Penumbra/Penumbra/Plugin.cs
2021-01-08 20:38:36 +01:00

97 lines
3 KiB
C#

using Dalamud.Game.Command;
using Dalamud.Plugin;
using Penumbra.Game;
using Penumbra.Mods;
using Penumbra.UI;
namespace Penumbra
{
public class Plugin : IDalamudPlugin
{
public string Name => "Penumbra";
private const string CommandName = "/penumbra";
public DalamudPluginInterface PluginInterface { get; set; }
public Configuration Configuration { get; set; }
public ResourceLoader ResourceLoader { get; set; }
public ModManager ModManager { get; set; }
public SettingsInterface SettingsInterface { get; set; }
public GameUtils GameUtils { get; set; }
public string PluginDebugTitleStr { get; private set; }
public bool ImportInProgress => SettingsInterface?.IsImportRunning ?? true;
public void Initialize( DalamudPluginInterface pluginInterface )
{
PluginInterface = pluginInterface;
Configuration = PluginInterface.GetPluginConfig() as Configuration ?? new Configuration();
Configuration.Initialize( PluginInterface );
GameUtils = new GameUtils( PluginInterface );
ModManager = new ModManager();
ModManager.DiscoverMods( Configuration.CurrentCollection );
ResourceLoader = new ResourceLoader( this );
PluginInterface.CommandManager.AddHandler( CommandName, new CommandInfo( OnCommand )
{
HelpMessage = "/penumbra - toggle ui\n/penumbra reload - reload mod file lists & discover any new mods"
} );
ResourceLoader.Init();
ResourceLoader.Enable();
// Needed to reload body textures with mods
GameUtils.ReloadPlayerResources();
SettingsInterface = new SettingsInterface( this );
PluginInterface.UiBuilder.OnBuildUi += SettingsInterface.Draw;
PluginDebugTitleStr = $"{Name} - Debug Build";
}
public void Dispose()
{
ModManager?.Dispose();
PluginInterface.UiBuilder.OnBuildUi -= SettingsInterface.Draw;
PluginInterface.CommandManager.RemoveHandler( CommandName );
PluginInterface.Dispose();
ResourceLoader.Dispose();
}
private void OnCommand( string command, string rawArgs )
{
var args = rawArgs.Split( ' ' );
if( args.Length > 0 && args[ 0 ].Length > 0 )
{
switch( args[ 0 ] )
{
case "reload":
{
ModManager.DiscoverMods();
PluginInterface.Framework.Gui.Chat.Print(
$"Reloaded Penumbra mods. You have {ModManager.Mods.ModSettings.Count} mods, {ModManager.Mods.EnabledMods.Length} of which are enabled."
);
break;
}
}
return;
}
SettingsInterface.Visible = !SettingsInterface.Visible;
}
}
}