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fix: ClassJob and Level in actor struct
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283eb49f17
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2 changed files with 3 additions and 3 deletions
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@ -107,7 +107,7 @@ namespace Dalamud.Interface
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continue;
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stateString +=
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$"{actor.Address.ToInt64():X}:{actor.ActorId:X}[{i}] - {actor.ObjectKind} - {actor.Name} - X{actor.Position.X} Y{actor.Position.Y} Z{actor.Position.Z} D{actor.YalmDistanceX} R{actor.Rotation}\n";
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$"{actor.Address.ToInt64():X}:{actor.ActorId:X}[{i}] - {actor.ObjectKind} - {actor.Name} - X{actor.Position.X} Y{actor.Position.Y} Z{actor.Position.Z} D{actor.YalmDistanceX} R{actor.Rotation} - Target: {actor.TargetActorID:X}\n";
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if (actor is Npc npc)
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stateString += $" DataId: {npc.DataId} NameId:{npc.NameId}\n";
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