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chore: don't dispatch network handlers
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1 changed files with 1 additions and 1 deletions
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@ -139,7 +139,7 @@ namespace Dalamud.Game.Network
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{
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// Call events
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// TODO: Implement actor IDs
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this.NetworkMessage?.Invoke(dataPtr + 0x20, (ushort)Marshal.ReadInt16(dataPtr), 0x0, 0x0, NetworkMessageDirection.ZoneUp);
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// this.NetworkMessage?.Invoke(dataPtr + 0x20, (ushort)Marshal.ReadInt16(dataPtr), 0x0, 0x0, NetworkMessageDirection.ZoneUp);
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}
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catch (Exception ex)
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{
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