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public bool IsVisible
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=> _config.DebugMode;
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#if DEBUG
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private const string DebugVersionString = "(Debug)";
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#else
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private const string DebugVersionString = "(Release)";
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#endif
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public void DrawContent()
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{
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using var child = Child("##DebugTab", -Vector2.One);
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if (!child)
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return;
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DrawDebugTabGeneral();
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DrawPerformanceTab();
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ImGui.NewLine();
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DrawPathResolverDebug();
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ImGui.NewLine();
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DrawActorsDebug();
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ImGui.NewLine();
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DrawDebugCharacterUtility();
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ImGui.NewLine();
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DrawStainTemplates();
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ImGui.NewLine();
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DrawDebugTabMetaLists();
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ImGui.NewLine();
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DrawDebugResidentResources();
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ImGui.NewLine();
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DrawResourceProblems();
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ImGui.NewLine();
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DrawPlayerModelInfo();
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ImGui.NewLine();
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DrawDebugTabIpc();
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ImGui.NewLine();
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}
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/// <summary> Draw general information about mod and collection state. </summary>
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private void DrawDebugTabGeneral()
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{
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if (!ImGui.CollapsingHeader("General"))
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return;
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using (var table = Table("##DebugGeneralTable", 2, ImGuiTableFlags.SizingFixedFit))
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{
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if (table)
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{
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PrintValue("Penumbra Version", $"{_validityChecker.Version} {DebugVersionString}");
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PrintValue("Git Commit Hash", _validityChecker.CommitHash);
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PrintValue(TutorialService.SelectedCollection, _collectionManager.Active.Current.Name);
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PrintValue(" has Cache", _collectionManager.Active.Current.HasCache.ToString());
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PrintValue(TutorialService.DefaultCollection, _collectionManager.Active.Default.Name);
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PrintValue(" has Cache", _collectionManager.Active.Default.HasCache.ToString());
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PrintValue("Mod Manager BasePath", _modManager.BasePath.Name);
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PrintValue("Mod Manager BasePath-Full", _modManager.BasePath.FullName);
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PrintValue("Mod Manager BasePath IsRooted", Path.IsPathRooted(_config.ModDirectory).ToString());
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PrintValue("Mod Manager BasePath Exists", Directory.Exists(_modManager.BasePath.FullName).ToString());
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PrintValue("Mod Manager Valid", _modManager.Valid.ToString());
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PrintValue("Web Server Enabled", _httpApi.Enabled.ToString());
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}
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}
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using (var tree = TreeNode("Collections"))
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{
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if (!tree)
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return;
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using var table = Table("##DebugCollectionsTable", 2, ImGuiTableFlags.SizingFixedFit);
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if (!table)
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return;
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foreach (var collection in _collectionManager.Storage)
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PrintValue(collection.Name, collection.HasCache.ToString());
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}
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}
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private void DrawPerformanceTab()
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{
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ImGui.NewLine();
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if (ImGui.CollapsingHeader("Performance"))
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return;
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using (var start = TreeNode("Startup Performance", ImGuiTreeNodeFlags.DefaultOpen))
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{
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if (start)
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{
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_timer.Draw("##startTimer", TimingExtensions.ToName);
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ImGui.NewLine();
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}
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}
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_performance.Draw("##performance", "Enable Runtime Performance Tracking", TimingExtensions.ToName);
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}
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private unsafe void DrawActorsDebug()
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{
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if (!ImGui.CollapsingHeader("Actors"))
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return;
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using var table = Table("##actors", 4, ImGuiTableFlags.RowBg | ImGuiTableFlags.SizingFixedFit,
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-Vector2.UnitX);
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if (!table)
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return;
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void DrawSpecial(string name, ActorIdentifier id)
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{
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if (!id.IsValid)
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return;
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ImGuiUtil.DrawTableColumn(name);
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ImGuiUtil.DrawTableColumn(string.Empty);
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ImGuiUtil.DrawTableColumn(_actorService.AwaitedService.ToString(id));
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ImGuiUtil.DrawTableColumn(string.Empty);
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}
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DrawSpecial("Current Player", _actorService.AwaitedService.GetCurrentPlayer());
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DrawSpecial("Current Inspect", _actorService.AwaitedService.GetInspectPlayer());
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DrawSpecial("Current Card", _actorService.AwaitedService.GetCardPlayer());
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DrawSpecial("Current Glamour", _actorService.AwaitedService.GetGlamourPlayer());
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foreach (var obj in _dalamud.Objects)
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{
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ImGuiUtil.DrawTableColumn($"{((GameObject*)obj.Address)->ObjectIndex}");
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ImGuiUtil.DrawTableColumn($"0x{obj.Address:X}");
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var identifier = _actorService.AwaitedService.FromObject(obj, false, true, false);
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ImGuiUtil.DrawTableColumn(_actorService.AwaitedService.ToString(identifier));
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var id = obj.ObjectKind == ObjectKind.BattleNpc ? $"{identifier.DataId} | {obj.DataId}" : identifier.DataId.ToString();
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ImGuiUtil.DrawTableColumn(id);
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}
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}
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/// <summary>
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/// Draw information about which draw objects correspond to which game objects
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/// and which paths are due to be loaded by which collection.
