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fix: Change GamepadState interface version for consistency (#880)
Co-authored-by: goat <goatsdev@protonmail.com>
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@ -14,7 +14,7 @@ namespace Dalamud.Game.ClientState.GamePad
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/// Will block game's gamepad input if <see cref="ImGuiConfigFlags.NavEnableGamepad"/> is set.
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/// Will block game's gamepad input if <see cref="ImGuiConfigFlags.NavEnableGamepad"/> is set.
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/// </summary>
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/// </summary>
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[PluginInterface]
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[PluginInterface]
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[InterfaceVersion("1.0.0")]
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[InterfaceVersion("1.0")]
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[ServiceManager.BlockingEarlyLoadedService]
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[ServiceManager.BlockingEarlyLoadedService]
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public unsafe class GamepadState : IDisposable, IServiceType
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public unsafe class GamepadState : IDisposable, IServiceType
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{
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{
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