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fixes for handling gameobjects
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3 changed files with 5 additions and 3 deletions
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@ -30,7 +30,7 @@ public class GameObjectHandler : MediatorSubscriberBase
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return $"{Name} (Addr: {Address.ToString("X")}, DrawObj: {DrawObjectAddress.ToString("X")})";
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}
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public IntPtr CurrentAddress
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private IntPtr CurrentAddress
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{
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get
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{
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@ -91,6 +91,8 @@ public class GameObjectHandler : MediatorSubscriberBase
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_haltProcessing = false;
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}
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});
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CheckAndUpdateObject();
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}
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private void FrameworkUpdate()
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