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fix: dispose Framework destroyHook
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1 changed files with 2 additions and 2 deletions
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@ -111,9 +111,9 @@ namespace Dalamud.Game.Internal {
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public void Dispose() {
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Gui.Dispose();
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Network.Dispose();
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//Resource.Dispose();
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this.updateHook.Dispose();
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this.destroyHook.Dispose();
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}
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private bool HandleFrameworkUpdate(IntPtr framework) {
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