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some cleanup and sanitizing
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8 changed files with 140 additions and 135 deletions
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@ -169,7 +169,7 @@ public sealed class TransientResourceManager : DisposableMediatorSubscriberBase
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private void DalamudUtil_FrameworkUpdate()
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{
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_cachedFrameAddresses = _playerRelatedPointers.Select(c => c.CurrentAddress().GetAwaiter().GetResult()).ToHashSet();
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_cachedFrameAddresses = _playerRelatedPointers.Select(c => c.CurrentAddress()).ToHashSet();
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_cachedHandledPaths.Clear();
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foreach (var item in TransientResources.Where(item => !_dalamudUtil.IsGameObjectPresent(item.Key)).Select(i => i.Key).ToList())
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{
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