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fixes for handling gameobjects
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parent
0c48508dbc
commit
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3 changed files with 5 additions and 3 deletions
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<Authors></Authors>
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<Company></Company>
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<Version>0.7.29</Version>
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<Version>0.7.30</Version>
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<Description></Description>
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<Copyright></Copyright>
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<PackageProjectUrl>https://github.com/Penumbra-Sync/client</PackageProjectUrl>
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@ -38,7 +38,7 @@ public class MareMediator : IDisposable
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}
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catch (Exception ex)
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{
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Logger.Error("Error executing " + subscriber, ex);
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Logger.Error("Error executing " + message.GetType() + " for subscriber " + subscriber + ", removing from Mediator", ex);
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subscribers.RemoveWhere(s => s == subscriber);
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}
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}
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@ -30,7 +30,7 @@ public class GameObjectHandler : MediatorSubscriberBase
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return $"{Name} (Addr: {Address.ToString("X")}, DrawObj: {DrawObjectAddress.ToString("X")})";
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}
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public IntPtr CurrentAddress
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private IntPtr CurrentAddress
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{
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get
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{
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@ -91,6 +91,8 @@ public class GameObjectHandler : MediatorSubscriberBase
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_haltProcessing = false;
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}
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});
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CheckAndUpdateObject();
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}
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private void FrameworkUpdate()
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