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/// </summary>
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private unsafe void DrawPathResolverDebug()
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{
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if (!ImGui.CollapsingHeader("Path Resolver"))
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return;
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ImGui.TextUnformatted(
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$"Last Game Object: 0x{_collectionResolver.IdentifyLastGameObjectCollection(true).AssociatedGameObject:X} ({_collectionResolver.IdentifyLastGameObjectCollection(true).ModCollection.Name})");
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using (var drawTree = TreeNode("Draw Object to Object"))
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{
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if (drawTree)
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{
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using var table = Table("###DrawObjectResolverTable", 6, ImGuiTableFlags.SizingFixedFit);
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if (table)
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foreach (var (drawObject, (gameObjectPtr, child)) in _drawObjectState
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.OrderBy(kvp => ((GameObject*)kvp.Value.Item1)->ObjectIndex)
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.ThenBy(kvp => kvp.Value.Item2)
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.ThenBy(kvp => kvp.Key))
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{
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var gameObject = (GameObject*)gameObjectPtr;
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ImGui.TableNextColumn();
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ImGui.TextUnformatted($"0x{drawObject:X}");
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ImGui.TableNextColumn();
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ImGui.TextUnformatted(gameObject->ObjectIndex.ToString());
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ImGui.TableNextColumn();
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ImGui.TextUnformatted(child ? "Child" : "Main");
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ImGui.TableNextColumn();
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var (address, name) = ($"0x{gameObjectPtr:X}", new ByteString(gameObject->Name).ToString());
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ImGui.TextUnformatted(address);
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ImGui.TableNextColumn();
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ImGui.TextUnformatted(name);
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ImGui.TableNextColumn();
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var collection = _collectionResolver.IdentifyCollection(gameObject, true);
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ImGui.TextUnformatted(collection.ModCollection.Name);
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}
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}
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}
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using (var pathTree = TreeNode("Path Collections"))
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{
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if (pathTree)
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{
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using var table = Table("###PathCollectionResolverTable", 2, ImGuiTableFlags.SizingFixedFit);
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if (table)
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foreach (var data in _pathState.CurrentData)
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{
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ImGui.TableNextColumn();
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ImGui.TextUnformatted($"{data.AssociatedGameObject:X}");
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ImGui.TableNextColumn();
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ImGui.TextUnformatted(data.ModCollection.Name);
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}
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}
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}
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using (var resourceTree = TreeNode("Subfile Collections"))
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{
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if (resourceTree)
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{
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using var table = Table("###ResourceCollectionResolverTable", 4, ImGuiTableFlags.SizingFixedFit);
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if (table)
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{
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ImGuiUtil.DrawTableColumn("Current Mtrl Data");
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ImGuiUtil.DrawTableColumn(_subfileHelper.MtrlData.ModCollection.Name);
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ImGuiUtil.DrawTableColumn($"0x{_subfileHelper.MtrlData.AssociatedGameObject:X}");
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ImGui.TableNextColumn();
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ImGuiUtil.DrawTableColumn("Current Avfx Data");
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ImGuiUtil.DrawTableColumn(_subfileHelper.AvfxData.ModCollection.Name);
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ImGuiUtil.DrawTableColumn($"0x{_subfileHelper.AvfxData.AssociatedGameObject:X}");
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ImGui.TableNextColumn();
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ImGuiUtil.DrawTableColumn("Current Resources");
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ImGuiUtil.DrawTableColumn(_subfileHelper.Count.ToString());
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ImGui.TableNextColumn();
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ImGui.TableNextColumn();
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foreach (var (resource, resolve) in _subfileHelper)
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{
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ImGuiUtil.DrawTableColumn($"0x{resource:X}");
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ImGuiUtil.DrawTableColumn(resolve.ModCollection.Name);
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ImGuiUtil.DrawTableColumn($"0x{resolve.AssociatedGameObject:X}");
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ImGuiUtil.DrawTableColumn($"{((ResourceHandle*)resource)->FileName()}");
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}
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}
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}
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}
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using (var identifiedTree = TreeNode("Identified Collections"))
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{
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if (identifiedTree)
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{
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using var table = Table("##PathCollectionsIdentifiedTable", 4, ImGuiTableFlags.SizingFixedFit);
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if (table)
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foreach (var (address, identifier, collection) in _identifiedCollectionCache
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.OrderBy(kvp => ((GameObject*)kvp.Address)->ObjectIndex))
