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feat: add Span overload for SeStringManager.Parse()
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1 changed files with 8 additions and 0 deletions
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@ -1,3 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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@ -24,6 +25,13 @@ namespace Dalamud.Game.Text.SeStringHandling
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{
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}
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/// <summary>
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/// Parse a binary game message into an SeString.
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/// </summary>
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/// <param name="data">Binary message payload data in SE's internal format.</param>
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/// <returns>An SeString containing parsed Payload objects for each payload in the data.</returns>
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public SeString Parse(ReadOnlySpan<byte> data) => this.Parse(data.ToArray());
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/// <summary>
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/// Parse a binary game message into an SeString.
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/// </summary>
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