Api update (#73)

* Use NuGet.

* Update API usage.
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Ottermandias 2024-05-20 11:40:33 +02:00 committed by GitHub
parent 694a88931a
commit 536f29aa43
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6 changed files with 101 additions and 96 deletions

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@ -1,7 +1,8 @@
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Interface.Internal.Notifications;
using Dalamud.Plugin;
using Dalamud.Plugin.Ipc;
using Glamourer.Api.Helpers;
using Glamourer.Api.IpcSubscribers;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.Services;
using MareSynchronos.Services.Mediator;
@ -11,12 +12,14 @@ namespace MareSynchronos.Interop.Ipc;
public sealed class IpcCallerGlamourer : IIpcCaller
{
private readonly ICallGateSubscriber<(int, int)> _glamourerApiVersions;
private readonly ICallGateSubscriber<string, GameObject?, uint, object>? _glamourerApplyAll;
private readonly ICallGateSubscriber<GameObject?, string>? _glamourerGetAllCustomization;
private readonly ICallGateSubscriber<Character?, uint, object?> _glamourerRevert;
private readonly ICallGateSubscriber<string, uint, object?> _glamourerRevertByName;
private readonly ICallGateSubscriber<string, uint, bool> _glamourerUnlock;
private readonly ApiVersion _glamourerApiVersions;
private readonly ApplyState? _glamourerApplyAll;
private readonly GetStateBase64? _glamourerGetAllCustomization;
private readonly RevertState _glamourerRevert;
private readonly RevertStateName _glamourerRevertByName;
private readonly UnlockState _glamourerUnlock;
private readonly UnlockStateName _glamourerUnlockByName;
private readonly EventSubscriber<nint> _glamourerStateChanged;
private readonly ILogger<IpcCallerGlamourer> _logger;
private readonly DalamudPluginInterface _pi;
private readonly DalamudUtilService _dalamudUtil;
@ -28,14 +31,16 @@ public sealed class IpcCallerGlamourer : IIpcCaller
public IpcCallerGlamourer(ILogger<IpcCallerGlamourer> logger, DalamudPluginInterface pi, DalamudUtilService dalamudUtil, MareMediator mareMediator,
RedrawManager redrawManager)
{
_glamourerApiVersions = pi.GetIpcSubscriber<(int, int)>("Glamourer.ApiVersions");
_glamourerGetAllCustomization = pi.GetIpcSubscriber<GameObject?, string>("Glamourer.GetAllCustomizationFromCharacter");
_glamourerApplyAll = pi.GetIpcSubscriber<string, GameObject?, uint, object>("Glamourer.ApplyAllToCharacterLock");
_glamourerRevert = pi.GetIpcSubscriber<Character?, uint, object?>("Glamourer.RevertCharacterLock");
_glamourerRevertByName = pi.GetIpcSubscriber<string, uint, object?>("Glamourer.RevertLock");
_glamourerUnlock = pi.GetIpcSubscriber<string, uint, bool>("Glamourer.UnlockName");
pi.GetIpcSubscriber<int, nint, Lazy<string>, object?>("Glamourer.StateChanged").Subscribe((type, address, customize) => GlamourerChanged(address));
_glamourerApiVersions = new ApiVersion(pi);
_glamourerGetAllCustomization = new GetStateBase64(pi);
_glamourerApplyAll = new ApplyState(pi);
_glamourerRevert = new RevertState(pi);
_glamourerRevertByName = new RevertStateName(pi);
_glamourerUnlock = new UnlockState(pi);
_glamourerUnlockByName = new UnlockStateName(pi);
_glamourerStateChanged = StateChanged.Subscriber(pi, GlamourerChanged);
_glamourerStateChanged.Enable();
_logger = logger;
_pi = pi;
_dalamudUtil = dalamudUtil;
@ -51,11 +56,11 @@ public sealed class IpcCallerGlamourer : IIpcCaller
bool apiAvailable = false;
try
{
var version = _glamourerApiVersions.InvokeFunc();
var version = _glamourerApiVersions.Invoke();
bool versionValid = (_pi.InstalledPlugins
.FirstOrDefault(p => string.Equals(p.InternalName, "Glamourer", StringComparison.OrdinalIgnoreCase))
?.Version ?? new Version(0, 0, 0, 0)) >= new Version(1, 0, 6, 1);
if (version.Item1 == 0 && version.Item2 >= 1 && versionValid)
?.Version ?? new Version(0, 0, 0, 0)) >= new Version(1, 2, 1, 4);
if (version is { Major: 1, Minor: >= 1 } && versionValid)
{
apiAvailable = true;
}
@ -80,7 +85,7 @@ public sealed class IpcCallerGlamourer : IIpcCaller
public void Dispose()
{
_pi.GetIpcSubscriber<int, nint, Lazy<string>, object?>("Glamourer.StateChanged").Unsubscribe((type, address, customize) => GlamourerChanged(address));
_glamourerStateChanged.Dispose();
}
public async Task ApplyAllAsync(ILogger logger, GameObjectHandler handler, string? customization, Guid applicationId, CancellationToken token, bool fireAndForget = false)
@ -97,7 +102,7 @@ public sealed class IpcCallerGlamourer : IIpcCaller
try
{
logger.LogDebug("[{appid}] Calling on IPC: GlamourerApplyAll", applicationId);
_glamourerApplyAll!.InvokeAction(customization, chara, LockCode);
_glamourerApplyAll!.Invoke(customization, chara.ObjectIndex, LockCode);
}
catch (Exception)
{
@ -121,7 +126,7 @@ public sealed class IpcCallerGlamourer : IIpcCaller
var gameObj = _dalamudUtil.CreateGameObject(character);
if (gameObj is Character c)
{
return _glamourerGetAllCustomization!.InvokeFunc(c);
return _glamourerGetAllCustomization!.Invoke(c.ObjectIndex).Item2 ?? string.Empty;
}
return string.Empty;
}).ConfigureAwait(false);
@ -143,9 +148,9 @@ public sealed class IpcCallerGlamourer : IIpcCaller
try
{
logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
_glamourerUnlock.InvokeFunc(name, LockCode);
_glamourerUnlock.Invoke(chara.ObjectIndex, LockCode);
logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevert", applicationId);
_glamourerRevert.InvokeAction(chara, LockCode);
_glamourerRevert.Invoke(chara.ObjectIndex, LockCode);
logger.LogDebug("[{appid}] Calling On IPC: PenumbraRedraw", applicationId);
_mareMediator.Publish(new PenumbraRedrawCharacterMessage(chara));
}
@ -170,9 +175,9 @@ public sealed class IpcCallerGlamourer : IIpcCaller
try
{
logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevertByName", applicationId);
_glamourerRevertByName.InvokeAction(name, LockCode);
_glamourerRevertByName.Invoke(name, LockCode);
logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
_glamourerUnlock.InvokeFunc(name, LockCode);
_glamourerUnlockByName.Invoke(name, LockCode);
}
catch (Exception ex)
{
@ -187,9 +192,9 @@ public sealed class IpcCallerGlamourer : IIpcCaller
try
{
logger.LogDebug("[{appid}] Calling On IPC: GlamourerRevertByName", applicationId);
_glamourerRevertByName.InvokeAction(name, LockCode);
_glamourerRevertByName.Invoke(name, LockCode);
logger.LogDebug("[{appid}] Calling On IPC: GlamourerUnlockName", applicationId);
_glamourerUnlock.InvokeFunc(name, LockCode);
_glamourerUnlockByName.Invoke(name, LockCode);
}
catch (Exception ex)
{