docs: regenerate

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goat 2020-04-24 18:55:08 +02:00
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60 changed files with 4298 additions and 642 deletions

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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager__ctor_Dalamud_ClientLanguage_.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.%23ctor(Dalamud.ClientLanguage)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Data_DataManager__ctor_Dalamud_ClientLanguage_" data-uid="Dalamud.Data.DataManager.#ctor(Dalamud.ClientLanguage)">DataManager(ClientLanguage)</h4>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_Excel.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.Excel%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Data_DataManager_Excel" data-uid="Dalamud.Data.DataManager.Excel">Excel</h4>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_IsDataReady.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.IsDataReady%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Data_DataManager_ServerOpCodes" data-uid="Dalamud.Data.DataManager.ServerOpCodes">ServerOpCodes</h4>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_GetExcelSheet__1.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.GetExcelSheet%60%601%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager_GetExcelSheet_" data-uid="Dalamud.Data.DataManager.GetExcelSheet*"></a>
<h4 id="Dalamud_Data_DataManager_GetExcelSheet__1" data-uid="Dalamud.Data.DataManager.GetExcelSheet``1">GetExcelSheet&lt;T&gt;()</h4>
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<a id="Dalamud_Data_DataManager_GetFile_" data-uid="Dalamud.Data.DataManager.GetFile*"></a>
<h4 id="Dalamud_Data_DataManager_GetFile_System_String_" data-uid="Dalamud.Data.DataManager.GetFile(System.String)">GetFile(String)</h4>
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<h4 id="Dalamud_Data_DataManager_GetFile__1_System_String_" data-uid="Dalamud.Data.DataManager.GetFile``1(System.String)">GetFile&lt;T&gt;(String)</h4>
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<h4 id="Dalamud_Data_DataManager_GetIcon_Dalamud_ClientLanguage_System_Int32_" data-uid="Dalamud.Data.DataManager.GetIcon(Dalamud.ClientLanguage,System.Int32)">GetIcon(ClientLanguage, Int32)</h4>
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<h4 id="Dalamud_Data_DataManager_GetIcon_System_Int32_" data-uid="Dalamud.Data.DataManager.GetIcon(System.Int32)">GetIcon(Int32)</h4>
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<h4 id="Dalamud_Data_DataManager_GetIcon_System_String_System_Int32_" data-uid="Dalamud.Data.DataManager.GetIcon(System.String,System.Int32)">GetIcon(String, Int32)</h4>
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<h4 id="Dalamud_Data_DataManager_Initialize" data-uid="Dalamud.Data.DataManager.Initialize">Initialize()</h4>
<h4 id="Dalamud_Data_DataManager_Initialize_System_String_" data-uid="Dalamud.Data.DataManager.Initialize(System.String)">Initialize(String)</h4>
<div class="markdown level1 summary"></div>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Task Initialize()</code></pre>
<pre><code class="lang-csharp hljs">public Task Initialize(string baseDir)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">baseDir</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>

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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_EnumExtensions_GetAttribute__1_System_Enum_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.EnumExtensions.GetAttribute%60%601(System.Enum)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_Chat_EnumExtensions_GetAttribute__1_System_Enum_" data-uid="Dalamud.Game.Chat.EnumExtensions.GetAttribute``1(System.Enum)">GetAttribute&lt;TAttribute&gt;(Enum)</h4>
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<!DOCTYPE html>
<!--[if IE]><![endif]-->
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Enum SeIconChar
</title>
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<meta name="title" content="Enum SeIconChar
">
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<article class="content wrap" id="_content" data-uid="Dalamud.Game.Chat.SeIconChar">
<h1 id="Dalamud_Game_Chat_SeIconChar" data-uid="Dalamud.Game.Chat.SeIconChar" class="text-break">Enum SeIconChar
</h1>
<div class="markdown level0 summary"><p>Special unicode characters with game-related symbols that work both in-game and in any dalamud window.</p>
</div>
<div class="markdown level0 conceptual"></div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.Chat.html">Dalamud.Game.Chat</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_Chat_SeIconChar_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public enum SeIconChar</code></pre>
</div>
<h3 id="fields">Fields
</h3>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Name</th>
<th>Description</th>
</tr>
<thead>
<tbody>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_ArrowDown">ArrowDown</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_ArrowRight">ArrowRight</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_AutoTranslateClose">AutoTranslateClose</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_AutoTranslateOpen">AutoTranslateOpen</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BotanistSprout">BotanistSprout</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterA">BoxedLetterA</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterB">BoxedLetterB</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterC">BoxedLetterC</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterD">BoxedLetterD</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterE">BoxedLetterE</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterF">BoxedLetterF</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterG">BoxedLetterG</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterH">BoxedLetterH</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterI">BoxedLetterI</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterJ">BoxedLetterJ</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterK">BoxedLetterK</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterL">BoxedLetterL</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterM">BoxedLetterM</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterN">BoxedLetterN</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterO">BoxedLetterO</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterP">BoxedLetterP</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterQ">BoxedLetterQ</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterR">BoxedLetterR</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterS">BoxedLetterS</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterT">BoxedLetterT</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterU">BoxedLetterU</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterV">BoxedLetterV</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterW">BoxedLetterW</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterX">BoxedLetterX</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterY">BoxedLetterY</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedLetterZ">BoxedLetterZ</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber0">BoxedNumber0</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber1">BoxedNumber1</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber10">BoxedNumber10</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber11">BoxedNumber11</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber12">BoxedNumber12</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber13">BoxedNumber13</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber14">BoxedNumber14</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber15">BoxedNumber15</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber16">BoxedNumber16</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber17">BoxedNumber17</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber18">BoxedNumber18</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber19">BoxedNumber19</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber2">BoxedNumber2</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber20">BoxedNumber20</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber21">BoxedNumber21</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber22">BoxedNumber22</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber23">BoxedNumber23</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber24">BoxedNumber24</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber25">BoxedNumber25</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber26">BoxedNumber26</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber27">BoxedNumber27</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber28">BoxedNumber28</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber29">BoxedNumber29</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber3">BoxedNumber3</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber30">BoxedNumber30</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber31">BoxedNumber31</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber4">BoxedNumber4</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber5">BoxedNumber5</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber6">BoxedNumber6</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber7">BoxedNumber7</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber8">BoxedNumber8</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedNumber9">BoxedNumber9</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedPlus">BoxedPlus</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedQuestionMark">BoxedQuestionMark</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedRoman1">BoxedRoman1</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedRoman2">BoxedRoman2</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedRoman3">BoxedRoman3</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedRoman4">BoxedRoman4</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedRoman5">BoxedRoman5</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedRoman6">BoxedRoman6</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_BoxedStar">BoxedStar</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Buff">Buff</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Circle">Circle</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Clock">Clock</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Cross">Cross</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_CrossWorld">CrossWorld</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Debuff">Debuff</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Dice">Dice</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_EorzeaTimeDe">EorzeaTimeDe</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_EorzeaTimeEn">EorzeaTimeEn</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_EorzeaTimeFr">EorzeaTimeFr</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_EorzeaTimeJa">EorzeaTimeJa</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_EurekaLevel">EurekaLevel</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Experience">Experience</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_ExperienceFilled">ExperienceFilled</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Gil">Gil</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Glamoured">Glamoured</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_GlamouredDyed">GlamouredDyed</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Hexagon">Hexagon</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_HighQuality">HighQuality</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Hyadelyn">Hyadelyn</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_ImeAlphanumeric">ImeAlphanumeric</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_ImeAlphanumericHalfWidth">ImeAlphanumericHalfWidth</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_ImeHiragana">ImeHiragana</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_ImeKatakana">ImeKatakana</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_ImeKatakanaHalfWidth">ImeKatakanaHalfWidth</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Instance1">Instance1</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Instance2">Instance2</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Instance3">Instance3</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Instance4">Instance4</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Instance5">Instance5</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Instance6">Instance6</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Instance7">Instance7</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Instance8">Instance8</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Instance9">Instance9</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_InstanceMerged">InstanceMerged</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_ItemLevel">ItemLevel</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_LevelDe">LevelDe</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_LevelEn">LevelEn</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_LevelFr">LevelFr</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_LinkMarker">LinkMarker</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_LocalTimeDe">LocalTimeDe</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_LocalTimeEn">LocalTimeEn</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_LocalTimeFr">LocalTimeFr</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_LocalTimeJa">LocalTimeJa</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Mouse1">Mouse1</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Mouse2">Mouse2</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Mouse3">Mouse3</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Mouse4">Mouse4</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Mouse5">Mouse5</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_MouseBothClick">MouseBothClick</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_MouseLeftClick">MouseLeftClick</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_MouseNoClick">MouseNoClick</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_MouseRightClick">MouseRightClick</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_MouseWheel">MouseWheel</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Number0">Number0</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Number1">Number1</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Number2">Number2</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Number3">Number3</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Number4">Number4</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Number5">Number5</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Number6">Number6</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Number7">Number7</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Number8">Number8</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Number9">Number9</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Prohibited">Prohibited</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_QuestRepeatable">QuestRepeatable</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_QuestSync">QuestSync</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_ServerTimeDe">ServerTimeDe</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_ServerTimeEn">ServerTimeEn</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_ServerTimeFr">ServerTimeFr</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_ServerTimeJa">ServerTimeJa</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Square">Square</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_TimeAm">TimeAm</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_TimePm">TimePm</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeIconChar_Triangle">Triangle</td>
<td></td>
</tr>
</tbody>
</thead></thead></table>
<h3 id="extensionmethods">Extension Methods</h3>
<div>
<a class="xref" href="Dalamud.Game.Chat.EnumExtensions.html#Dalamud_Game_Chat_EnumExtensions_GetAttribute__1_System_Enum_">EnumExtensions.GetAttribute&lt;TAttribute&gt;()</a>
</div>
</article>
</div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeIconChar.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeIconChar%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeIconChar.cs/#L12" class="contribution-link">View Source</a>
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View file

@ -128,7 +128,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_EmbeddedInfoType.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.EmbeddedInfoType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li>
<li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L131" class="contribution-link">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L138" class="contribution-link">View Source</a>
</li>
</ul>
</div>

View file

@ -111,6 +111,10 @@
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType_Int24">Int24</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType_Int24Packed">Int24Packed</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType_Int24Special">Int24Special</td>
<td></td>
@ -140,7 +144,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.IntegerType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L141" class="contribution-link">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L148" class="contribution-link">View Source</a>
</li>
</ul>
</div>

View file

@ -124,7 +124,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_SeStringChunkType.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.SeStringChunkType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L123" class="contribution-link">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L130" class="contribution-link">View Source</a>
</li>
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</div>

View file

@ -127,7 +127,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_END_BYTE.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.END_BYTE%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L121">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L128">View Source</a>
</span>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_END_BYTE" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.END_BYTE">END_BYTE</h4>
<div class="markdown level1 summary"></div>
@ -156,7 +156,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_START_BYTE.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.START_BYTE%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L120">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L127">View Source</a>
</span>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_START_BYTE" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.START_BYTE">START_BYTE</h4>
<div class="markdown level1 summary"></div>
@ -187,7 +187,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Type.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L15">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L22">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_Type_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Type*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Type" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Type">Type</h4>
@ -219,7 +219,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Encode.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Encode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L19">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L26">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_Encode_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Encode*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Encode" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Encode">Encode()</h4>
@ -249,7 +249,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.GetInteger(System.IO.BinaryReader)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L157">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L165">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetInteger*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetInteger(System.IO.BinaryReader)">GetInteger(BinaryReader)</h4>
@ -296,7 +296,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.GetMarkerForIntegerBytes(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L248">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L258">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetMarkerForIntegerBytes*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetMarkerForIntegerBytes(System.Byte[])">GetMarkerForIntegerBytes(Byte[])</h4>
@ -343,7 +343,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.GetMarkerForPackedIntegerBytes(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L264">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L274">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetMarkerForPackedIntegerBytes*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetMarkerForPackedIntegerBytes(System.Byte[])">GetMarkerForPackedIntegerBytes(Byte[])</h4>
@ -390,7 +390,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.GetPackedIntegers(System.IO.BinaryReader)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L277">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L288">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetPackedIntegers*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetPackedIntegers(System.IO.BinaryReader)">GetPackedIntegers(BinaryReader)</h4>
@ -437,7 +437,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.MakeInteger(System.UInt32%2CSystem.Boolean%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L216">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L226">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.MakeInteger*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.MakeInteger(System.UInt32,System.Boolean,System.Boolean)">MakeInteger(UInt32, Boolean, Boolean)</h4>
@ -494,7 +494,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.MakePackedInteger(System.UInt32%2CSystem.UInt32%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L293">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L319">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.MakePackedInteger*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.MakePackedInteger(System.UInt32,System.UInt32,System.Boolean)">MakePackedInteger(UInt32, UInt32, Boolean)</h4>
@ -551,7 +551,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Process_System_IO_BinaryReader_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Process(System.IO.BinaryReader)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L23">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L30">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_Process_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Process*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Process_System_IO_BinaryReader_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Process(System.IO.BinaryReader)">Process(BinaryReader)</h4>
@ -598,7 +598,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.ProcessChunkImpl(System.IO.BinaryReader%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L21">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L28">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.ProcessChunkImpl*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.ProcessChunkImpl(System.IO.BinaryReader,System.Int64)">ProcessChunkImpl(BinaryReader, Int64)</h4>
@ -635,7 +635,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Resolve.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Resolve%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L17">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L24">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_Resolve_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Resolve*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Resolve" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Resolve">Resolve()</h4>
@ -656,7 +656,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li>
<li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L13" class="contribution-link">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L20" class="contribution-link">View Source</a>
</li>
</ul>
</div>

