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fix sig: SetupTerritoryType
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1 changed files with 1 additions and 1 deletions
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@ -96,7 +96,7 @@ namespace Dalamud.Game.ClientState
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this.LocalContentId = sig.GetStaticAddressFromSig("48 0F 44 05 ?? ?? ?? ?? 48 39 07");
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this.JobGaugeData = sig.GetStaticAddressFromSig("48 8B 3D ?? ?? ?? ?? 48 85 FF 0F 84 ?? ?? ?? ?? 0F B6 05 ?? ?? ?? ??") + 0x8;
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this.SetupTerritoryType = sig.ScanText("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 66 89 91 ?? ?? ?? ??");
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this.SetupTerritoryType = sig.ScanText("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 66 89 91 ?? ?? ?? ??");
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// These resolve to fixed offsets only, without the base address added in, so GetStaticAddressFromSig() can't be used.
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// lea rcx, ds:1DB9F74h[rax*4] KeyboardState
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