Penumbra/Penumbra.GameData/Structs/SetId.cs
2021-07-26 16:49:08 +02:00

23 lines
552 B
C#

using System;
namespace Penumbra.GameData.Structs
{
public readonly struct SetId : IComparable<SetId>
{
public readonly ushort Value;
public SetId( ushort value )
=> Value = value;
public static implicit operator SetId( ushort id ) => new(id);
public static explicit operator ushort( SetId id )
=> id.Value;
public override string ToString()
=> Value.ToString();
public int CompareTo( SetId other )
=> Value.CompareTo( other.Value );
}
}