View file

@ -107,9 +107,6 @@
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_">Payload.MakePackedInteger(UInt32, UInt32, Boolean)</a>
</div>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
@ -448,7 +445,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_GetMarkerForIntegerBytes_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.GetMarkerForIntegerBytes(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L102">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L121">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_GetMarkerForIntegerBytes_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.GetMarkerForIntegerBytes*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_GetMarkerForIntegerBytes_System_Byte___" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.GetMarkerForIntegerBytes(System.Byte[])">GetMarkerForIntegerBytes(Byte[])</h4>
@ -497,7 +494,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.ProcessChunkImpl(System.IO.BinaryReader%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L68">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L73">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_ProcessChunkImpl_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.ProcessChunkImpl*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.ProcessChunkImpl(System.IO.BinaryReader,System.Int64)">ProcessChunkImpl(BinaryReader, Int64)</h4>
@ -548,6 +545,38 @@
</div>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Resolve">Payload.Resolve()</a></div>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_ToString.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.ToString%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L68">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_ToString_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.ToString*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_ToString" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.ToString">ToString()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override string ToString()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><span class="xref">System.Object.ToString()</span></div>
</article>
</div>

View file

@ -144,6 +144,10 @@
<td id="Dalamud_Game_Chat_XivChatType_Echo">Echo</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_XivChatType_ErrorMessage">ErrorMessage</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_XivChatType_FreeCompany">FreeCompany</td>
<td></td>
@ -224,6 +228,10 @@
<td id="Dalamud_Game_Chat_XivChatType_SystemError">SystemError</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_XivChatType_SystemMessage">SystemMessage</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_XivChatType_TellIncoming">TellIncoming</td>
<td></td>
@ -260,7 +268,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_XivChatType.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.XivChatType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li>
<li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L8" class="contribution-link">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L9" class="contribution-link">View Source</a>
</li>
</ul>
</div>

View file

@ -117,7 +117,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_XivChatTypeExtensions_GetDetails_Dalamud_Game_Chat_XivChatType_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.XivChatTypeExtensions.GetDetails(Dalamud.Game.Chat.XivChatType)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L111">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L117">View Source</a>
</span>
<a id="Dalamud_Game_Chat_XivChatTypeExtensions_GetDetails_" data-uid="Dalamud.Game.Chat.XivChatTypeExtensions.GetDetails*"></a>
<h4 id="Dalamud_Game_Chat_XivChatTypeExtensions_GetDetails_Dalamud_Game_Chat_XivChatType_" data-uid="Dalamud.Game.Chat.XivChatTypeExtensions.GetDetails(Dalamud.Game.Chat.XivChatType)">GetDetails(XivChatType)</h4>
@ -170,7 +170,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_XivChatTypeExtensions.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.XivChatTypeExtensions%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li>
<li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L110" class="contribution-link">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L115" class="contribution-link">View Source</a>
</li>
</ul>
</div>

View file

@ -239,7 +239,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_XivChatTypeInfoAttribute_DefaultColor.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.XivChatTypeInfoAttribute.DefaultColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L125">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L134">View Source</a>
</span>
<a id="Dalamud_Game_Chat_XivChatTypeInfoAttribute_DefaultColor_" data-uid="Dalamud.Game.Chat.XivChatTypeInfoAttribute.DefaultColor*"></a>
<h4 id="Dalamud_Game_Chat_XivChatTypeInfoAttribute_DefaultColor" data-uid="Dalamud.Game.Chat.XivChatTypeInfoAttribute.DefaultColor">DefaultColor</h4>
@ -269,7 +269,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_XivChatTypeInfoAttribute_FancyName.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.XivChatTypeInfoAttribute.FancyName%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L123">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L132">View Source</a>
</span>
<a id="Dalamud_Game_Chat_XivChatTypeInfoAttribute_FancyName_" data-uid="Dalamud.Game.Chat.XivChatTypeInfoAttribute.FancyName*"></a>
<h4 id="Dalamud_Game_Chat_XivChatTypeInfoAttribute_FancyName" data-uid="Dalamud.Game.Chat.XivChatTypeInfoAttribute.FancyName">FancyName</h4>
@ -299,7 +299,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_XivChatTypeInfoAttribute_Slug.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.XivChatTypeInfoAttribute.Slug%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L124">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L133">View Source</a>
</span>
<a id="Dalamud_Game_Chat_XivChatTypeInfoAttribute_Slug_" data-uid="Dalamud.Game.Chat.XivChatTypeInfoAttribute.Slug*"></a>
<h4 id="Dalamud_Game_Chat_XivChatTypeInfoAttribute_Slug" data-uid="Dalamud.Game.Chat.XivChatTypeInfoAttribute.Slug">Slug</h4>
@ -339,7 +339,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_XivChatTypeInfoAttribute.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.XivChatTypeInfoAttribute%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li>
<li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L116" class="contribution-link">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/XivChatType.cs/#L123" class="contribution-link">View Source</a>
</li>
</ul>
</div>

View file

@ -87,6 +87,9 @@
<section></section>
<h3 id="enums">Enums
</h3>
<h4><a class="xref" href="Dalamud.Game.Chat.SeIconChar.html">SeIconChar</a></h4>
<section><p>Special unicode characters with game-related symbols that work both in-game and in any dalamud window.</p>
</section>
<h4><a class="xref" href="Dalamud.Game.Chat.XivChatType.html">XivChatType</a></h4>
<section><p>The FFXIV chat types as seen in the LogKind ex table.</p>
</section>

View file

@ -117,7 +117,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ChatHandlers__ctor_Dalamud_Dalamud_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ChatHandlers.%23ctor(Dalamud.Dalamud)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ChatHandlers.cs/#L91">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ChatHandlers.cs/#L92">View Source</a>
</span>
<a id="Dalamud_Game_ChatHandlers__ctor_" data-uid="Dalamud.Game.ChatHandlers.#ctor*"></a>
<h4 id="Dalamud_Game_ChatHandlers__ctor_Dalamud_Dalamud_" data-uid="Dalamud.Game.ChatHandlers.#ctor(Dalamud.Dalamud)">ChatHandlers(Dalamud)</h4>
@ -151,7 +151,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ChatHandlers_LastLink.md&amp;value=---%0Auid%3A%20Dalamud.Game.ChatHandlers.LastLink%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ChatHandlers.cs/#L98">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ChatHandlers.cs/#L99">View Source</a>
</span>
<a id="Dalamud_Game_ChatHandlers_LastLink_" data-uid="Dalamud.Game.ChatHandlers.LastLink*"></a>
<h4 id="Dalamud_Game_ChatHandlers_LastLink" data-uid="Dalamud.Game.ChatHandlers.LastLink">LastLink</h4>
@ -187,7 +187,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ChatHandlers.md&amp;value=---%0Auid%3A%20Dalamud.Game.ChatHandlers%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li>
<li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ChatHandlers.cs/#L17" class="contribution-link">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ChatHandlers.cs/#L18" class="contribution-link">View Source</a>
</li>
</ul>
</div>

View file

@ -83,9 +83,10 @@
</div>
<div classs="implements">
<h5>Implements</h5>
<div><span class="xref">System.Collections.Generic.IReadOnlyCollection</span>&lt;<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html">Actor</a>&gt;</div>
<div><span class="xref">System.Collections.Generic.IEnumerable</span>&lt;<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html">Actor</a>&gt;</div>
<div><span class="xref">System.Collections.ICollection</span></div>
<div><span class="xref">System.Collections.IEnumerable</span></div>
<div><span class="xref">System.IDisposable</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
@ -115,7 +116,7 @@
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_ClientState_Actors_ActorTable_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class ActorTable : ICollection, IEnumerable, IDisposable</code></pre>
<pre><code class="lang-csharp hljs">public class ActorTable : IReadOnlyCollection&lt;Actor&gt;, IEnumerable&lt;Actor&gt;, ICollection, IEnumerable</code></pre>
</div>
<h3 id="constructors">Constructors
</h3>
@ -124,7 +125,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable__ctor_Dalamud_Dalamud_Dalamud_Game_ClientState_ClientStateAddressResolver_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.%23ctor(Dalamud.Dalamud%2CDalamud.Game.ClientState.ClientStateAddressResolver)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L39">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable__ctor_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.#ctor*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable__ctor_Dalamud_Dalamud_Dalamud_Game_ClientState_ClientStateAddressResolver_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.#ctor(Dalamud.Dalamud,Dalamud.Game.ClientState.ClientStateAddressResolver)">ActorTable(Dalamud, ClientStateAddressResolver)</h4>
@ -165,7 +166,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_Item_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.Item(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L72">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L51">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_Item_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Item*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Item_System_Int32_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Item(System.Int32)">Item[Int32]</h4>
@ -174,7 +175,8 @@
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Actor this[int index] { get; }</code></pre>
<pre><code class="lang-csharp hljs">[CanBeNull]
public Actor this[int index] { get; }</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -215,7 +217,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_Length.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.Length%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L147">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L125">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_Length_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Length*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Length" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Length">Length</h4>
@ -243,42 +245,12 @@
</table>
<h3 id="methods">Methods
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_Dispose_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Dispose*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Dispose" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Dispose">Dispose()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Dispose()</code></pre>
</div>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_Enable.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.Enable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_Enable_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Enable*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Enable" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Enable">Enable()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Enable()</code></pre>
</div>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_GetEnumerator.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.GetEnumerator%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L140">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L114">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_GetEnumerator_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.GetEnumerator*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_GetEnumerator" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.GetEnumerator">GetEnumerator()</h4>
@ -286,7 +258,7 @@
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IEnumerator GetEnumerator()</code></pre>
<pre><code class="lang-csharp hljs">public IEnumerator&lt;Actor&gt; GetEnumerator()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
@ -298,19 +270,49 @@
</thead>
<tbody>
<tr>
<td><span class="xref">System.Collections.IEnumerator</span></td>
<td><span class="xref">System.Collections.Generic.IEnumerator</span>&lt;<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html">Actor</a>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="eii">Explicit Interface Implementations
</h3>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_Generic_IReadOnlyCollection_Dalamud_Game_ClientState_Actors_Types_Actor__Count.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23Generic%23IReadOnlyCollection%7BDalamud%23Game%23ClientState%23Actors%23Types%23Actor%7D%23Count%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_Generic_IReadOnlyCollection_Dalamud_Game_ClientState_Actors_Types_Actor__Count_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#Generic#IReadOnlyCollection{Dalamud#Game#ClientState#Actors#Types#Actor}#Count*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_Generic_IReadOnlyCollection_Dalamud_Game_ClientState_Actors_Types_Actor__Count" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#Generic#IReadOnlyCollection{Dalamud#Game#ClientState#Actors#Types#Actor}#Count">IReadOnlyCollection&lt;Actor&gt;.Count</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">int IReadOnlyCollection&lt;Actor&gt;.Count { get; }</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_CopyTo_System_Array_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23CopyTo(System.Array%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_CopyTo_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#CopyTo*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_CopyTo_System_Array_System_Int32_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#CopyTo(System.Array,System.Int32)">ICollection.CopyTo(Array, Int32)</h4>
@ -347,7 +349,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_Count.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23Count%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_Count_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#Count*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_Count" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#Count">ICollection.Count</h4>
@ -377,7 +379,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_IsSynchronized.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23IsSynchronized%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L131">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_IsSynchronized_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#IsSynchronized*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_IsSynchronized" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#IsSynchronized">ICollection.IsSynchronized</h4>
@ -407,7 +409,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_SyncRoot.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23SyncRoot%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_SyncRoot_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#SyncRoot*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_SyncRoot" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#SyncRoot">ICollection.SyncRoot</h4>
@ -432,16 +434,49 @@
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_IEnumerable_GetEnumerator.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23IEnumerable%23GetEnumerator%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_IEnumerable_GetEnumerator_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#IEnumerable#GetEnumerator*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_IEnumerable_GetEnumerator" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#IEnumerable#GetEnumerator">IEnumerable.GetEnumerator()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">IEnumerator IEnumerable.GetEnumerator()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Collections.IEnumerator</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="implements">Implements</h3>
<div>
<span class="xref">System.Collections.Generic.IReadOnlyCollection&lt;T&gt;</span>
</div>
<div>
<span class="xref">System.Collections.Generic.IEnumerable&lt;T&gt;</span>
</div>
<div>
<span class="xref">System.Collections.ICollection</span>
</div>
<div>
<span class="xref">System.Collections.IEnumerable</span>
</div>
<div>
<span class="xref">System.IDisposable</span>
</div>
</article>
</div>
@ -453,7 +488,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L14" class="contribution-link">View Source</a>
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@ -116,19 +116,19 @@
</h3>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Actor__ctor_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Actor.%23ctor(Dalamud.Game.ClientState.Structs.Actor%2CDalamud.Dalamud)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Actor__ctor_System_IntPtr_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Actor.%23ctor(System.IntPtr%2CDalamud.Game.ClientState.Structs.Actor%2CDalamud.Dalamud)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_Actors_Types_Actor__ctor_" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.#ctor*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Actor__ctor_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.#ctor(Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud)">Actor(Actor, Dalamud)</h4>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Actor__ctor_System_IntPtr_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.#ctor(System.IntPtr,Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud)">Actor(IntPtr, Actor, Dalamud)</h4>
<div class="markdown level1 summary"><p>Initialize a representation of a basic FFXIV actor.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Actor(Actor actorStruct, Dalamud dalamud)</code></pre>
<pre><code class="lang-csharp hljs">public Actor(IntPtr address, Actor actorStruct, Dalamud dalamud)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -140,6 +140,12 @@
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td><span class="parametername">address</span></td>
<td><p>The address of this actor in memory.</p>
</td>
</tr>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Structs.Actor.html">Actor</a></td>
<td><span class="parametername">actorStruct</span></td>
@ -161,7 +167,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Actor_actorStruct.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Actor.actorStruct%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Actor_actorStruct" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.actorStruct">actorStruct</h4>
<div class="markdown level1 summary"><p>The memory representation of the base actor.</p>
@ -186,12 +192,42 @@
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Actor_Address.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Actor.Address%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Actor_Address" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.Address">Address</h4>
<div class="markdown level1 summary"><p>The address of this actor in memory.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public readonly IntPtr Address</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Actor_dalamud.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Actor.dalamud%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/Actor.cs/#L11">View Source</a>
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</span>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Actor_dalamud" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.dalamud">dalamud</h4>
<div class="markdown level1 summary"></div>
@ -222,7 +258,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Actor_ActorId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Actor.ActorId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_Actors_Types_Actor_ActorId_" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.ActorId*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Actor_ActorId" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.ActorId">ActorId</h4>
@ -253,7 +289,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Actor_Name.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Actor.Name%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/Actor.cs/#L31">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/Actor.cs/#L40">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Actors_Types_Actor_Name_" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.Name*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Actor_Name" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.Name">Name</h4>
@ -284,7 +320,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Actor_ObjectKind.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Actor.ObjectKind%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/Actor.cs/#L42">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/Actor.cs/#L51">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Actors_Types_Actor_ObjectKind_" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.ObjectKind*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Actor_ObjectKind" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.ObjectKind">ObjectKind</h4>
@ -316,7 +352,7 @@ possible values.</p>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Actor_Position.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Actor.Position%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/Actor.cs/#L26">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/Actor.cs/#L35">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Actors_Types_Actor_Position_" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.Position*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Actor_Position" data-uid="Dalamud.Game.ClientState.Actors.Types.Actor.Position">Position</h4>
@ -353,7 +389,7 @@ possible values.</p>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Actor.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Actor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/Actor.cs/#L5" class="contribution-link">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/Actor.cs/#L7" class="contribution-link">View Source</a>
</li>
</ul>
</div>

