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Mark IUnlockState as experimental
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2 changed files with 5 additions and 0 deletions
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@ -20,6 +20,8 @@ using PublicContentSheet = Lumina.Excel.Sheets.PublicContent;
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namespace Dalamud.Game.UnlockState;
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namespace Dalamud.Game.UnlockState;
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#pragma warning disable UnlockState
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/// <summary>
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/// <summary>
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/// This class provides unlock state of various content in the game.
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/// This class provides unlock state of various content in the game.
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/// </summary>
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/// </summary>
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@ -1,3 +1,5 @@
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using System.Diagnostics.CodeAnalysis;
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using Lumina.Excel;
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using Lumina.Excel;
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using Lumina.Excel.Sheets;
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using Lumina.Excel.Sheets;
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@ -8,6 +10,7 @@ namespace Dalamud.Plugin.Services;
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/// <summary>
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/// <summary>
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/// Interface for determining unlock state of various content in the game.
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/// Interface for determining unlock state of various content in the game.
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/// </summary>
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/// </summary>
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[Experimental("UnlockState")]
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public interface IUnlockState
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public interface IUnlockState
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{
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{
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/// <summary>
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/// <summary>
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