Framework namespace, properties

This commit is contained in:
Raymond 2021-08-09 18:23:10 -04:00
parent c7fd52d423
commit 6e66829c6d
2 changed files with 7 additions and 5 deletions

View file

@ -5,13 +5,13 @@ using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading; using System.Threading;
using Dalamud.Game.Internal.Gui; using Dalamud.Game.Gui;
using Dalamud.Game.Internal.Network;
using Dalamud.Game.Libc; using Dalamud.Game.Libc;
using Dalamud.Game.Network;
using Dalamud.Hooking; using Dalamud.Hooking;
using Serilog; using Serilog;
namespace Dalamud.Game.Internal namespace Dalamud.Game
{ {
/// <summary> /// <summary>
/// This class represents the Framework of the native game client and grants access to various subsystems. /// This class represents the Framework of the native game client and grants access to various subsystems.
@ -90,7 +90,7 @@ namespace Dalamud.Game.Internal
/// <summary> /// <summary>
/// Gets the stats history mapping. /// Gets the stats history mapping.
/// </summary> /// </summary>
public static Dictionary<string, List<double>> StatsHistory = new(); public static Dictionary<string, List<double>> StatsHistory { get; } = new();
#region Subsystems #region Subsystems

View file

@ -1,7 +1,9 @@
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace Dalamud.Game.Internal using Dalamud.Game.Internal;
namespace Dalamud.Game
{ {
/// <summary> /// <summary>
/// The address resolver for the <see cref="Framework"/> class. /// The address resolver for the <see cref="Framework"/> class.