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@ -92,6 +92,9 @@
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html#Dalamud_Game_ClientState_Actors_Types_Actor_dalamud">Actor.dalamud</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html#Dalamud_Game_ClientState_Actors_Types_Actor_Address">Actor.Address</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html#Dalamud_Game_ClientState_Actors_Types_Actor_Position">Actor.Position</a>
</div>
@ -136,19 +139,19 @@
</h3>
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<a id="Dalamud_Game_ClientState_Actors_Types_Chara__ctor_" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.#ctor*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Chara__ctor_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.#ctor(Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud)">Chara(Actor, Dalamud)</h4>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Chara__ctor_System_IntPtr_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.#ctor(System.IntPtr,Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud)">Chara(IntPtr, Actor, Dalamud)</h4>
<div class="markdown level1 summary"><p>Set up a new Chara with the provided memory representation.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected Chara(Actor actorStruct, Dalamud dalamud)</code></pre>
<pre><code class="lang-csharp hljs">protected Chara(IntPtr address, Actor actorStruct, Dalamud dalamud)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -160,6 +163,12 @@
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td><span class="parametername">address</span></td>
<td><p>The address of this actor in memory.</p>
</td>
</tr>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Structs.Actor.html">Actor</a></td>
<td><span class="parametername">actorStruct</span></td>
@ -181,7 +190,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Chara_ClassJob.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Chara.ClassJob%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_Types_Chara_ClassJob_" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.ClassJob*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Chara_ClassJob" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.ClassJob">ClassJob</h4>
@ -212,7 +221,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Chara_CurrentHp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Chara.CurrentHp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_Types_Chara_CurrentHp_" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.CurrentHp*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Chara_CurrentHp" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.CurrentHp">CurrentHp</h4>
@ -243,7 +252,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Chara_CurrentMp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Chara.CurrentMp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_Types_Chara_CurrentMp_" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.CurrentMp*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Chara_CurrentMp" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.CurrentMp">CurrentMp</h4>
@ -274,7 +283,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Chara_Level.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Chara.Level%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_Actors_Types_Chara_Level_" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.Level*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Chara_Level" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.Level">Level</h4>
@ -305,7 +314,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Chara_MaxHp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Chara.MaxHp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_Actors_Types_Chara_MaxHp_" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.MaxHp*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Chara_MaxHp" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.MaxHp">MaxHp</h4>
@ -336,7 +345,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Chara_MaxMp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Chara.MaxMp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_Types_Chara_MaxMp_" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.MaxMp*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_Chara_MaxMp" data-uid="Dalamud.Game.ClientState.Actors.Types.Chara.MaxMp">MaxMp</h4>
@ -373,7 +382,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_Chara.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.Chara%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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@ -89,6 +89,9 @@
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.html#Dalamud_Game_ClientState_Actors_Types_NonPlayer_Npc_DataId">Npc.DataId</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.html#Dalamud_Game_ClientState_Actors_Types_NonPlayer_Npc_NameId">Npc.NameId</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Chara.html#Dalamud_Game_ClientState_Actors_Types_Chara_Level">Chara.Level</a>
</div>
@ -113,6 +116,9 @@
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html#Dalamud_Game_ClientState_Actors_Types_Actor_dalamud">Actor.dalamud</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html#Dalamud_Game_ClientState_Actors_Types_Actor_Address">Actor.Address</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html#Dalamud_Game_ClientState_Actors_Types_Actor_Position">Actor.Position</a>
</div>
@ -157,19 +163,19 @@
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_NonPlayer_BattleNpc__ctor_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.%23ctor(Dalamud.Game.ClientState.Structs.Actor%2CDalamud.Dalamud)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_BattleNpc__ctor_" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.#ctor*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_BattleNpc__ctor_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.#ctor(Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud)">BattleNpc(Actor, Dalamud)</h4>
<h4 id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_BattleNpc__ctor_System_IntPtr_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.#ctor(System.IntPtr,Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud)">BattleNpc(IntPtr, Actor, Dalamud)</h4>
<div class="markdown level1 summary"><p>Set up a new BattleNpc with the provided memory representation.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public BattleNpc(Actor actorStruct, Dalamud dalamud)</code></pre>
<pre><code class="lang-csharp hljs">public BattleNpc(IntPtr address, Actor actorStruct, Dalamud dalamud)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -181,6 +187,12 @@
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td><span class="parametername">address</span></td>
<td><p>The address of this actor in memory.</p>
</td>
</tr>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Structs.Actor.html">Actor</a></td>
<td><span class="parametername">actorStruct</span></td>
@ -202,7 +214,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_NonPlayer_BattleNpc_BattleNpcKind.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.BattleNpcKind%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_BattleNpc_BattleNpcKind_" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.BattleNpcKind*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_BattleNpc_BattleNpcKind" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.BattleNpcKind">BattleNpcKind</h4>
@ -233,7 +245,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_NonPlayer_BattleNpc_OwnerId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.OwnerId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_BattleNpc_OwnerId_" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.OwnerId*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_BattleNpc_OwnerId" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc.OwnerId">OwnerId</h4>
@ -270,7 +282,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_NonPlayer_BattleNpc.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.NonPlayer.BattleNpc%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/NonPlayer/BattleNpc.cs/#L5" class="contribution-link">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/NonPlayer/BattleNpc.cs/#L7" class="contribution-link">View Source</a>
</li>
</ul>
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@ -110,6 +110,9 @@
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html#Dalamud_Game_ClientState_Actors_Types_Actor_dalamud">Actor.dalamud</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html#Dalamud_Game_ClientState_Actors_Types_Actor_Address">Actor.Address</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html#Dalamud_Game_ClientState_Actors_Types_Actor_Position">Actor.Position</a>
</div>
@ -154,19 +157,19 @@
</h3>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_NonPlayer_Npc__ctor_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.%23ctor(Dalamud.Game.ClientState.Structs.Actor%2CDalamud.Dalamud)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_Npc__ctor_" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.#ctor*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_Npc__ctor_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.#ctor(Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud)">Npc(Actor, Dalamud)</h4>
<h4 id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_Npc__ctor_System_IntPtr_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.#ctor(System.IntPtr,Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud)">Npc(IntPtr, Actor, Dalamud)</h4>
<div class="markdown level1 summary"><p>Set up a new NPC with the provided memory representation.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected Npc(Actor actorStruct, Dalamud dalamud)</code></pre>
<pre><code class="lang-csharp hljs">protected Npc(IntPtr address, Actor actorStruct, Dalamud dalamud)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -178,6 +181,12 @@
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td><span class="parametername">address</span></td>
<td><p>The address of this actor in memory.</p>
</td>
</tr>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Structs.Actor.html">Actor</a></td>
<td><span class="parametername">actorStruct</span></td>
@ -199,7 +208,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_NonPlayer_Npc_DataId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.DataId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/NonPlayer/Npc.cs/#L19">View Source</a>
</span>
<a id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_Npc_DataId_" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.DataId*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_Npc_DataId" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.DataId">DataId</h4>
@ -225,6 +234,37 @@
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_NonPlayer_Npc_NameId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.NameId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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</span>
<a id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_Npc_NameId_" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.NameId*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_NonPlayer_Npc_NameId" data-uid="Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc.NameId">NameId</h4>
<div class="markdown level1 summary"><p>The name ID of the NPC linking to their respective game data.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int NameId { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
</table>
</article>
</div>
@ -236,7 +276,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_NonPlayer_Npc.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.NonPlayer.Npc%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/NonPlayer/Npc.cs/#L5" class="contribution-link">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/Types/NonPlayer/Npc.cs/#L7" class="contribution-link">View Source</a>
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@ -0,0 +1,311 @@
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<title>Class PartyMember
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<h1 id="Dalamud_Game_ClientState_Actors_Types_PartyMember" data-uid="Dalamud.Game.ClientState.Actors.Types.PartyMember" class="text-break">Class PartyMember
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">PartyMember</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
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<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
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<span class="xref">System.Object.GetHashCode()</span>
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<div>
<span class="xref">System.Object.GetType()</span>
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<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.ClientState.Actors.Types.html">Dalamud.Game.ClientState.Actors.Types</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_ClientState_Actors_Types_PartyMember_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class PartyMember</code></pre>
</div>
<h3 id="constructors">Constructors
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_PartyMember__ctor_Dalamud_Game_ClientState_Actors_ActorTable_Dalamud_Game_ClientState_Structs_PartyMember_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.PartyMember.%23ctor(Dalamud.Game.ClientState.Actors.ActorTable%2CDalamud.Game.ClientState.Structs.PartyMember)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_Types_PartyMember__ctor_" data-uid="Dalamud.Game.ClientState.Actors.Types.PartyMember.#ctor*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_PartyMember__ctor_Dalamud_Game_ClientState_Actors_ActorTable_Dalamud_Game_ClientState_Structs_PartyMember_" data-uid="Dalamud.Game.ClientState.Actors.Types.PartyMember.#ctor(Dalamud.Game.ClientState.Actors.ActorTable,Dalamud.Game.ClientState.Structs.PartyMember)">PartyMember(ActorTable, PartyMember)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public PartyMember(ActorTable table, PartyMember rawData)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Actors.ActorTable.html">ActorTable</a></td>
<td><span class="parametername">table</span></td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Structs.PartyMember.html">PartyMember</a></td>
<td><span class="parametername">rawData</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="fields">Fields
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_PartyMember_Actor.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.PartyMember.Actor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Actors_Types_PartyMember_Actor" data-uid="Dalamud.Game.ClientState.Actors.Types.PartyMember.Actor">Actor</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public Actor Actor</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html">Actor</a></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_PartyMember_CharacterName.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.PartyMember.CharacterName%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Actors_Types_PartyMember_CharacterName" data-uid="Dalamud.Game.ClientState.Actors.Types.PartyMember.CharacterName">CharacterName</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public string CharacterName</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_PartyMember_ObjectKind.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.PartyMember.ObjectKind%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Actors_Types_PartyMember_ObjectKind" data-uid="Dalamud.Game.ClientState.Actors.Types.PartyMember.ObjectKind">ObjectKind</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ObjectKind ObjectKind</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Actors.ObjectKind.html">ObjectKind</a></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_PartyMember_Unknown.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.PartyMember.Unknown%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Actors_Types_PartyMember_Unknown" data-uid="Dalamud.Game.ClientState.Actors.Types.PartyMember.Unknown">Unknown</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public long Unknown</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int64</span></td>
<td></td>
</tr>
</tbody>
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@ -109,6 +109,9 @@
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html#Dalamud_Game_ClientState_Actors_Types_Actor_dalamud">Actor.dalamud</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html#Dalamud_Game_ClientState_Actors_Types_Actor_Address">Actor.Address</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Actor.html#Dalamud_Game_ClientState_Actors_Types_Actor_Position">Actor.Position</a>
</div>
@ -153,19 +156,19 @@
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<a id="Dalamud_Game_ClientState_Actors_Types_PlayerCharacter__ctor_" data-uid="Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.#ctor*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_PlayerCharacter__ctor_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_" data-uid="Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.#ctor(Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud)">PlayerCharacter(Actor, Dalamud)</h4>
<h4 id="Dalamud_Game_ClientState_Actors_Types_PlayerCharacter__ctor_System_IntPtr_Dalamud_Game_ClientState_Structs_Actor_Dalamud_Dalamud_" data-uid="Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.#ctor(System.IntPtr,Dalamud.Game.ClientState.Structs.Actor,Dalamud.Dalamud)">PlayerCharacter(IntPtr, Actor, Dalamud)</h4>
<div class="markdown level1 summary"><p>Set up a new player character with the provided memory representation.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public PlayerCharacter(Actor actorStruct, Dalamud dalamud)</code></pre>
<pre><code class="lang-csharp hljs">public PlayerCharacter(IntPtr address, Actor actorStruct, Dalamud dalamud)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -177,6 +180,12 @@
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IntPtr</span></td>
<td><span class="parametername">address</span></td>
<td><p>The address of this actor in memory.</p>
</td>
</tr>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Structs.Actor.html">Actor</a></td>
<td><span class="parametername">actorStruct</span></td>
@ -198,7 +207,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_PlayerCharacter_CompanyTag.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.CompanyTag%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_Types_PlayerCharacter_CompanyTag_" data-uid="Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.CompanyTag*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_PlayerCharacter_CompanyTag" data-uid="Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.CompanyTag">CompanyTag</h4>
@ -229,7 +238,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_PlayerCharacter_CurrentWorld.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.CurrentWorld%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_Types_PlayerCharacter_CurrentWorld_" data-uid="Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.CurrentWorld*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_PlayerCharacter_CurrentWorld" data-uid="Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.CurrentWorld">CurrentWorld</h4>
@ -260,7 +269,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_PlayerCharacter_HomeWorld.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.HomeWorld%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_Actors_Types_PlayerCharacter_HomeWorld_" data-uid="Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.HomeWorld*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_Types_PlayerCharacter_HomeWorld" data-uid="Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.HomeWorld">HomeWorld</h4>
@ -297,7 +306,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_Types_PlayerCharacter.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.Types.PlayerCharacter%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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</li>
</ul>
</div>