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{
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ImGuiUtil.DrawTableColumn($"{((GameObject*)address)->ObjectIndex}");
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ImGuiUtil.DrawTableColumn($"0x{address:X}");
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ImGuiUtil.DrawTableColumn(identifier.ToString());
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ImGuiUtil.DrawTableColumn(collection.Name);
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}
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}
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}
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using (var cutsceneTree = TreeNode("Cutscene Actors"))
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{
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if (cutsceneTree)
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{
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using var table = Table("###PCutsceneResolverTable", 2, ImGuiTableFlags.SizingFixedFit);
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if (table)
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foreach (var (idx, actor) in _cutsceneService.Actors)
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{
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ImGuiUtil.DrawTableColumn($"Cutscene Actor {idx}");
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ImGuiUtil.DrawTableColumn(actor.Name.ToString());
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}
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}
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}
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using (var groupTree = TreeNode("Group"))
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{
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if (groupTree)
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{
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using var table = Table("###PGroupTable", 2, ImGuiTableFlags.SizingFixedFit);
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if (table)
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{
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ImGuiUtil.DrawTableColumn("Group Members");
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ImGuiUtil.DrawTableColumn(GroupManager.Instance()->MemberCount.ToString());
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for (var i = 0; i < 8; ++i)
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{
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ImGuiUtil.DrawTableColumn($"Member #{i}");
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var member = GroupManager.Instance()->GetPartyMemberByIndex(i);
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ImGuiUtil.DrawTableColumn(member == null ? "NULL" : new ByteString(member->Name).ToString());
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}
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}
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}
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}
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using (var bannerTree = TreeNode("Party Banner"))
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{
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if (bannerTree)
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{
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var agent = &AgentBannerParty.Instance()->AgentBannerInterface;
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if (agent->Data == null)
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agent = &AgentBannerMIP.Instance()->AgentBannerInterface;
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if (agent->Data != null)
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{
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using var table = Table("###PBannerTable", 2, ImGuiTableFlags.SizingFixedFit);
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if (table)
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for (var i = 0; i < 8; ++i)
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{
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var c = agent->Character(i);
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ImGuiUtil.DrawTableColumn($"Character {i}");
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var name = c->Name1.ToString();
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ImGuiUtil.DrawTableColumn(name.Length == 0 ? "NULL" : $"{name} ({c->WorldId})");
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}
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}
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else
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{
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ImGui.TextUnformatted("INACTIVE");
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}
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}
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}
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}
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private void DrawStainTemplates()
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{
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if (!ImGui.CollapsingHeader("Staining Templates"))
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return;
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foreach (var (key, data) in _stains.StmFile.Entries)
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{
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using var tree = TreeNode($"Template {key}");
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if (!tree)
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continue;
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using var table = Table("##table", 5, ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.RowBg);
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if (!table)
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continue;
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for (var i = 0; i < StmFile.StainingTemplateEntry.NumElements; ++i)
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{
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var (r, g, b) = data.DiffuseEntries[i];
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ImGuiUtil.DrawTableColumn($"{r:F6} | {g:F6} | {b:F6}");
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(r, g, b) = data.SpecularEntries[i];
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ImGuiUtil.DrawTableColumn($"{r:F6} | {g:F6} | {b:F6}");
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(r, g, b) = data.EmissiveEntries[i];
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ImGuiUtil.DrawTableColumn($"{r:F6} | {g:F6} | {b:F6}");
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var a = data.SpecularPowerEntries[i];
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ImGuiUtil.DrawTableColumn($"{a:F6}");
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a = data.GlossEntries[i];
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ImGuiUtil.DrawTableColumn($"{a:F6}");
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}
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}
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}
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/// <summary>
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/// Draw information about the character utility class from SE,
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/// displaying all files, their sizes, the default files and the default sizes.
