fix: call network events again

This commit is contained in:
goaaats 2022-06-17 21:07:13 +02:00
parent 04cdd3338f
commit 2b4690994c
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@ -139,7 +139,7 @@ namespace Dalamud.Game.Network
{
// Call events
// TODO: Implement actor IDs
// this.NetworkMessage?.Invoke(dataPtr + 0x20, (ushort)Marshal.ReadInt16(dataPtr), 0x0, 0x0, NetworkMessageDirection.ZoneUp);
this.NetworkMessage?.Invoke(dataPtr + 0x20, (ushort)Marshal.ReadInt16(dataPtr), 0x0, 0x0, NetworkMessageDirection.ZoneUp);
}
catch (Exception ex)
{