View file

@ -83,6 +83,8 @@
<h4><a class="xref" href="Dalamud.Game.ClientState.Actors.Types.Chara.html">Chara</a></h4>
<section><p>This class represents the base for non-static entities.</p>
</section>
<h4><a class="xref" href="Dalamud.Game.ClientState.Actors.Types.PartyMember.html">PartyMember</a></h4>
<section></section>
<h4><a class="xref" href="Dalamud.Game.ClientState.Actors.Types.PlayerCharacter.html">PlayerCharacter</a></h4>
<section><p>This class represents a player character.</p>
</section>

View file

@ -123,7 +123,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState__ctor_Dalamud_Dalamud_Dalamud_DalamudStartInfo_Dalamud_Game_SigScanner_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.%23ctor(Dalamud.Dalamud%2CDalamud.DalamudStartInfo%2CDalamud.Game.SigScanner)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_ClientState_ClientState__ctor_" data-uid="Dalamud.Game.ClientState.ClientState.#ctor*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState__ctor_Dalamud_Dalamud_Dalamud_DalamudStartInfo_Dalamud_Game_SigScanner_" data-uid="Dalamud.Game.ClientState.ClientState.#ctor(Dalamud.Dalamud,Dalamud.DalamudStartInfo,Dalamud.Game.SigScanner)">ClientState(Dalamud, DalamudStartInfo, SigScanner)</h4>
@ -171,7 +171,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_Actors.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.Actors%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<h4 id="Dalamud_Game_ClientState_ClientState_Actors" data-uid="Dalamud.Game.ClientState.ClientState.Actors">Actors</h4>
<div class="markdown level1 summary"><p>The table of all present actors.</p>
@ -201,7 +201,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_ClientLanguage.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.ClientLanguage%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<h4 id="Dalamud_Game_ClientState_ClientState_ClientLanguage" data-uid="Dalamud.Game.ClientState.ClientState.ClientLanguage">ClientLanguage</h4>
<div class="markdown level1 summary"></div>
@ -230,7 +230,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_JobGauges.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.JobGauges%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<h4 id="Dalamud_Game_ClientState_ClientState_JobGauges" data-uid="Dalamud.Game.ClientState.ClientState.JobGauges">JobGauges</h4>
<div class="markdown level1 summary"><p>The class facilitating Job Gauge data access</p>
@ -260,7 +260,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_KeyState.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.KeyState%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<h4 id="Dalamud_Game_ClientState_ClientState_KeyState" data-uid="Dalamud.Game.ClientState.ClientState.KeyState">KeyState</h4>
<div class="markdown level1 summary"><p>Provides access to the keypress state of keyboard keys in game.</p>
@ -285,12 +285,42 @@
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_PartyList.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.PartyList%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_ClientState_PartyList" data-uid="Dalamud.Game.ClientState.ClientState.PartyList">PartyList</h4>
<div class="markdown level1 summary"><p>The class facilitating party list data access</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public PartyList PartyList</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.PartyList.html">PartyList</a></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_TerritoryChanged.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.TerritoryChanged%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<h4 id="Dalamud_Game_ClientState_ClientState_TerritoryChanged" data-uid="Dalamud.Game.ClientState.ClientState.TerritoryChanged">TerritoryChanged</h4>
<div class="markdown level1 summary"><p>Event that gets fired when the current Territory changes.</p>
@ -320,7 +350,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_TerritoryType.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.TerritoryType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_ClientState_TerritoryType" data-uid="Dalamud.Game.ClientState.ClientState.TerritoryType">TerritoryType</h4>
<div class="markdown level1 summary"><p>The current Territory the player resides in.</p>
@ -352,7 +382,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_LocalContentId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.LocalContentId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientState_LocalContentId_" data-uid="Dalamud.Game.ClientState.ClientState.LocalContentId*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_LocalContentId" data-uid="Dalamud.Game.ClientState.ClientState.LocalContentId">LocalContentId</h4>
@ -383,7 +413,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_LocalPlayer.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.LocalPlayer%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientState_LocalPlayer_" data-uid="Dalamud.Game.ClientState.ClientState.LocalPlayer*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_LocalPlayer" data-uid="Dalamud.Game.ClientState.ClientState.LocalPlayer">LocalPlayer</h4>
@ -392,7 +422,8 @@
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public PlayerCharacter LocalPlayer { get; }</code></pre>
<pre><code class="lang-csharp hljs">[CanBeNull]
public PlayerCharacter LocalPlayer { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
@ -416,7 +447,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientState_Dispose_" data-uid="Dalamud.Game.ClientState.ClientState.Dispose*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_Dispose" data-uid="Dalamud.Game.ClientState.ClientState.Dispose">Dispose()</h4>
@ -431,7 +462,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_Enable.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.Enable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientState_Enable_" data-uid="Dalamud.Game.ClientState.ClientState.Enable*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_Enable" data-uid="Dalamud.Game.ClientState.ClientState.Enable">Enable()</h4>
@ -448,7 +479,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_PropertyChanged.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.PropertyChanged%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_ClientState_PropertyChanged" data-uid="Dalamud.Game.ClientState.ClientState.PropertyChanged">PropertyChanged</h4>
<div class="markdown level1 summary"></div>
@ -490,7 +521,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<article class="content wrap" id="_content" data-uid="Dalamud.Game.ClientState.PartyList">
<h1 id="Dalamud_Game_ClientState_PartyList" data-uid="Dalamud.Game.ClientState.PartyList" class="text-break">Class PartyList
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">PartyList</span></div>
</div>
<div classs="implements">
<h5>Implements</h5>
<div><span class="xref">System.Collections.Generic.IReadOnlyCollection</span>&lt;<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.PartyMember.html">PartyMember</a>&gt;</div>
<div><span class="xref">System.Collections.Generic.IEnumerable</span>&lt;<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.PartyMember.html">PartyMember</a>&gt;</div>
<div><span class="xref">System.Collections.ICollection</span></div>
<div><span class="xref">System.Collections.IEnumerable</span></div>
<div><span class="xref">System.IDisposable</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.ToString()</span>
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<div>
<span class="xref">System.Object.Equals(System.Object)</span>
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<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
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<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
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<span class="xref">System.Object.GetHashCode()</span>
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<div>
<span class="xref">System.Object.GetType()</span>
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<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.ClientState.html">Dalamud.Game.ClientState</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_ClientState_PartyList_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class PartyList : IReadOnlyCollection&lt;PartyMember&gt;, IEnumerable&lt;PartyMember&gt;, ICollection, IEnumerable, IDisposable</code></pre>
</div>
<h3 id="constructors">Constructors
</h3>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_PartyList__ctor_Dalamud_Dalamud_Dalamud_Game_ClientState_ClientStateAddressResolver_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.PartyList.%23ctor(Dalamud.Dalamud%2CDalamud.Game.ClientState.ClientStateAddressResolver)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_PartyList__ctor_" data-uid="Dalamud.Game.ClientState.PartyList.#ctor*"></a>
<h4 id="Dalamud_Game_ClientState_PartyList__ctor_Dalamud_Dalamud_Dalamud_Game_ClientState_ClientStateAddressResolver_" data-uid="Dalamud.Game.ClientState.PartyList.#ctor(Dalamud.Dalamud,Dalamud.Game.ClientState.ClientStateAddressResolver)">PartyList(Dalamud, ClientStateAddressResolver)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public PartyList(Dalamud dalamud, ClientStateAddressResolver addressResolver)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Dalamud.Dalamud</span></td>
<td><span class="parametername">dalamud</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">Dalamud.Game.ClientState.ClientStateAddressResolver</span></td>
<td><span class="parametername">addressResolver</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="properties">Properties
</h3>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_PartyList_Count.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.PartyList.Count%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_PartyList_Count_" data-uid="Dalamud.Game.ClientState.PartyList.Count*"></a>
<h4 id="Dalamud_Game_ClientState_PartyList_Count" data-uid="Dalamud.Game.ClientState.PartyList.Count">Count</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int Count { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
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<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
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<a id="Dalamud_Game_ClientState_PartyList_IsSynchronized_" data-uid="Dalamud.Game.ClientState.PartyList.IsSynchronized*"></a>
<h4 id="Dalamud_Game_ClientState_PartyList_IsSynchronized" data-uid="Dalamud.Game.ClientState.PartyList.IsSynchronized">IsSynchronized</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool IsSynchronized { get; }</code></pre>
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<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
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<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
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<a id="Dalamud_Game_ClientState_PartyList_Item_" data-uid="Dalamud.Game.ClientState.PartyList.Item*"></a>
<h4 id="Dalamud_Game_ClientState_PartyList_Item_System_Int32_" data-uid="Dalamud.Game.ClientState.PartyList.Item(System.Int32)">Item[Int32]</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public PartyMember this[int index] { get; }</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">index</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.ClientState.Actors.Types.PartyMember.html">PartyMember</a></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Game_ClientState_PartyList_Length_" data-uid="Dalamud.Game.ClientState.PartyList.Length*"></a>
<h4 id="Dalamud_Game_ClientState_PartyList_Length" data-uid="Dalamud.Game.ClientState.PartyList.Length">Length</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int Length { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Game_ClientState_PartyList_SyncRoot_" data-uid="Dalamud.Game.ClientState.PartyList.SyncRoot*"></a>
<h4 id="Dalamud_Game_ClientState_PartyList_SyncRoot" data-uid="Dalamud.Game.ClientState.PartyList.SyncRoot">SyncRoot</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public object SyncRoot { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Object</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_PartyList_CopyTo_System_Array_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.PartyList.CopyTo(System.Array%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_PartyList_CopyTo_System_Array_System_Int32_" data-uid="Dalamud.Game.ClientState.PartyList.CopyTo(System.Array,System.Int32)">CopyTo(Array, Int32)</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void CopyTo(Array array, int index)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Array</span></td>
<td><span class="parametername">array</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">index</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="Dalamud_Game_ClientState_PartyList_Dispose" data-uid="Dalamud.Game.ClientState.PartyList.Dispose">Dispose()</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public void Dispose()</code></pre>
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<h4 id="Dalamud_Game_ClientState_PartyList_Enable" data-uid="Dalamud.Game.ClientState.PartyList.Enable">Enable()</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public void Enable()</code></pre>
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<h4 id="Dalamud_Game_ClientState_PartyList_GetEnumerator" data-uid="Dalamud.Game.ClientState.PartyList.GetEnumerator">GetEnumerator()</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IEnumerator&lt;PartyMember&gt; GetEnumerator()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Collections.Generic.IEnumerator</span>&lt;<a class="xref" href="Dalamud.Game.ClientState.Actors.Types.PartyMember.html">PartyMember</a>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="eii">Explicit Interface Implementations
</h3>
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<a id="Dalamud_Game_ClientState_PartyList_System_Collections_Generic_IReadOnlyCollection_Dalamud_Game_ClientState_Actors_Types_PartyMember__Count_" data-uid="Dalamud.Game.ClientState.PartyList.System#Collections#Generic#IReadOnlyCollection{Dalamud#Game#ClientState#Actors#Types#PartyMember}#Count*"></a>
<h4 id="Dalamud_Game_ClientState_PartyList_System_Collections_Generic_IReadOnlyCollection_Dalamud_Game_ClientState_Actors_Types_PartyMember__Count" data-uid="Dalamud.Game.ClientState.PartyList.System#Collections#Generic#IReadOnlyCollection{Dalamud#Game#ClientState#Actors#Types#PartyMember}#Count">IReadOnlyCollection&lt;PartyMember&gt;.Count</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">int IReadOnlyCollection&lt;PartyMember&gt;.Count { get; }</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="Dalamud_Game_ClientState_PartyList_System_Collections_IEnumerable_GetEnumerator_" data-uid="Dalamud.Game.ClientState.PartyList.System#Collections#IEnumerable#GetEnumerator*"></a>
<h4 id="Dalamud_Game_ClientState_PartyList_System_Collections_IEnumerable_GetEnumerator" data-uid="Dalamud.Game.ClientState.PartyList.System#Collections#IEnumerable#GetEnumerator">IEnumerable.GetEnumerator()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">IEnumerator IEnumerable.GetEnumerator()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Collections.IEnumerator</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="implements">Implements</h3>
<div>
<span class="xref">System.Collections.Generic.IReadOnlyCollection&lt;T&gt;</span>
</div>
<div>
<span class="xref">System.Collections.Generic.IEnumerable&lt;T&gt;</span>
</div>
<div>
<span class="xref">System.Collections.ICollection</span>
</div>
<div>
<span class="xref">System.Collections.IEnumerable</span>
</div>
<div>
<span class="xref">System.IDisposable</span>
</div>
</article>
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@ -139,7 +139,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Structs_Actor_ClassJob.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Structs.Actor.ClassJob%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_ClassJob" data-uid="Dalamud.Game.ClientState.Structs.Actor.ClassJob">ClassJob</h4>
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@ -168,7 +168,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Structs_Actor_CompanyTag.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Structs.Actor.CompanyTag%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_CompanyTag" data-uid="Dalamud.Game.ClientState.Structs.Actor.CompanyTag">CompanyTag</h4>
<div class="markdown level1 summary"></div>
@ -197,7 +197,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Structs_Actor_CurrentHp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Structs.Actor.CurrentHp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_CurrentHp" data-uid="Dalamud.Game.ClientState.Structs.Actor.CurrentHp">CurrentHp</h4>
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@ -226,7 +226,7 @@
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_CurrentMp" data-uid="Dalamud.Game.ClientState.Structs.Actor.CurrentMp">CurrentMp</h4>
<div class="markdown level1 summary"></div>
@ -255,7 +255,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Structs_Actor_CurrentWorld.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Structs.Actor.CurrentWorld%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_CurrentWorld" data-uid="Dalamud.Game.ClientState.Structs.Actor.CurrentWorld">CurrentWorld</h4>
<div class="markdown level1 summary"></div>
@ -313,7 +313,7 @@
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_HomeWorld" data-uid="Dalamud.Game.ClientState.Structs.Actor.HomeWorld">HomeWorld</h4>
<div class="markdown level1 summary"></div>
@ -371,7 +371,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Structs_Actor_Level.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Structs.Actor.Level%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_Level" data-uid="Dalamud.Game.ClientState.Structs.Actor.Level">Level</h4>
<div class="markdown level1 summary"></div>
@ -400,7 +400,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Structs_Actor_MaxHp.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Structs.Actor.MaxHp%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_MaxHp" data-uid="Dalamud.Game.ClientState.Structs.Actor.MaxHp">MaxHp</h4>
<div class="markdown level1 summary"></div>
@ -429,7 +429,7 @@
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_MaxMp" data-uid="Dalamud.Game.ClientState.Structs.Actor.MaxMp">MaxMp</h4>
<div class="markdown level1 summary"></div>
@ -482,6 +482,35 @@
</tr>
</tbody>
</table>
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_NameId" data-uid="Dalamud.Game.ClientState.Structs.Actor.NameId">NameId</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int NameId</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
</table>
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@ -540,12 +569,41 @@
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_PlayerTargetStatus" data-uid="Dalamud.Game.ClientState.Structs.Actor.PlayerTargetStatus">PlayerTargetStatus</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte PlayerTargetStatus</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_Position" data-uid="Dalamud.Game.ClientState.Structs.Actor.Position">Position</h4>
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_TargetActorId" data-uid="Dalamud.Game.ClientState.Structs.Actor.TargetActorId">TargetActorId</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int TargetActorId</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_YalmDistanceFromPlayer1" data-uid="Dalamud.Game.ClientState.Structs.Actor.YalmDistanceFromPlayer1">YalmDistanceFromPlayer1</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte YalmDistanceFromPlayer1</code></pre>
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<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="Dalamud_Game_ClientState_Structs_Actor_YalmDistanceFromPlayer2" data-uid="Dalamud.Game.ClientState.Structs.Actor.YalmDistanceFromPlayer2">YalmDistanceFromPlayer2</h4>
<div class="markdown level1 summary"></div>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte YalmDistanceFromPlayer2</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
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<th>Description</th>
</tr>
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@ -109,7 +109,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Structs_JobGauge_BRDGauge_ActiveSong.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.ActiveSong%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Structs_JobGauge_BRDGauge_ActiveSong" data-uid="Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.ActiveSong">ActiveSong</h4>
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@ -191,6 +191,35 @@
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<h4 id="Dalamud_Game_ClientState_Structs_JobGauge_BRDGauge_SoulVoiceValue" data-uid="Dalamud.Game.ClientState.Structs.JobGauge.BRDGauge.SoulVoiceValue">SoulVoiceValue</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte SoulVoiceValue</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
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<th>Type</th>
<th>Description</th>
</tr>
</thead>
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<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
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@ -0,0 +1,264 @@
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<h1 id="Dalamud_Game_ClientState_Structs_PartyMember" data-uid="Dalamud.Game.ClientState.Structs.PartyMember" class="text-break">Struct PartyMember
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.ValueType.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.ValueType.GetHashCode()</span>
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<div>
<span class="xref">System.ValueType.ToString()</span>
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<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
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<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
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</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.ClientState.Structs.html">Dalamud.Game.ClientState.Structs</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_ClientState_Structs_PartyMember_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public struct PartyMember</code></pre>
</div>
<h3 id="fields">Fields
</h3>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Structs_PartyMember_actorId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Structs.PartyMember.actorId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_Structs_PartyMember_actorId" data-uid="Dalamud.Game.ClientState.Structs.PartyMember.actorId">actorId</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int actorId</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="Dalamud_Game_ClientState_Structs_PartyMember_namePtr" data-uid="Dalamud.Game.ClientState.Structs.PartyMember.namePtr">namePtr</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public IntPtr namePtr</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
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<td><span class="xref">System.IntPtr</span></td>
<td></td>
</tr>
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<h4 id="Dalamud_Game_ClientState_Structs_PartyMember_objectKind" data-uid="Dalamud.Game.ClientState.Structs.PartyMember.objectKind">objectKind</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ObjectKind objectKind</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
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<th>Type</th>
<th>Description</th>
</tr>
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<td><a class="xref" href="Dalamud.Game.ClientState.Actors.ObjectKind.html">ObjectKind</a></td>
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<h4 id="Dalamud_Game_ClientState_Structs_PartyMember_unknown" data-uid="Dalamud.Game.ClientState.Structs.PartyMember.unknown">unknown</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public long unknown</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int64</span></td>
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</tr>
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@ -80,6 +80,8 @@
<h4><a class="xref" href="Dalamud.Game.ClientState.Structs.Actor.html">Actor</a></h4>
<section><p>Native memory representation of a FFXIV actor.</p>
</section>
<h4><a class="xref" href="Dalamud.Game.ClientState.Structs.PartyMember.html">PartyMember</a></h4>
<section></section>
</article>
</div>