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/// </summary>
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private unsafe void DrawDebugCharacterUtility()
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{
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if (!ImGui.CollapsingHeader("Character Utility"))
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return;
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using var table = Table("##CharacterUtility", 6, ImGuiTableFlags.RowBg | ImGuiTableFlags.SizingFixedFit,
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-Vector2.UnitX);
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if (!table)
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return;
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for (var i = 0; i < CharacterUtility.RelevantIndices.Length; ++i)
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{
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var idx = CharacterUtility.RelevantIndices[i];
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var intern = new CharacterUtility.InternalIndex(i);
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var resource = _characterUtility.Address->Resource(idx);
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ImGui.TableNextColumn();
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ImGui.TextUnformatted($"0x{(ulong)resource:X}");
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ImGui.TableNextColumn();
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UiHelpers.Text(resource);
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ImGui.TableNextColumn();
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ImGui.Selectable($"0x{resource->GetData().Data:X}");
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if (ImGui.IsItemClicked())
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{
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var (data, length) = resource->GetData();
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if (data != nint.Zero && length > 0)
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ImGui.SetClipboardText(string.Join("\n",
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new ReadOnlySpan<byte>((byte*)data, length).ToArray().Select(b => b.ToString("X2"))));
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}
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ImGuiUtil.HoverTooltip("Click to copy bytes to clipboard.");
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ImGui.TableNextColumn();
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ImGui.TextUnformatted($"{resource->GetData().Length}");
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ImGui.TableNextColumn();
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ImGui.Selectable($"0x{_characterUtility.DefaultResource(intern).Address:X}");
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if (ImGui.IsItemClicked())
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ImGui.SetClipboardText(string.Join("\n",
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new ReadOnlySpan<byte>((byte*)_characterUtility.DefaultResource(intern).Address,
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_characterUtility.DefaultResource(intern).Size).ToArray().Select(b => b.ToString("X2"))));
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ImGuiUtil.HoverTooltip("Click to copy bytes to clipboard.");
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ImGui.TableNextColumn();
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ImGui.TextUnformatted($"{_characterUtility.DefaultResource(intern).Size}");
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}
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}
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private void DrawDebugTabMetaLists()
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{
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if (!ImGui.CollapsingHeader("Metadata Changes"))
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return;
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using var table = Table("##DebugMetaTable", 3, ImGuiTableFlags.SizingFixedFit);
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if (!table)
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return;
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foreach (var list in _characterUtility.Lists)
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{
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ImGuiUtil.DrawTableColumn(list.GlobalMetaIndex.ToString());
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ImGuiUtil.DrawTableColumn(list.Entries.Count.ToString());
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ImGuiUtil.DrawTableColumn(string.Join(", ", list.Entries.Select(e => $"0x{e.Data:X}")));
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}
