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refactor: Dalamud.Game.Chat => Dalamud.Game.Text, move Sanitizer
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parent
7996b64827
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38 changed files with 141 additions and 140 deletions
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@ -1,13 +1,13 @@
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// ReSharper disable StringLiteralTypo
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// ReSharper disable StringLiteralTypo
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using System.Collections.Generic;
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using System.Linq;
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using Xunit;
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namespace Dalamud.Test.Plugin.Sanitizer {
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namespace Dalamud.Test.Game.Text.Sanitizer {
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public class SanitizerTests {
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private global::Dalamud.Plugin.Sanitizer.Sanitizer sanitizer;
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private global::Dalamud.Game.Text.Sanitizer.Sanitizer sanitizer;
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[Theory]
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[InlineData( ClientLanguage.English, "Pixie Cotton Hood of Healing", "Pixie Cotton Hood of Healing" )]
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@ -20,11 +20,11 @@ namespace Dalamud.Test.Plugin.Sanitizer {
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ClientLanguage clientLanguage, string unsanitizedString, string sanitizedString)
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{
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var sanitizedStrings = new List<string> {unsanitizedString};
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sanitizer = new global::Dalamud.Plugin.Sanitizer.Sanitizer(clientLanguage);
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sanitizer = new global::Dalamud.Game.Text.Sanitizer.Sanitizer(clientLanguage);
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Assert.Equal(sanitizedString, sanitizer.Sanitize(unsanitizedString));
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Assert.Equal(sanitizedString, sanitizer.Sanitize(sanitizedStrings).First());
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sanitizer = new global::Dalamud.Plugin.Sanitizer.Sanitizer(ClientLanguage.English);
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sanitizer = new global::Dalamud.Game.Text.Sanitizer.Sanitizer(ClientLanguage.English);
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Assert.Equal(sanitizedString, sanitizer.Sanitize(unsanitizedString, clientLanguage));
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Assert.Equal(sanitizedString, sanitizer.Sanitize(sanitizedStrings, clientLanguage).First());
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}
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