View file

@ -86,6 +86,8 @@
<section><p>Wrapper around the game keystate buffer, which contains the pressed state for
all keyboard keys, indexed by virtual vkCode</p>
</section>
<h4><a class="xref" href="Dalamud.Game.ClientState.PartyList.html">PartyList</a></h4>
<section></section>
</article>
</div>

View file

@ -121,7 +121,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui__ctor_System_IntPtr_Dalamud_Game_SigScanner_Dalamud_Dalamud_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.%23ctor(System.IntPtr%2CDalamud.Game.SigScanner%2CDalamud.Dalamud)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Internal_Gui_GameGui__ctor_" data-uid="Dalamud.Game.Internal.Gui.GameGui.#ctor*"></a>
<h4 id="Dalamud_Game_Internal_Gui_GameGui__ctor_System_IntPtr_Dalamud_Game_SigScanner_Dalamud_Dalamud_" data-uid="Dalamud.Game.Internal.Gui.GameGui.#ctor(System.IntPtr,Dalamud.Game.SigScanner,Dalamud.Dalamud)">GameGui(IntPtr, SigScanner, Dalamud)</h4>
@ -195,7 +195,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_HoveredItem.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.HoveredItem%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_Internal_Gui_GameGui_HoveredItem" data-uid="Dalamud.Game.Internal.Gui.GameGui.HoveredItem">HoveredItem</h4>
@ -227,7 +227,7 @@ If &gt; 1.000.000, subtract 1.000.000 and treat it as HQ</p>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_HoveredItemChanged.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.HoveredItemChanged%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_Internal_Gui_GameGui_HoveredItemChanged" data-uid="Dalamud.Game.Internal.Gui.GameGui.HoveredItemChanged">HoveredItemChanged</h4>
@ -260,7 +260,7 @@ If &gt; 1.000.000, subtract 1.000.000 and treat it as HQ</p>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_Internal_Gui_GameGui_Dispose" data-uid="Dalamud.Game.Internal.Gui.GameGui.Dispose">Dispose()</h4>
@ -275,7 +275,7 @@ If &gt; 1.000.000, subtract 1.000.000 and treat it as HQ</p>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_Enable.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.Enable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Internal_Gui_GameGui_Enable_" data-uid="Dalamud.Game.Internal.Gui.GameGui.Enable*"></a>
<h4 id="Dalamud_Game_Internal_Gui_GameGui_Enable" data-uid="Dalamud.Game.Internal.Gui.GameGui.Enable">Enable()</h4>
@ -285,12 +285,59 @@ If &gt; 1.000.000, subtract 1.000.000 and treat it as HQ</p>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_OpenMapWithMapLink_Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.OpenMapWithMapLink(Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Internal/Gui/GameGui.cs/#L129">View Source</a>
</span>
<a id="Dalamud_Game_Internal_Gui_GameGui_OpenMapWithMapLink_" data-uid="Dalamud.Game.Internal.Gui.GameGui.OpenMapWithMapLink*"></a>
<h4 id="Dalamud_Game_Internal_Gui_GameGui_OpenMapWithMapLink_Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_" data-uid="Dalamud.Game.Internal.Gui.GameGui.OpenMapWithMapLink(Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload)">OpenMapWithMapLink(MapLinkPayload)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool OpenMapWithMapLink(MapLinkPayload mapLink)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.html">MapLinkPayload</a></td>
<td><span class="parametername">mapLink</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_SetBgm_System_UInt16_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.SetBgm(System.UInt16)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Internal/Gui/GameGui.cs/#L114">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Internal/Gui/GameGui.cs/#L162">View Source</a>
</span>
<a id="Dalamud_Game_Internal_Gui_GameGui_SetBgm_" data-uid="Dalamud.Game.Internal.Gui.GameGui.SetBgm*"></a>
<h4 id="Dalamud_Game_Internal_Gui_GameGui_SetBgm_System_UInt16_" data-uid="Dalamud.Game.Internal.Gui.GameGui.SetBgm(System.UInt16)">SetBgm(UInt16)</h4>

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@ -121,7 +121,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_InterfaceManager__ctor_Dalamud_Dalamud_Dalamud_Game_SigScanner_.md&amp;value=---%0Auid%3A%20Dalamud.Interface.InterfaceManager.%23ctor(Dalamud.Dalamud%2CDalamud.Game.SigScanner)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L52">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L62">View Source</a>
</span>
<a id="Dalamud_Interface_InterfaceManager__ctor_" data-uid="Dalamud.Interface.InterfaceManager.#ctor*"></a>
<h4 id="Dalamud_Interface_InterfaceManager__ctor_Dalamud_Dalamud_Dalamud_Game_SigScanner_" data-uid="Dalamud.Interface.InterfaceManager.#ctor(Dalamud.Dalamud,Dalamud.Game.SigScanner)">InterfaceManager(Dalamud, SigScanner)</h4>
@ -153,6 +153,37 @@
</tr>
</tbody>
</table>
<h3 id="fields">Fields
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_InterfaceManager_LastImGuiIoPtr.md&amp;value=---%0Auid%3A%20Dalamud.Interface.InterfaceManager.LastImGuiIoPtr%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L55">View Source</a>
</span>
<h4 id="Dalamud_Interface_InterfaceManager_LastImGuiIoPtr" data-uid="Dalamud.Interface.InterfaceManager.LastImGuiIoPtr">LastImGuiIoPtr</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ImGuiIOPtr LastImGuiIoPtr</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="ImGuiNET.ImGuiIOPtr.html">ImGuiIOPtr</a></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
<span class="small pull-right mobile-hide">
@ -160,7 +191,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_InterfaceManager_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Interface.InterfaceManager.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L109">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L148">View Source</a>
</span>
<a id="Dalamud_Interface_InterfaceManager_Dispose_" data-uid="Dalamud.Interface.InterfaceManager.Dispose*"></a>
<h4 id="Dalamud_Interface_InterfaceManager_Dispose" data-uid="Dalamud.Interface.InterfaceManager.Dispose">Dispose()</h4>
@ -175,7 +206,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_InterfaceManager_Enable.md&amp;value=---%0Auid%3A%20Dalamud.Interface.InterfaceManager.Enable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L95">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L122">View Source</a>
</span>
<a id="Dalamud_Interface_InterfaceManager_Enable_" data-uid="Dalamud.Interface.InterfaceManager.Enable*"></a>
<h4 id="Dalamud_Interface_InterfaceManager_Enable" data-uid="Dalamud.Interface.InterfaceManager.Enable">Enable()</h4>
@ -190,7 +221,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_InterfaceManager_LoadImage_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Interface.InterfaceManager.LoadImage(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L138">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L177">View Source</a>
</span>
<a id="Dalamud_Interface_InterfaceManager_LoadImage_" data-uid="Dalamud.Interface.InterfaceManager.LoadImage*"></a>
<h4 id="Dalamud_Interface_InterfaceManager_LoadImage_System_Byte___" data-uid="Dalamud.Interface.InterfaceManager.LoadImage(System.Byte[])">LoadImage(Byte[])</h4>
@ -237,7 +268,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_InterfaceManager_LoadImage_System_String_.md&amp;value=---%0Auid%3A%20Dalamud.Interface.InterfaceManager.LoadImage(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L125">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L164">View Source</a>
</span>
<a id="Dalamud_Interface_InterfaceManager_LoadImage_" data-uid="Dalamud.Interface.InterfaceManager.LoadImage*"></a>
<h4 id="Dalamud_Interface_InterfaceManager_LoadImage_System_String_" data-uid="Dalamud.Interface.InterfaceManager.LoadImage(System.String)">LoadImage(String)</h4>
@ -284,7 +315,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_InterfaceManager_LoadImageRaw_System_Byte___System_Int32_System_Int32_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Interface.InterfaceManager.LoadImageRaw(System.Byte%5B%5D%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L151">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L190">View Source</a>
</span>
<a id="Dalamud_Interface_InterfaceManager_LoadImageRaw_" data-uid="Dalamud.Interface.InterfaceManager.LoadImageRaw*"></a>
<h4 id="Dalamud_Interface_InterfaceManager_LoadImageRaw_System_Byte___System_Int32_System_Int32_System_Int32_" data-uid="Dalamud.Interface.InterfaceManager.LoadImageRaw(System.Byte[],System.Int32,System.Int32,System.Int32)">LoadImageRaw(Byte[], Int32, Int32, Int32)</h4>
@ -348,7 +379,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_InterfaceManager_OnDraw.md&amp;value=---%0Auid%3A%20Dalamud.Interface.InterfaceManager.OnDraw%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L50">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L60">View Source</a>
</span>
<h4 id="Dalamud_Interface_InterfaceManager_OnDraw" data-uid="Dalamud.Interface.InterfaceManager.OnDraw">OnDraw</h4>
<div class="markdown level1 summary"><p>This event gets called by a plugin UiBuilder when read</p>
@ -388,7 +419,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_InterfaceManager.md&amp;value=---%0Auid%3A%20Dalamud.Interface.InterfaceManager%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li>
<li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L26" class="contribution-link">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L31" class="contribution-link">View Source</a>
</li>
</ul>
</div>

