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Use full namespace name to fix collisions with Dalamud stuff
Lumina.Excel.GeneratedSheets.Condition collides with Dalamud.ClientState.Conditions.Condiition
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1 changed files with 6 additions and 4 deletions
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@ -1,14 +1,16 @@
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using System;
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using System.ComponentModel;
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using System.Linq;
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using System.Runtime.InteropServices;
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using Dalamud.Game.ClientState.Actors;
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using Dalamud.Game.ClientState.Actors.Types;
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using Dalamud.Game.ClientState.Conditions;
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using Dalamud.Game.ClientState.Fates;
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using Dalamud.Game.Internal;
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using Dalamud.Game.ClientState.GamePad;
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using Dalamud.Game.ClientState.Keys;
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using Dalamud.Hooking;
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using JetBrains.Annotations;
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using Lumina.Excel.GeneratedSheets;
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using Serilog;
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namespace Dalamud.Game.ClientState
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@ -93,7 +95,7 @@ namespace Dalamud.Game.ClientState
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/// <summary>
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/// Event that gets fired when a duty is ready.
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/// </summary>
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public event EventHandler<ContentFinderCondition> CfPop;
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public event EventHandler<Lumina.Excel.GeneratedSheets.ContentFinderCondition> CfPop;
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/// <summary>
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/// Gets the table of all present actors.
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@ -194,7 +196,7 @@ namespace Dalamud.Game.ClientState
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return this.setupTerritoryTypeHook.Original(manager, terriType);
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}
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private void NetworkHandlersOnCfPop(object sender, ContentFinderCondition e)
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private void NetworkHandlersOnCfPop(object sender, Lumina.Excel.GeneratedSheets.ContentFinderCondition e)
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{
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this.CfPop?.Invoke(this, e);
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}
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