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fix: use HiRes instead of ItemHighQuality by default on TextureManager
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1 changed files with 1 additions and 1 deletions
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@ -75,7 +75,7 @@ internal class TextureManager : IDisposable, IServiceType, ITextureSubstitutionP
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/// Null, if the icon does not exist in the specified configuration, or a texture wrap that can be used
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/// Null, if the icon does not exist in the specified configuration, or a texture wrap that can be used
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/// to render the icon.
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/// to render the icon.
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/// </returns>
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/// </returns>
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public TextureManagerTextureWrap? GetIcon(uint iconId, ITextureProvider.IconFlags flags = ITextureProvider.IconFlags.ItemHighQuality, ClientLanguage? language = null, bool keepAlive = false)
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public TextureManagerTextureWrap? GetIcon(uint iconId, ITextureProvider.IconFlags flags = ITextureProvider.IconFlags.HiRes, ClientLanguage? language = null, bool keepAlive = false)
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{
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{
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var hiRes = flags.HasFlag(ITextureProvider.IconFlags.HiRes);
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var hiRes = flags.HasFlag(ITextureProvider.IconFlags.HiRes);
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