View file

@ -122,10 +122,10 @@ This will disable vsync regardless of the fps value.</p>
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<a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_FramerateLimit_LimitType.md&amp;value=---%0Auid%3A%20ImGuiScene.FramerateLimit.LimitType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
<a href="https://github.com/ff-meli/ImGuiScene/new/aaa037938d6fe835a15542a3451d12108e3f83b6/apiSpec/new?filename=ImGuiScene_FramerateLimit_LimitType.md&amp;value=---%0Auid%3A%20ImGuiScene.FramerateLimit.LimitType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/FramerateLimit.cs/#L14" class="contribution-link">View Source</a>
<a href="https://github.com/ff-meli/ImGuiScene/blob/aaa037938d6fe835a15542a3451d12108e3f83b6/ImGuiScene/FramerateLimit.cs/#L14" class="contribution-link">View Source</a>
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View file

@ -113,10 +113,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d
</h3>
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<a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_FramerateLimit__ctor_ImGuiScene_FramerateLimit_LimitType_System_Int32_.md&amp;value=---%0Auid%3A%20ImGuiScene.FramerateLimit.%23ctor(ImGuiScene.FramerateLimit.LimitType%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
<a href="https://github.com/ff-meli/ImGuiScene/new/aaa037938d6fe835a15542a3451d12108e3f83b6/apiSpec/new?filename=ImGuiScene_FramerateLimit__ctor_ImGuiScene_FramerateLimit_LimitType_System_Int32_.md&amp;value=---%0Auid%3A%20ImGuiScene.FramerateLimit.%23ctor(ImGuiScene.FramerateLimit.LimitType%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/aaa037938d6fe835a15542a3451d12108e3f83b6/ImGuiScene/FramerateLimit.cs/#L56">View Source</a>
</span>
<a id="ImGuiScene_FramerateLimit__ctor_" data-uid="ImGuiScene.FramerateLimit.#ctor*"></a>
<h4 id="ImGuiScene_FramerateLimit__ctor_ImGuiScene_FramerateLimit_LimitType_System_Int32_" data-uid="ImGuiScene.FramerateLimit.#ctor(ImGuiScene.FramerateLimit.LimitType,System.Int32)">FramerateLimit(FramerateLimit.LimitType, Int32)</h4>
@ -155,10 +155,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d
</h3>
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<a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_FramerateLimit_FPS.md&amp;value=---%0Auid%3A%20ImGuiScene.FramerateLimit.FPS%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
<a href="https://github.com/ff-meli/ImGuiScene/new/aaa037938d6fe835a15542a3451d12108e3f83b6/apiSpec/new?filename=ImGuiScene_FramerateLimit_FPS.md&amp;value=---%0Auid%3A%20ImGuiScene.FramerateLimit.FPS%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/FramerateLimit.cs/#L40">View Source</a>
<a href="https://github.com/ff-meli/ImGuiScene/blob/aaa037938d6fe835a15542a3451d12108e3f83b6/ImGuiScene/FramerateLimit.cs/#L40">View Source</a>
</span>
<a id="ImGuiScene_FramerateLimit_FPS_" data-uid="ImGuiScene.FramerateLimit.FPS*"></a>
<h4 id="ImGuiScene_FramerateLimit_FPS" data-uid="ImGuiScene.FramerateLimit.FPS">FPS</h4>
@ -186,10 +186,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d
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<a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_FramerateLimit_Type.md&amp;value=---%0Auid%3A%20ImGuiScene.FramerateLimit.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
<a href="https://github.com/ff-meli/ImGuiScene/new/aaa037938d6fe835a15542a3451d12108e3f83b6/apiSpec/new?filename=ImGuiScene_FramerateLimit_Type.md&amp;value=---%0Auid%3A%20ImGuiScene.FramerateLimit.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/FramerateLimit.cs/#L34">View Source</a>
<a href="https://github.com/ff-meli/ImGuiScene/blob/aaa037938d6fe835a15542a3451d12108e3f83b6/ImGuiScene/FramerateLimit.cs/#L34">View Source</a>
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<a id="ImGuiScene_FramerateLimit_Type_" data-uid="ImGuiScene.FramerateLimit.Type*"></a>
<h4 id="ImGuiScene_FramerateLimit_Type" data-uid="ImGuiScene.FramerateLimit.Type">Type</h4>
@ -219,10 +219,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d
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<h4 id="ImGuiScene_FramerateLimit_ToString" data-uid="ImGuiScene.FramerateLimit.ToString">ToString()</h4>
@ -257,10 +257,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d
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@ -121,10 +121,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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<h4 id="ImGuiScene_GLTextureWrap__ctor_System_UInt32_System_Int32_System_Int32_" data-uid="ImGuiScene.GLTextureWrap.#ctor(System.UInt32,System.Int32,System.Int32)">GLTextureWrap(UInt32, Int32, Int32)</h4>
@ -165,10 +165,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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<h4 id="ImGuiScene_GLTextureWrap_Height" data-uid="ImGuiScene.GLTextureWrap.Height">Height</h4>
@ -195,10 +195,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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<h4 id="ImGuiScene_GLTextureWrap_ImGuiHandle" data-uid="ImGuiScene.GLTextureWrap.ImGuiHandle">ImGuiHandle</h4>
@ -225,10 +225,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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@ -257,10 +257,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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<h4 id="ImGuiScene_GLTextureWrap_Dispose" data-uid="ImGuiScene.GLTextureWrap.Dispose">Dispose()</h4>
@ -272,10 +272,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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@ -304,10 +304,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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<h4 id="ImGuiScene_GLTextureWrap_Finalize" data-uid="ImGuiScene.GLTextureWrap.Finalize">Finalize()</h4>
@ -332,10 +332,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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@ -91,10 +91,10 @@
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<h4 id="ImGuiScene_IImGuiInputHandler_NewFrame_System_Int32_System_Int32_" data-uid="ImGuiScene.IImGuiInputHandler.NewFrame(System.Int32,System.Int32)">NewFrame(Int32, Int32)</h4>
@ -128,10 +128,10 @@
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<h4 id="ImGuiScene_IImGuiInputHandler_SetIniPath_System_String_" data-uid="ImGuiScene.IImGuiInputHandler.SetIniPath(System.String)">SetIniPath(String)</h4>
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<h4 id="ImGuiScene_IImGuiRenderer_Init_System_Object___" data-uid="ImGuiScene.IImGuiRenderer.Init(System.Object[])">Init(Object[])</h4>
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<h4 id="ImGuiScene_IImGuiRenderer_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.IImGuiRenderer.RenderDrawData(ImGuiNET.ImDrawDataPtr)">RenderDrawData(ImDrawDataPtr)</h4>
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<h4 id="ImGuiScene_IImGuiRenderer_Shutdown" data-uid="ImGuiScene.IImGuiRenderer.Shutdown">Shutdown()</h4>
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<h4 id="ImGuiScene_IRenderer_ClearColor" data-uid="ImGuiScene.IRenderer.ClearColor">ClearColor</h4>
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<h4 id="ImGuiScene_IRenderer_AttachToWindow_ImGuiScene_SimpleSDLWindow_" data-uid="ImGuiScene.IRenderer.AttachToWindow(ImGuiScene.SimpleSDLWindow)">AttachToWindow(SimpleSDLWindow)</h4>
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<a id="ImGuiScene_IRenderer_Clear_" data-uid="ImGuiScene.IRenderer.Clear*"></a>
<h4 id="ImGuiScene_IRenderer_Clear" data-uid="ImGuiScene.IRenderer.Clear">Clear()</h4>
@ -271,10 +271,10 @@
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<h4 id="ImGuiScene_IRenderer_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_" data-uid="ImGuiScene.IRenderer.CreateTexture(System.Void*,System.Int32,System.Int32,System.Int32)">CreateTexture(Void*, Int32, Int32, Int32)</h4>
@ -342,10 +342,10 @@
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<a id="ImGuiScene_IRenderer_ImGui_Init_" data-uid="ImGuiScene.IRenderer.ImGui_Init*"></a>
<h4 id="ImGuiScene_IRenderer_ImGui_Init" data-uid="ImGuiScene.IRenderer.ImGui_Init">ImGui_Init()</h4>
@ -357,10 +357,10 @@
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<h4 id="ImGuiScene_IRenderer_ImGui_NewFrame" data-uid="ImGuiScene.IRenderer.ImGui_NewFrame">ImGui_NewFrame()</h4>
@ -372,10 +372,10 @@
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<a id="ImGuiScene_IRenderer_ImGui_RenderDrawData_" data-uid="ImGuiScene.IRenderer.ImGui_RenderDrawData*"></a>
<h4 id="ImGuiScene_IRenderer_ImGui_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.IRenderer.ImGui_RenderDrawData(ImGuiNET.ImDrawDataPtr)">ImGui_RenderDrawData(ImDrawDataPtr)</h4>
@ -404,10 +404,10 @@
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<a id="ImGuiScene_IRenderer_ImGui_Shutdown_" data-uid="ImGuiScene.IRenderer.ImGui_Shutdown*"></a>
<h4 id="ImGuiScene_IRenderer_ImGui_Shutdown" data-uid="ImGuiScene.IRenderer.ImGui_Shutdown">ImGui_Shutdown()</h4>
@ -419,10 +419,10 @@
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<a id="ImGuiScene_IRenderer_Present_" data-uid="ImGuiScene.IRenderer.Present*"></a>
<h4 id="ImGuiScene_IRenderer_Present" data-uid="ImGuiScene.IRenderer.Present">Present()</h4>
@ -441,10 +441,10 @@
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@ -124,10 +124,10 @@ Would be nice to organize it better, but it seems to work</p>
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<h4 id="ImGuiScene_ImGui_Impl_DX11_CreateDeviceObjects" data-uid="ImGuiScene.ImGui_Impl_DX11.CreateDeviceObjects">CreateDeviceObjects()</h4>
@ -154,10 +154,10 @@ Would be nice to organize it better, but it seems to work</p>
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<h4 id="ImGuiScene_ImGui_Impl_DX11_CreateFontsTexture" data-uid="ImGuiScene.ImGui_Impl_DX11.CreateFontsTexture">CreateFontsTexture()</h4>
@ -169,10 +169,10 @@ Would be nice to organize it better, but it seems to work</p>
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<h4 id="ImGuiScene_ImGui_Impl_DX11_Init_System_Object___" data-uid="ImGuiScene.ImGui_Impl_DX11.Init(System.Object[])">Init(Object[])</h4>
@ -201,10 +201,10 @@ Would be nice to organize it better, but it seems to work</p>
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<h4 id="ImGuiScene_ImGui_Impl_DX11_InvalidateDeviceObjects" data-uid="ImGuiScene.ImGui_Impl_DX11.InvalidateDeviceObjects">InvalidateDeviceObjects()</h4>
@ -216,10 +216,10 @@ Would be nice to organize it better, but it seems to work</p>
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<h4 id="ImGuiScene_ImGui_Impl_DX11_NewFrame" data-uid="ImGuiScene.ImGui_Impl_DX11.NewFrame">NewFrame()</h4>
@ -231,10 +231,10 @@ Would be nice to organize it better, but it seems to work</p>
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<h4 id="ImGuiScene_ImGui_Impl_DX11_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.ImGui_Impl_DX11.RenderDrawData(ImGuiNET.ImDrawDataPtr)">RenderDrawData(ImDrawDataPtr)</h4>
@ -263,10 +263,10 @@ Would be nice to organize it better, but it seems to work</p>