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}
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/// <summary> Draw information about the resident resource files. </summary>
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private unsafe void DrawDebugResidentResources()
|
|
{
|
|
if (!ImGui.CollapsingHeader("Resident Resources"))
|
|
return;
|
|
|
|
if (_residentResources.Address == null || _residentResources.Address->NumResources == 0)
|
|
return;
|
|
|
|
using var table = Table("##ResidentResources", 2, ImGuiTableFlags.RowBg | ImGuiTableFlags.SizingFixedFit,
|
|
-Vector2.UnitX);
|
|
if (!table)
|
|
return;
|
|
|
|
for (var i = 0; i < _residentResources.Address->NumResources; ++i)
|
|
{
|
|
var resource = _residentResources.Address->ResourceList[i];
|
|
ImGui.TableNextColumn();
|
|
ImGui.TextUnformatted($"0x{(ulong)resource:X}");
|
|
ImGui.TableNextColumn();
|
|
UiHelpers.Text(resource);
|
|
}
|
|
}
|
|
|
|
/// <summary> Draw information about the models, materials and resources currently loaded by the local player. </summary>
|
|
private unsafe void DrawPlayerModelInfo()
|
|
{
|
|
var player = _dalamud.ClientState.LocalPlayer;
|
|
var name = player?.Name.ToString() ?? "NULL";
|
|
if (!ImGui.CollapsingHeader($"Player Model Info: {name}##Draw") || player == null)
|
|
return;
|
|
|
|
var model = (CharacterBase*)((Character*)player.Address)->GameObject.GetDrawObject();
|
|
if (model == null)
|
|
return;
|
|
|
|
using (var t1 = Table("##table", 2, ImGuiTableFlags.SizingFixedFit))
|
|
{
|
|
if (t1)
|
|
{
|
|
ImGuiUtil.DrawTableColumn("Flags");
|
|
ImGuiUtil.DrawTableColumn($"{model->UnkFlags_01:X2}");
|
|
ImGuiUtil.DrawTableColumn("Has Model In Slot Loaded");
|
|
ImGuiUtil.DrawTableColumn($"{model->HasModelInSlotLoaded:X8}");
|
|
ImGuiUtil.DrawTableColumn("Has Model Files In Slot Loaded");
|
|
ImGuiUtil.DrawTableColumn($"{model->HasModelFilesInSlotLoaded:X8}");
|
|
}
|
|
}
|
|
|
|
using var table = Table($"##{name}DrawTable", 5, ImGuiTableFlags.RowBg | ImGuiTableFlags.SizingFixedFit);
|
|
if (!table)
|
|
return;
|
|
|
|
ImGui.TableNextColumn();
|
|
ImGui.TableHeader("Slot");
|
|
ImGui.TableNextColumn();
|
|
ImGui.TableHeader("Imc Ptr");
|
|
ImGui.TableNextColumn();
|
|
ImGui.TableHeader("Imc File");
|
|
ImGui.TableNextColumn();
|
|
ImGui.TableHeader("Model Ptr");
|
|
ImGui.TableNextColumn();
|
|
ImGui.TableHeader("Model File");
|
|
|
|
for (var i = 0; i < model->SlotCount; ++i)
|
|
{
|
|
var imc = (ResourceHandle*)model->IMCArray[i];
|
|
ImGui.TableNextRow();
|
|
ImGui.TableNextColumn();
|
|
ImGui.TextUnformatted($"Slot {i}");
|
|
ImGui.TableNextColumn();
|
|
ImGui.TextUnformatted(imc == null ? "NULL" : $"0x{(ulong)imc:X}");
|
|
ImGui.TableNextColumn();
|
|
if (imc != null)
|
|
UiHelpers.Text(imc);
|
|
|
|
var mdl = (RenderModel*)model->ModelArray[i];
|
|
ImGui.TableNextColumn();
|
|
ImGui.TextUnformatted(mdl == null ? "NULL" : $"0x{(ulong)mdl:X}");
|
|
if (mdl == null || mdl->ResourceHandle == null || mdl->ResourceHandle->Category != ResourceCategory.Chara)
|
|
continue;
|
|
|
|
ImGui.TableNextColumn();
|
|
{
|
|
UiHelpers.Text(mdl->ResourceHandle);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary> Draw resources with unusual reference count. </summary>
|
|
private unsafe void DrawResourceProblems()
|
|
{
|
|
var header = ImGui.CollapsingHeader("Resource Problems");
|
|
ImGuiUtil.HoverTooltip("Draw resources with unusually high reference count to detect overflows.");
|
|
if (!header)
|
|
return;
|
|
|
|
using var table = Table("##ProblemsTable", 6, ImGuiTableFlags.RowBg | ImGuiTableFlags.SizingFixedFit);
|
|
if (!table)
|
|
return;
|
|
|
|
_resourceManager.IterateResources((_, r) =>
|
|
{
|
|
if (r->RefCount < 10000)
|
|
return;
|
|
|
|
ImGui.TableNextColumn();
|
|
ImGui.TextUnformatted(r->Category.ToString());
|
|
ImGui.TableNextColumn();
|
|
ImGui.TextUnformatted(r->FileType.ToString("X"));
|
|
ImGui.TableNextColumn();
|
|
ImGui.TextUnformatted(r->Id.ToString("X"));
|
|
ImGui.TableNextColumn();
|
|
ImGui.TextUnformatted(((ulong)r).ToString("X"));
|
|
ImGui.TableNextColumn();
|
|
ImGui.TextUnformatted(r->RefCount.ToString());
|
|
ImGui.TableNextColumn();
|
|
ref var name = ref r->FileName;
|
|
if (name.Capacity > 15)
|
|
UiHelpers.Text(name.BufferPtr, (int)name.Length);
|
|
else
|
|
fixed (byte* ptr = name.Buffer)
|
|
{
|
|
UiHelpers.Text(ptr, (int)name.Length);
|
|
}
|
|
});
|
|
}
|
|
|
|
|
|
/// <summary> Draw information about IPC options and availability. </summary>
|
|
private void DrawDebugTabIpc()
|
|
{
|
|
if (!ImGui.CollapsingHeader("IPC"))
|
|
{
|
|
_ipc.Tester.UnsubscribeEvents();
|
|
return;
|
|
}
|
|
|
|
_ipc.Tester.Draw();
|
|
}
|
|
|
|
/// <summary> Helper to print a property and its value in a 2-column table. </summary>
|
|
private static void PrintValue(string name, string value)
|
|
{
|
|
ImGui.TableNextColumn();
|
|
ImGui.TextUnformatted(name);
|
|
ImGui.TableNextColumn();
|
|
ImGui.TextUnformatted(value);
|
|
}
|
|
}
|