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feat(Animation): add InOutElastic
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35
Dalamud/Interface/Animation/EasingFunctions/InOutElastic.cs
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35
Dalamud/Interface/Animation/EasingFunctions/InOutElastic.cs
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using System;
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namespace Dalamud.Interface.Animation.EasingFunctions
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{
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/// <summary>
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/// Class providing an "InOutCirc" easing animation.
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/// </summary>
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public class InOutElastic : Easing
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{
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private static readonly double Constant = (2 * Math.PI) / 4.5;
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/// <summary>
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/// Initializes a new instance of the <see cref="InOutElastic"/> class.
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/// </summary>
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/// <param name="duration">The duration of the animation.</param>
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public InOutElastic(TimeSpan duration)
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: base(duration)
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{
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// ignored
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}
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/// <inheritdoc/>
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public override void Update()
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{
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var p = this.Progress;
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this.Value = p == 0
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? 0
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: p == 1
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? 1
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: p < 0.5
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? -(Math.Pow(2, (20 * p) - 10) * Math.Sin(((20 * p) - 11.125) * Constant)) / 2
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: (Math.Pow(2, (-20 * p) + 10) * Math.Sin(((20 * p) - 11.125) * Constant) / 2) + 1;
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}
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}
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}
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