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parent
0cd1c1b150
commit
b2ff63a4cc
4 changed files with 320 additions and 97 deletions
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@ -117,18 +117,21 @@ namespace Dalamud.Interface.GameFonts
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/// <param name="target">Target font.</param>
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/// <param name="missingOnly">Whether to copy missing glyphs only.</param>
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/// <param name="rebuildLookupTable">Whether to call target.BuildLookupTable().</param>
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public static void CopyGlyphsAcrossFonts(ImFontPtr? source, ImFontPtr? target, bool missingOnly, bool rebuildLookupTable)
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/// <param name="rangeLow">Low codepoint range to copy.</param>
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/// <param name="rangeHigh">High codepoing range to copy.</param>
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public static void CopyGlyphsAcrossFonts(ImFontPtr? source, ImFontPtr? target, bool missingOnly, bool rebuildLookupTable, int rangeLow = 32, int rangeHigh = 0xFFFE)
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{
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if (!source.HasValue || !target.HasValue)
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return;
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var scale = target.Value!.FontSize / source.Value!.FontSize;
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unsafe
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{
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var glyphs = (ImFontGlyphReal*)source.Value!.Glyphs.Data;
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for (int j = 0, j_ = source.Value!.Glyphs.Size; j < j_; j++)
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{
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var glyph = &glyphs[j];
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if (glyph->Codepoint < 32 || glyph->Codepoint >= 0xFFFF)
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if (glyph->Codepoint < rangeLow || glyph->Codepoint > rangeHigh)
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continue;
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var prevGlyphPtr = (ImFontGlyphReal*)target.Value!.FindGlyphNoFallback((ushort)glyph->Codepoint).NativePtr;
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@ -137,27 +140,27 @@ namespace Dalamud.Interface.GameFonts
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target.Value!.AddGlyph(
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target.Value!.ConfigData,
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(ushort)glyph->Codepoint,
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glyph->X0,
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glyph->Y0,
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glyph->X0 + ((glyph->X1 - glyph->X0) * target.Value!.FontSize / source.Value!.FontSize),
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glyph->Y0 + ((glyph->Y1 - glyph->Y0) * target.Value!.FontSize / source.Value!.FontSize),
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glyph->X0 * scale,
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glyph->Y0 * scale,
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glyph->X1 * scale,
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glyph->Y1 * scale,
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glyph->U0,
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glyph->V0,
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glyph->U1,
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glyph->V1,
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glyph->AdvanceX * target.Value!.FontSize / source.Value!.FontSize);
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glyph->AdvanceX * scale);
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}
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else if (!missingOnly)
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{
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prevGlyphPtr->X0 = glyph->X0;
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prevGlyphPtr->Y0 = glyph->Y0;
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prevGlyphPtr->X1 = glyph->X0 + ((glyph->X1 - glyph->X0) * target.Value!.FontSize / source.Value!.FontSize);
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prevGlyphPtr->Y1 = glyph->Y0 + ((glyph->Y1 - glyph->Y0) * target.Value!.FontSize / source.Value!.FontSize);
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prevGlyphPtr->X0 = glyph->X0 * scale;
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prevGlyphPtr->Y0 = glyph->Y0 * scale;
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prevGlyphPtr->X1 = glyph->X1 * scale;
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prevGlyphPtr->Y1 = glyph->Y1 * scale;
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prevGlyphPtr->U0 = glyph->U0;
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prevGlyphPtr->V0 = glyph->V0;
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prevGlyphPtr->U1 = glyph->U1;
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prevGlyphPtr->V1 = glyph->V1;
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prevGlyphPtr->AdvanceX = glyph->AdvanceX * target.Value!.FontSize / source.Value!.FontSize;
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prevGlyphPtr->AdvanceX = glyph->AdvanceX * scale;
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}
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}
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}
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@ -166,6 +169,39 @@ namespace Dalamud.Interface.GameFonts
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target.Value!.BuildLookupTable();
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}
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/// <summary>
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/// Unscales fonts after they have been rendered onto atlas.
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/// </summary>
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/// <param name="fontPtr">Font to unscale.</param>
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/// <param name="fontScale">Scale factor.</param>
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/// <param name="rebuildLookupTable">Whether to call target.BuildLookupTable().</param>
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public static void UnscaleFont(ImFontPtr fontPtr, float fontScale, bool rebuildLookupTable = true)
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{
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unsafe
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{
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var font = fontPtr.NativePtr;
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for (int i = 0, i_ = font->IndexAdvanceX.Size; i < i_; ++i)
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((float*)font->IndexAdvanceX.Data)[i] /= fontScale;
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font->FallbackAdvanceX /= fontScale;
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font->FontSize /= fontScale;
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font->Ascent /= fontScale;
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font->Descent /= fontScale;
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var glyphs = (ImFontGlyphReal*)font->Glyphs.Data;
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for (int i = 0, i_ = font->Glyphs.Size; i < i_; i++)
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{
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var glyph = &glyphs[i];
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glyph->X0 /= fontScale;
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glyph->X1 /= fontScale;
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glyph->Y0 /= fontScale;
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glyph->Y1 /= fontScale;
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glyph->AdvanceX /= fontScale;
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}
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}
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if (rebuildLookupTable)
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fontPtr.BuildLookupTable();
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}
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/// <inheritdoc/>
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public void Dispose()
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{
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