move bindings around

This commit is contained in:
goaaats 2025-04-06 21:08:34 +02:00
parent 1bce618684
commit b5a8bfe399
546 changed files with 8 additions and 8 deletions

View file

@ -0,0 +1,49 @@
// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using HexaGen.Runtime;
using System.Numerics;
namespace Dalamud.Bindings.ImGui
{
/// <summary>
/// FIXME: Structures in the union below need to be declared as anonymous unions appears to be an extension?<br/>
/// Using ImVec2() would fail on Clang 'union member 'MousePos' has a non-trivial default constructor'<br/>
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public partial struct ImGuiInputEventMousePos
{
/// <summary>
/// To be documented.
/// </summary>
public float PosX;
/// <summary>
/// To be documented.
/// </summary>
public float PosY;
/// <summary>
/// To be documented.
/// </summary>
public unsafe ImGuiInputEventMousePos(float posX = default, float posY = default)
{
PosX = posX;
PosY = posY;
}
}
}