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<h4 id="ImGuiScene_ImGui_Impl_DX11_SetupRenderState_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.ImGui_Impl_DX11.SetupRenderState(ImGuiNET.ImDrawDataPtr)">SetupRenderState(ImDrawDataPtr)</h4>
@ -295,10 +295,10 @@ Would be nice to organize it better, but it seems to work</p>
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<h4 id="ImGuiScene_ImGui_Impl_DX11_Shutdown" data-uid="ImGuiScene.ImGui_Impl_DX11.Shutdown">Shutdown()</h4>
@ -320,10 +320,10 @@ Would be nice to organize it better, but it seems to work</p>
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@ -121,10 +121,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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<h4 id="ImGuiScene_ImGui_Impl_OpenGL3_Init_System_Object___" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.Init(System.Object[])">Init(Object[])</h4>
@ -153,10 +153,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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<h4 id="ImGuiScene_ImGui_Impl_OpenGL3_NewFrame" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.NewFrame">NewFrame()</h4>
@ -168,10 +168,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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@ -200,10 +200,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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<h4 id="ImGuiScene_ImGui_Impl_OpenGL3_Shutdown" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.Shutdown">Shutdown()</h4>
@ -225,10 +225,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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@ -121,10 +121,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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<h4 id="ImGuiScene_ImGui_Impl_SDL__ctor_System_IntPtr_" data-uid="ImGuiScene.ImGui_Impl_SDL.#ctor(System.IntPtr)">ImGui_Impl_SDL(IntPtr)</h4>
@ -155,10 +155,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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<h4 id="ImGuiScene_ImGui_Impl_SDL_Dispose" data-uid="ImGuiScene.ImGui_Impl_SDL.Dispose">Dispose()</h4>
@ -170,10 +170,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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<h4 id="ImGuiScene_ImGui_Impl_SDL_Dispose_System_Boolean_" data-uid="ImGuiScene.ImGui_Impl_SDL.Dispose(System.Boolean)">Dispose(Boolean)</h4>
@ -202,10 +202,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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<h4 id="ImGuiScene_ImGui_Impl_SDL_Finalize" data-uid="ImGuiScene.ImGui_Impl_SDL.Finalize">Finalize()</h4>
@ -217,10 +217,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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<h4 id="ImGuiScene_ImGui_Impl_SDL_NewFrame_System_Int32_System_Int32_" data-uid="ImGuiScene.ImGui_Impl_SDL.NewFrame(System.Int32,System.Int32)">NewFrame(Int32, Int32)</h4>
@ -254,10 +254,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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<h4 id="ImGuiScene_ImGui_Impl_SDL_SetIniPath_System_String_" data-uid="ImGuiScene.ImGui_Impl_SDL.SetIniPath(System.String)">SetIniPath(String)</h4>
@ -299,10 +299,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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@ -119,10 +119,10 @@
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<h4 id="ImGuiScene_ImGui_Input_Impl_Direct__ctor_System_IntPtr_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.#ctor(System.IntPtr)">ImGui_Input_Impl_Direct(IntPtr)</h4>
@ -153,10 +153,10 @@
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<h4 id="ImGuiScene_ImGui_Input_Impl_Direct_Dispose" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Dispose">Dispose()</h4>
@ -168,10 +168,10 @@
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<h4 id="ImGuiScene_ImGui_Input_Impl_Direct_Dispose_System_Boolean_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Dispose(System.Boolean)">Dispose(Boolean)</h4>
@ -200,10 +200,10 @@
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<h4 id="ImGuiScene_ImGui_Input_Impl_Direct_Finalize" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Finalize">Finalize()</h4>
@ -215,10 +215,10 @@
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<a id="ImGuiScene_ImGui_Input_Impl_Direct_IsImGuiCursor_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.IsImGuiCursor*"></a>
<h4 id="ImGuiScene_ImGui_Input_Impl_Direct_IsImGuiCursor_System_IntPtr_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.IsImGuiCursor(System.IntPtr)">IsImGuiCursor(IntPtr)</h4>
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<h4 id="ImGuiScene_ImGui_Input_Impl_Direct_NewFrame_System_Int32_System_Int32_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.NewFrame(System.Int32,System.Int32)">NewFrame(Int32, Int32)</h4>
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<h4 id="ImGuiScene_ImGui_Input_Impl_Direct_SetIniPath_System_String_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.SetIniPath(System.String)">SetIniPath(String)</h4>
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<h4 id="ImGuiScene_RawDX11Scene__ctor_System_IntPtr_" data-uid="ImGuiScene.RawDX11Scene.#ctor(System.IntPtr)">RawDX11Scene(IntPtr)</h4>
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<h4 id="ImGuiScene_RawDX11Scene__ctor_System_IntPtr_System_IntPtr_" data-uid="ImGuiScene.RawDX11Scene.#ctor(System.IntPtr,System.IntPtr)">RawDX11Scene(IntPtr, IntPtr)</h4>
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<h4 id="ImGuiScene_RawDX11Scene_OnBuildUI" data-uid="ImGuiScene.RawDX11Scene.OnBuildUI">OnBuildUI</h4>
<div class="markdown level1 summary"><p>User methods invoked every ImGui frame to construct custom UIs.</p>
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<h4 id="ImGuiScene_RawDX11Scene_OnNewInputFrame" data-uid="ImGuiScene.RawDX11Scene.OnNewInputFrame">OnNewInputFrame</h4>
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<h4 id="ImGuiScene_RawDX11Scene_OnNewRenderFrame" data-uid="ImGuiScene.RawDX11Scene.OnNewRenderFrame">OnNewRenderFrame</h4>
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<a id="ImGuiScene_RawDX11Scene_ImGuiIniPath_" data-uid="ImGuiScene.RawDX11Scene.ImGuiIniPath*"></a>
<h4 id="ImGuiScene_RawDX11Scene_ImGuiIniPath" data-uid="ImGuiScene.RawDX11Scene.ImGuiIniPath">ImGuiIniPath</h4>
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<a id="ImGuiScene_RawDX11Scene_CaptureScreenshot_" data-uid="ImGuiScene.RawDX11Scene.CaptureScreenshot*"></a>
<h4 id="ImGuiScene_RawDX11Scene_CaptureScreenshot" data-uid="ImGuiScene.RawDX11Scene.CaptureScreenshot">CaptureScreenshot()</h4>
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<h4 id="ImGuiScene_RawDX11Scene_Dispose" data-uid="ImGuiScene.RawDX11Scene.Dispose">Dispose()</h4>
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<h4 id="ImGuiScene_RawDX11Scene_Finalize" data-uid="ImGuiScene.RawDX11Scene.Finalize">Finalize()</h4>
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<a id="ImGuiScene_RawDX11Scene_IsImGuiCursor_" data-uid="ImGuiScene.RawDX11Scene.IsImGuiCursor*"></a>
<h4 id="ImGuiScene_RawDX11Scene_IsImGuiCursor_System_IntPtr_" data-uid="ImGuiScene.RawDX11Scene.IsImGuiCursor(System.IntPtr)">IsImGuiCursor(IntPtr)</h4>
@ -418,10 +418,10 @@
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<h4 id="ImGuiScene_RawDX11Scene_LoadImage_System_Byte___" data-uid="ImGuiScene.RawDX11Scene.LoadImage(System.Byte[])">LoadImage(Byte[])</h4>
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<h4 id="ImGuiScene_RawDX11Scene_LoadImage_System_String_" data-uid="ImGuiScene.RawDX11Scene.LoadImage(System.String)">LoadImage(String)</h4>
@ -512,10 +512,10 @@
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<h4 id="ImGuiScene_RawDX11Scene_LoadImageRaw_System_Byte___System_Int32_System_Int32_System_Int32_" data-uid="ImGuiScene.RawDX11Scene.LoadImageRaw(System.Byte[],System.Int32,System.Int32,System.Int32)">LoadImageRaw(Byte[], Int32, Int32, Int32)</h4>
@ -574,10 +574,10 @@
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<h4 id="ImGuiScene_RawDX11Scene_OnPostResize_System_Int32_System_Int32_" data-uid="ImGuiScene.RawDX11Scene.OnPostResize(System.Int32,System.Int32)">OnPostResize(Int32, Int32)</h4>
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<h4 id="ImGuiScene_RawDX11Scene_OnPreResize" data-uid="ImGuiScene.RawDX11Scene.OnPreResize">OnPreResize()</h4>
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<h4 id="ImGuiScene_RawDX11Scene_Render" data-uid="ImGuiScene.RawDX11Scene.Render">Render()</h4>
@ -651,10 +651,10 @@
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<h4 id="ImGuiScene_SDLWindowGL_InitForRenderer_ImGuiScene_IRenderer_" data-uid="ImGuiScene.SDLWindowGL.InitForRenderer(ImGuiScene.IRenderer)">InitForRenderer(IRenderer)</h4>
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<h4 id="ImGuiScene_SDLWindowGL_WindowCreationFlags_ImGuiScene_WindowCreateInfo_" data-uid="ImGuiScene.SDLWindowGL.WindowCreationFlags(ImGuiScene.WindowCreateInfo)">WindowCreationFlags(WindowCreateInfo)</h4>
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<h4 id="ImGuiScene_SimpleD3D_Vsync" data-uid="ImGuiScene.SimpleD3D.Vsync">Vsync</h4>
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<h4 id="ImGuiScene_SimpleD3D_AttachToWindow_ImGuiScene_SimpleSDLWindow_" data-uid="ImGuiScene.SimpleD3D.AttachToWindow(ImGuiScene.SimpleSDLWindow)">AttachToWindow(SimpleSDLWindow)</h4>
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<h4 id="ImGuiScene_SimpleD3D_Clear" data-uid="ImGuiScene.SimpleD3D.Clear">Clear()</h4>
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<h4 id="ImGuiScene_SimpleD3D_Dispose" data-uid="ImGuiScene.SimpleD3D.Dispose">Dispose()</h4>
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<h4 id="ImGuiScene_SimpleD3D_Dispose_System_Boolean_" data-uid="ImGuiScene.SimpleD3D.Dispose(System.Boolean)">Dispose(Boolean)</h4>
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<h4 id="ImGuiScene_SimpleD3D_Finalize" data-uid="ImGuiScene.SimpleD3D.Finalize">Finalize()</h4>
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<h4 id="ImGuiScene_SimpleD3D_ImGui_Init" data-uid="ImGuiScene.SimpleD3D.ImGui_Init">ImGui_Init()</h4>
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<h4 id="ImGuiScene_SimpleD3D_ImGui_NewFrame" data-uid="ImGuiScene.SimpleD3D.ImGui_NewFrame">ImGui_NewFrame()</h4>
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<h4 id="ImGuiScene_SimpleD3D_ImGui_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.SimpleD3D.ImGui_RenderDrawData(ImGuiNET.ImDrawDataPtr)">ImGui_RenderDrawData(ImDrawDataPtr)</h4>
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<h4 id="ImGuiScene_SimpleD3D_ImGui_Shutdown" data-uid="ImGuiScene.SimpleD3D.ImGui_Shutdown">ImGui_Shutdown()</h4>
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<h4 id="ImGuiScene_SimpleD3D_Present" data-uid="ImGuiScene.SimpleD3D.Present">Present()</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L70" class="contribution-link">View Source</a>
<a href="https://github.com/ff-meli/ImGuiScene/blob/aaa037938d6fe835a15542a3451d12108e3f83b6/ImGuiScene/SimpleImGuiScene.cs/#L70" class="contribution-link">View Source</a>
</li>
</ul>
</div>

