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move bindings around
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1bce618684
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546 changed files with 8 additions and 8 deletions
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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using System;
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using HexaGen.Runtime;
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using System.Numerics;
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namespace Dalamud.Bindings.ImGui
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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[Flags]
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public enum ImGuiViewportFlags : int
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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None = unchecked(0),
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/// <summary>
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/// Represent a Platform Window<br/>
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/// </summary>
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IsPlatformWindow = unchecked(1),
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/// <summary>
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/// Represent a Platform Monitor (unused yet)<br/>
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/// </summary>
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IsPlatformMonitor = unchecked(2),
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/// <summary>
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/// Platform Window: Is createdmanaged by the user application? (rather than our backend)<br/>
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/// </summary>
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OwnedByApp = unchecked(4),
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/// <summary>
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/// Platform Window: Disable platform decorations: title bar, borders, etc. (generally set all windows, but if ImGuiConfigFlags_ViewportsDecoration is set we only set this on popupstooltips)<br/>
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/// </summary>
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NoDecoration = unchecked(8),
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/// <summary>
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/// Platform Window: Disable platform task bar icon (generally set on popupstooltips, or all windows if ImGuiConfigFlags_ViewportsNoTaskBarIcon is set)<br/>
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/// </summary>
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NoTaskBarIcon = unchecked(16),
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/// <summary>
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/// Platform Window: Don't take focus when created.<br/>
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/// </summary>
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NoFocusOnAppearing = unchecked(32),
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/// <summary>
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/// Platform Window: Don't take focus when clicked on.<br/>
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/// </summary>
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NoFocusOnClick = unchecked(64),
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/// <summary>
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/// Platform Window: Make mouse pass through so we can drag this window while peaking behind it.<br/>
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/// </summary>
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NoInputs = unchecked(128),
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/// <summary>
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/// Platform Window: Renderer doesn't need to clear the framebuffer ahead (because we will fill it entirely).<br/>
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/// </summary>
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NoRendererClear = unchecked(256),
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/// <summary>
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/// Platform Window: Display on top (for tooltips only).<br/>
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/// </summary>
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TopMost = unchecked(512),
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/// <summary>
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/// To be documented.
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/// </summary>
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Minimized = unchecked(1024),
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/// <summary>
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/// Platform Window: Avoid merging this window into another host window. This can only be set via ImGuiWindowClass viewport flags override (because we need to now ahead if we are going to create a viewport in the first place!).<br/>
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/// </summary>
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NoAutoMerge = unchecked(2048),
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/// <summary>
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/// Viewport can host multiple imgui windows (secondary viewports are associated to a single window). FIXME: In practice there's still probably code making the assumption that this is always and only on the MainViewport. Will fix once we add support for "no main viewport".<br/>
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/// </summary>
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CanHostOtherWindows = unchecked(4096),
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}
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}
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