Penumbra/Penumbra
2021-08-29 01:32:12 +02:00
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Api Add resolving file paths and obtaining files through Penumbra to the API. 2021-08-12 14:47:07 +02:00
API Fix display of conflicts in gui. 2021-08-12 10:32:01 +02:00
Extensions Applied a slightly expanded .editorconfig to all files, checked the changes and did some simple refactoring-suggestions. 2021-02-16 15:52:57 +01:00
Importer General formatting and cleanup. 2021-07-26 16:49:08 +02:00
Interop Change some PluginLog output verbosity scales and make independent of DEBUG macro. 2021-08-19 17:41:26 +02:00
Meta Add separate option for temporary folder, fix cache StructuredMods not updating on root folder change. 2021-08-14 21:14:11 +02:00
Mod Change folder handling and introduce drag & drop for folders 2021-08-11 23:20:20 +02:00
Mods Prohibit cache building from calculating effective files for every mod - and thus also not fixing settings before using them. 2021-08-29 01:32:12 +02:00
Structs Create external project for GameData and move GamePath to it 2021-07-26 16:49:07 +02:00
UI Fix and add some stuff in TabDebug. 2021-08-23 15:36:03 +02:00
Util Use OpenWrite instead of WriteAllBytes in TempFile for assured closed handle. 2021-08-19 11:14:38 +02:00
Configuration.cs Add separate option for temporary folder, fix cache StructuredMods not updating on root folder change. 2021-08-14 21:14:11 +02:00
MigrateConfiguration.cs Uncouple the currently manipulated collection from the default collection. 2021-07-04 20:05:10 +02:00
Penumbra.csproj Create a interface for a basic API to use the ActorRefresh and register actions to clicks on changed items (for now). 2021-07-26 16:49:08 +02:00
Penumbra.json fix #11, reshuffled some UI and added a button to the main menu/lobby 2021-01-06 20:03:11 +11:00
Plugin.cs Actually dispose API on dispose. 2021-08-21 21:11:07 +02:00