View file

@ -121,10 +121,10 @@ Currently this always creates a new window rather than take ownership of an exis
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<a id="ImGuiScene_SimpleImGuiScene__ctor_" data-uid="ImGuiScene.SimpleImGuiScene.#ctor*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene__ctor_ImGuiScene_RendererFactory_RendererBackend_ImGuiScene_WindowCreateInfo_System_Boolean_" data-uid="ImGuiScene.SimpleImGuiScene.#ctor(ImGuiScene.RendererFactory.RendererBackend,ImGuiScene.WindowCreateInfo,System.Boolean)">SimpleImGuiScene(RendererFactory.RendererBackend, WindowCreateInfo, Boolean)</h4>
@ -168,10 +168,10 @@ Currently this always creates a new window rather than take ownership of an exis
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</span>
<h4 id="ImGuiScene_SimpleImGuiScene_OnBuildUI" data-uid="ImGuiScene.SimpleImGuiScene.OnBuildUI">OnBuildUI</h4>
<div class="markdown level1 summary"><p>User methods invoked every ImGui frame to construct custom UIs.</p>
@ -200,10 +200,10 @@ Currently this always creates a new window rather than take ownership of an exis
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<a href="https://github.com/ff-meli/ImGuiScene/blob/aaa037938d6fe835a15542a3451d12108e3f83b6/ImGuiScene/SimpleImGuiScene.cs/#L38">View Source</a>
</span>
<a id="ImGuiScene_SimpleImGuiScene_FramerateLimit_" data-uid="ImGuiScene.SimpleImGuiScene.FramerateLimit*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_FramerateLimit" data-uid="ImGuiScene.SimpleImGuiScene.FramerateLimit">FramerateLimit</h4>
@ -232,10 +232,10 @@ The default behavior is <a class="xref" href="ImGuiScene.FramerateLimit.LimitTyp
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<a href="https://github.com/ff-meli/ImGuiScene/blob/aaa037938d6fe835a15542a3451d12108e3f83b6/ImGuiScene/SimpleImGuiScene.cs/#L60">View Source</a>
</span>
<a id="ImGuiScene_SimpleImGuiScene_ImGuiIniPath_" data-uid="ImGuiScene.SimpleImGuiScene.ImGuiIniPath*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_ImGuiIniPath" data-uid="ImGuiScene.SimpleImGuiScene.ImGuiIniPath">ImGuiIniPath</h4>
@ -262,10 +262,10 @@ The default behavior is <a class="xref" href="ImGuiScene.FramerateLimit.LimitTyp
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<a href="https://github.com/ff-meli/ImGuiScene/blob/aaa037938d6fe835a15542a3451d12108e3f83b6/ImGuiScene/SimpleImGuiScene.cs/#L112">View Source</a>
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<a id="ImGuiScene_SimpleImGuiScene_OnSDLEvent_" data-uid="ImGuiScene.SimpleImGuiScene.OnSDLEvent*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_OnSDLEvent" data-uid="ImGuiScene.SimpleImGuiScene.OnSDLEvent">OnSDLEvent</h4>
@ -294,10 +294,10 @@ This is just a convenience wrapper around <a class="xref" href="ImGuiScene.Simpl
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<a href="https://github.com/ff-meli/ImGuiScene/blob/aaa037938d6fe835a15542a3451d12108e3f83b6/ImGuiScene/SimpleImGuiScene.cs/#L83">View Source</a>
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<a id="ImGuiScene_SimpleImGuiScene_PauseWhenUnfocused_" data-uid="ImGuiScene.SimpleImGuiScene.PauseWhenUnfocused*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_PauseWhenUnfocused" data-uid="ImGuiScene.SimpleImGuiScene.PauseWhenUnfocused">PauseWhenUnfocused</h4>
@ -327,10 +327,10 @@ if you are rendering dynamic data.</p>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/aaa037938d6fe835a15542a3451d12108e3f83b6/ImGuiScene/SimpleImGuiScene.cs/#L26">View Source</a>
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<a id="ImGuiScene_SimpleImGuiScene_Renderer_" data-uid="ImGuiScene.SimpleImGuiScene.Renderer*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Renderer" data-uid="ImGuiScene.SimpleImGuiScene.Renderer">Renderer</h4>
@ -358,10 +358,10 @@ if you are rendering dynamic data.</p>
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<a id="ImGuiScene_SimpleImGuiScene_ShouldQuit_" data-uid="ImGuiScene.SimpleImGuiScene.ShouldQuit*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_ShouldQuit" data-uid="ImGuiScene.SimpleImGuiScene.ShouldQuit">ShouldQuit</h4>
@ -389,10 +389,10 @@ if you are rendering dynamic data.</p>
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<a id="ImGuiScene_SimpleImGuiScene_Window_" data-uid="ImGuiScene.SimpleImGuiScene.Window*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Window" data-uid="ImGuiScene.SimpleImGuiScene.Window">Window</h4>
@ -422,10 +422,10 @@ if you are rendering dynamic data.</p>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/aaa037938d6fe835a15542a3451d12108e3f83b6/ImGuiScene/SimpleImGuiScene.cs/#L133">View Source</a>
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<a id="ImGuiScene_SimpleImGuiScene_CreateOverlay_" data-uid="ImGuiScene.SimpleImGuiScene.CreateOverlay*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_CreateOverlay_ImGuiScene_RendererFactory_RendererBackend_SDL2_SDL_SDL_Scancode_System_Single___System_Boolean_" data-uid="ImGuiScene.SimpleImGuiScene.CreateOverlay(ImGuiScene.RendererFactory.RendererBackend,SDL2.SDL.SDL_Scancode,System.Single[],System.Boolean)">CreateOverlay(RendererFactory.RendererBackend, SDL.SDL_Scancode, Single[], Boolean)</h4>
@ -489,10 +489,10 @@ if you are rendering dynamic data.</p>
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<a id="ImGuiScene_SimpleImGuiScene_Dispose_" data-uid="ImGuiScene.SimpleImGuiScene.Dispose*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Dispose" data-uid="ImGuiScene.SimpleImGuiScene.Dispose">Dispose()</h4>
@ -504,10 +504,10 @@ if you are rendering dynamic data.</p>
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<a id="ImGuiScene_SimpleImGuiScene_Dispose_" data-uid="ImGuiScene.SimpleImGuiScene.Dispose*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Dispose_System_Boolean_" data-uid="ImGuiScene.SimpleImGuiScene.Dispose(System.Boolean)">Dispose(Boolean)</h4>
@ -536,10 +536,10 @@ if you are rendering dynamic data.</p>
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<a id="ImGuiScene_SimpleImGuiScene_Finalize_" data-uid="ImGuiScene.SimpleImGuiScene.Finalize*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Finalize" data-uid="ImGuiScene.SimpleImGuiScene.Finalize">Finalize()</h4>
@ -551,10 +551,10 @@ if you are rendering dynamic data.</p>
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<a id="ImGuiScene_SimpleImGuiScene_LoadImage_" data-uid="ImGuiScene.SimpleImGuiScene.LoadImage*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_LoadImage_System_Byte___" data-uid="ImGuiScene.SimpleImGuiScene.LoadImage(System.Byte[])">LoadImage(Byte[])</h4>
@ -604,10 +604,10 @@ if you are rendering dynamic data.</p>
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<a id="ImGuiScene_SimpleImGuiScene_LoadImage_" data-uid="ImGuiScene.SimpleImGuiScene.LoadImage*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_LoadImage_System_String_" data-uid="ImGuiScene.SimpleImGuiScene.LoadImage(System.String)">LoadImage(String)</h4>
@ -657,10 +657,10 @@ if you are rendering dynamic data.</p>
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<a id="ImGuiScene_SimpleImGuiScene_Run_" data-uid="ImGuiScene.SimpleImGuiScene.Run*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Run" data-uid="ImGuiScene.SimpleImGuiScene.Run">Run()</h4>
@ -674,10 +674,10 @@ requests an exit (via <a class="xref" href="ImGuiScene.SimpleImGuiScene.html#ImG
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<a id="ImGuiScene_SimpleImGuiScene_Update_" data-uid="ImGuiScene.SimpleImGuiScene.Update*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Update" data-uid="ImGuiScene.SimpleImGuiScene.Update">Update()</h4>
@ -701,10 +701,10 @@ This method does not check any quit conditions.</p>
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@ -120,10 +120,10 @@
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<a id="ImGuiScene_SimpleOGL3_ClearColor_" data-uid="ImGuiScene.SimpleOGL3.ClearColor*"></a>
<h4 id="ImGuiScene_SimpleOGL3_ClearColor" data-uid="ImGuiScene.SimpleOGL3.ClearColor">ClearColor</h4>
@ -151,10 +151,10 @@
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<a id="ImGuiScene_SimpleOGL3_ContextMajorVersion_" data-uid="ImGuiScene.SimpleOGL3.ContextMajorVersion*"></a>
<h4 id="ImGuiScene_SimpleOGL3_ContextMajorVersion" data-uid="ImGuiScene.SimpleOGL3.ContextMajorVersion">ContextMajorVersion</h4>
@ -181,10 +181,10 @@
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<a id="ImGuiScene_SimpleOGL3_ContextMinorVersion_" data-uid="ImGuiScene.SimpleOGL3.ContextMinorVersion*"></a>
<h4 id="ImGuiScene_SimpleOGL3_ContextMinorVersion" data-uid="ImGuiScene.SimpleOGL3.ContextMinorVersion">ContextMinorVersion</h4>
@ -211,10 +211,10 @@
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<a id="ImGuiScene_SimpleOGL3_Debuggable_" data-uid="ImGuiScene.SimpleOGL3.Debuggable*"></a>
<h4 id="ImGuiScene_SimpleOGL3_Debuggable" data-uid="ImGuiScene.SimpleOGL3.Debuggable">Debuggable</h4>
@ -242,10 +242,10 @@
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<h4 id="ImGuiScene_SimpleOGL3_Type" data-uid="ImGuiScene.SimpleOGL3.Type">Type</h4>
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<h4 id="ImGuiScene_SimpleOGL3_Vsync" data-uid="ImGuiScene.SimpleOGL3.Vsync">Vsync</h4>
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<h4 id="ImGuiScene_SimpleOGL3_AttachToWindow_ImGuiScene_SimpleSDLWindow_" data-uid="ImGuiScene.SimpleOGL3.AttachToWindow(ImGuiScene.SimpleSDLWindow)">AttachToWindow(SimpleSDLWindow)</h4>
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<h4 id="ImGuiScene_SimpleOGL3_Clear" data-uid="ImGuiScene.SimpleOGL3.Clear">Clear()</h4>
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<h4 id="ImGuiScene_SimpleOGL3_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_" data-uid="ImGuiScene.SimpleOGL3.CreateTexture(System.Void*,System.Int32,System.Int32,System.Int32)">CreateTexture(Void*, Int32, Int32, Int32)</h4>
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<h4 id="ImGuiScene_SimpleOGL3_Dispose" data-uid="ImGuiScene.SimpleOGL3.Dispose">Dispose()</h4>
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<h4 id="ImGuiScene_SimpleOGL3_Dispose_System_Boolean_" data-uid="ImGuiScene.SimpleOGL3.Dispose(System.Boolean)">Dispose(Boolean)</h4>
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<h4 id="ImGuiScene_SimpleOGL3_Finalize" data-uid="ImGuiScene.SimpleOGL3.Finalize">Finalize()</h4>
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<h4 id="ImGuiScene_SimpleOGL3_ImGui_Init" data-uid="ImGuiScene.SimpleOGL3.ImGui_Init">ImGui_Init()</h4>
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<h4 id="ImGuiScene_SimpleOGL3_ImGui_NewFrame" data-uid="ImGuiScene.SimpleOGL3.ImGui_NewFrame">ImGui_NewFrame()</h4>
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<h4 id="ImGuiScene_SimpleOGL3_ImGui_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.SimpleOGL3.ImGui_RenderDrawData(ImGuiNET.ImDrawDataPtr)">ImGui_RenderDrawData(ImDrawDataPtr)</h4>
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<h4 id="ImGuiScene_SimpleOGL3_ImGui_Shutdown" data-uid="ImGuiScene.SimpleOGL3.ImGui_Shutdown">ImGui_Shutdown()</h4>
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<h4 id="ImGuiScene_SimpleOGL3_Present" data-uid="ImGuiScene.SimpleOGL3.Present">Present()</h4>
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<h4 id="ImGuiScene_SimpleSDLWindow_OnSDLEvent" data-uid="ImGuiScene.SimpleSDLWindow.OnSDLEvent">OnSDLEvent</h4>
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<h4 id="ImGuiScene_SimpleSDLWindow_WantsClose" data-uid="ImGuiScene.SimpleSDLWindow.WantsClose">WantsClose</h4>
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<h4 id="ImGuiScene_SimpleSDLWindow_Window" data-uid="ImGuiScene.SimpleSDLWindow.Window">Window</h4>
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<h4 id="ImGuiScene_SimpleSDLWindow_Dispose_System_Boolean_" data-uid="ImGuiScene.SimpleSDLWindow.Dispose(System.Boolean)">Dispose(Boolean)</h4>
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<h4 id="ImGuiScene_SimpleSDLWindow_InitForRenderer_ImGuiScene_IRenderer_" data-uid="ImGuiScene.SimpleSDLWindow.InitForRenderer(ImGuiScene.IRenderer)">InitForRenderer(IRenderer)</h4>
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<h4 id="ImGuiScene_SimpleSDLWindow_MakeTransparent_System_UInt32_" data-uid="ImGuiScene.SimpleSDLWindow.MakeTransparent(System.UInt32)">MakeTransparent(UInt32)</h4>
@ -440,10 +440,10 @@ Transparent regions behave as if they are not present, and can be clicked throug
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<h4 id="ImGuiScene_SimpleSDLWindow_ProcessEvents" data-uid="ImGuiScene.SimpleSDLWindow.ProcessEvents">ProcessEvents()</h4>
@ -457,10 +457,10 @@ User handlers from <a class="xref" href="ImGuiScene.SimpleSDLWindow.html#ImGuiSc
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<a id="ImGuiScene_SimpleSDLWindow_WindowCreationFlags_" data-uid="ImGuiScene.SimpleSDLWindow.WindowCreationFlags*"></a>
<h4 id="ImGuiScene_SimpleSDLWindow_WindowCreationFlags_ImGuiScene_WindowCreateInfo_" data-uid="ImGuiScene.SimpleSDLWindow.WindowCreationFlags(ImGuiScene.WindowCreateInfo)">WindowCreationFlags(WindowCreateInfo)</h4>
@ -517,10 +517,10 @@ User handlers from <a class="xref" href="ImGuiScene.SimpleSDLWindow.html#ImGuiSc
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<h4 id="ImGuiScene_TextureWrap_Height" data-uid="ImGuiScene.TextureWrap.Height">Height</h4>
@ -122,10 +122,10 @@
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<h4 id="ImGuiScene_TextureWrap_ImGuiHandle" data-uid="ImGuiScene.TextureWrap.ImGuiHandle">ImGuiHandle</h4>
@ -153,10 +153,10 @@
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@ -189,10 +189,10 @@
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@ -115,10 +115,10 @@
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<h4 id="ImGuiScene_WindowCreateInfo_Fullscreen" data-uid="ImGuiScene.WindowCreateInfo.Fullscreen">Fullscreen</h4>
<div class="markdown level1 summary"><p>Whether the window should be created fullscreen. This is a borderless windowed mode and will not affect desktop resolution.
@ -146,10 +146,10 @@ Fullscreen windows are &quot;always on top&quot;.</p>
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<h4 id="ImGuiScene_WindowCreateInfo_Height" data-uid="ImGuiScene.WindowCreateInfo.Height">Height</h4>
<div class="markdown level1 summary"><p>The height of the window. Ignored for fullscreen windows.</p>
@ -176,10 +176,10 @@ Fullscreen windows are &quot;always on top&quot;.</p>
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<h4 id="ImGuiScene_WindowCreateInfo_Title" data-uid="ImGuiScene.WindowCreateInfo.Title">Title</h4>
<div class="markdown level1 summary"><p>The window title. This will not be visible for fullscreen windows except in things like task manager.</p>
@ -206,10 +206,10 @@ Fullscreen windows are &quot;always on top&quot;.</p>
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<h4 id="ImGuiScene_WindowCreateInfo_TransparentColor" data-uid="ImGuiScene.WindowCreateInfo.TransparentColor">TransparentColor</h4>
<div class="markdown level1 summary"><p>An optional float[4] color key used to make any matching portion of the window's client area transparent. For example, setting this to magenta will
@ -238,10 +238,10 @@ Values are red, green, blue from 0 to 1.</p>
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<h4 id="ImGuiScene_WindowCreateInfo_Width" data-uid="ImGuiScene.WindowCreateInfo.Width">Width</h4>
<div class="markdown level1 summary"><p>The width of the window. Ignored for fullscreen windows.</p>
@ -268,10 +268,10 @@ Values are red, green, blue from 0 to 1.</p>
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<h4 id="ImGuiScene_WindowCreateInfo_XPos" data-uid="ImGuiScene.WindowCreateInfo.XPos">XPos</h4>
<div class="markdown level1 summary"><p>The x location of the top left corner of the window. Ignored for fullscreen windows.</p>
@ -298,10 +298,10 @@ Values are red, green, blue from 0 to 1.</p>
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<h4 id="ImGuiScene_WindowCreateInfo_YPos" data-uid="ImGuiScene.WindowCreateInfo.YPos">YPos</h4>
<div class="markdown level1 summary"><p>The y location of the top left corner of the window. Ignored for fullscreen windows.</p>
@ -334,10 +334,10 @@ Values are red, green, blue from 0 to 1.</p>
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@ -115,10 +115,10 @@
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<h4 id="ImGuiScene_WindowFactory_CreateForRenderer_ImGuiScene_IRenderer_ImGuiScene_WindowCreateInfo_" data-uid="ImGuiScene.WindowFactory.CreateForRenderer(ImGuiScene.IRenderer,ImGuiScene.WindowCreateInfo)">CreateForRenderer(IRenderer, WindowCreateInfo)</h4>
@ -176,10 +176,10 @@
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