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fix c+ issues
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db65488da3
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1 changed files with 2 additions and 5 deletions
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@ -207,11 +207,8 @@ public class PlayerDataFactory
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previousData.GlamourerString[playerRelatedObject.ObjectKind] = await getGlamourerData.ConfigureAwait(false);
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previousData.GlamourerString[playerRelatedObject.ObjectKind] = await getGlamourerData.ConfigureAwait(false);
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_logger.LogDebug("Glamourer is now: {data}", previousData.GlamourerString[playerRelatedObject.ObjectKind]);
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_logger.LogDebug("Glamourer is now: {data}", previousData.GlamourerString[playerRelatedObject.ObjectKind]);
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var customizeScale = await getCustomizeData.ConfigureAwait(false);
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var customizeScale = await getCustomizeData.ConfigureAwait(false);
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if (!string.IsNullOrEmpty(customizeScale))
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previousData.CustomizePlusScale[playerRelatedObject.ObjectKind] = customizeScale ?? string.Empty;
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{
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previousData.CustomizePlusScale[playerRelatedObject.ObjectKind] = customizeScale;
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_logger.LogDebug("Customize is now: {data}", previousData.CustomizePlusScale[playerRelatedObject.ObjectKind]);
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_logger.LogDebug("Customize is now: {data}", previousData.CustomizePlusScale[playerRelatedObject.ObjectKind]);
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}
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previousData.HonorificData = _ipcManager.Honorific.GetTitle();
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previousData.HonorificData = _ipcManager.Honorific.GetTitle();
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_logger.LogDebug("Honorific is now: {data}", previousData.HonorificData);
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_logger.LogDebug("Honorific is now: {data}", previousData.HonorificData);
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previousData.HeelsData = await getHeelsOffset.ConfigureAwait(false);
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previousData.HeelsData = await getHeelsOffset.ConfigureAwait(false);
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