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move bindings around
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parent
1bce618684
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546 changed files with 8 additions and 8 deletions
178
imgui/Dalamud.Bindings.ImGui/Generated/Structs/ImGuiStyleMod.cs
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178
imgui/Dalamud.Bindings.ImGui/Generated/Structs/ImGuiStyleMod.cs
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// ------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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// ------------------------------------------------------------------------------
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using HexaGen.Runtime;
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using System.Numerics;
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namespace Dalamud.Bindings.ImGui
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{
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/// <summary>
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/// Stacked style modifier, backup of modified data so we can restore it. Data type inferred from the variable.<br/>
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public partial struct ImGuiStyleMod
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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[StructLayout(LayoutKind.Explicit)]
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public partial struct ImGuiStyleModUnion
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{
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/// <summary>
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/// To be documented.
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/// </summary>
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[FieldOffset(0)]
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public int BackupInt_0;
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[FieldOffset(8)]
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public int BackupInt_1;
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/// <summary>
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/// To be documented.
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/// </summary>
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[FieldOffset(0)]
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public float BackupFloat_0;
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[FieldOffset(8)]
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public float BackupFloat_1;
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/// <summary>
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/// To be documented.
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/// </summary>
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public unsafe ImGuiStyleModUnion(int* backupInt = default, float* backupFloat = default)
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{
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if (backupInt != default(int*))
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{
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BackupInt_0 = backupInt[0];
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BackupInt_1 = backupInt[1];
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}
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if (backupFloat != default(float*))
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{
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BackupFloat_0 = backupFloat[0];
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BackupFloat_1 = backupFloat[1];
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}
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}
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/// <summary>
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/// To be documented.
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/// </summary>
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public unsafe ImGuiStyleModUnion(Span<int> backupInt = default, Span<float> backupFloat = default)
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{
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if (backupInt != default(Span<int>))
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{
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BackupInt_0 = backupInt[0];
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BackupInt_1 = backupInt[1];
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}
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if (backupFloat != default(Span<float>))
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{
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BackupFloat_0 = backupFloat[0];
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BackupFloat_1 = backupFloat[1];
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}
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}
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}
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/// <summary>
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/// To be documented.
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/// </summary>
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public ImGuiStyleVar VarIdx;
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/// <summary>
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/// To be documented.
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/// </summary>
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public ImGuiStyleModUnion Union;
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/// <summary>
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/// To be documented.
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/// </summary>
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public unsafe ImGuiStyleMod(ImGuiStyleVar varIdx = default, ImGuiStyleModUnion union = default)
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{
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VarIdx = varIdx;
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Union = union;
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}
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/// <summary>
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/// To be documented.
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/// </summary>
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public unsafe void Destroy()
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{
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fixed (ImGuiStyleMod* @this = &this)
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{
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ImGui.DestroyNative(@this);
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}
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}
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}
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/// <summary>
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/// To be documented.
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/// </summary>
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#if NET5_0_OR_GREATER
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[DebuggerDisplay("{DebuggerDisplay,nq}")]
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#endif
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public unsafe struct ImGuiStyleModPtr : IEquatable<ImGuiStyleModPtr>
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{
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public ImGuiStyleModPtr(ImGuiStyleMod* handle) { Handle = handle; }
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public ImGuiStyleMod* Handle;
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public bool IsNull => Handle == null;
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public static ImGuiStyleModPtr Null => new ImGuiStyleModPtr(null);
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public ImGuiStyleMod this[int index] { get => Handle[index]; set => Handle[index] = value; }
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public static implicit operator ImGuiStyleModPtr(ImGuiStyleMod* handle) => new ImGuiStyleModPtr(handle);
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public static implicit operator ImGuiStyleMod*(ImGuiStyleModPtr handle) => handle.Handle;
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public static bool operator ==(ImGuiStyleModPtr left, ImGuiStyleModPtr right) => left.Handle == right.Handle;
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public static bool operator !=(ImGuiStyleModPtr left, ImGuiStyleModPtr right) => left.Handle != right.Handle;
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public static bool operator ==(ImGuiStyleModPtr left, ImGuiStyleMod* right) => left.Handle == right;
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public static bool operator !=(ImGuiStyleModPtr left, ImGuiStyleMod* right) => left.Handle != right;
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public bool Equals(ImGuiStyleModPtr other) => Handle == other.Handle;
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/// <inheritdoc/>
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public override bool Equals(object obj) => obj is ImGuiStyleModPtr handle && Equals(handle);
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/// <inheritdoc/>
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public override int GetHashCode() => ((nuint)Handle).GetHashCode();
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#if NET5_0_OR_GREATER
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private string DebuggerDisplay => string.Format("ImGuiStyleModPtr [0x{0}]", ((nuint)Handle).ToString("X"));
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#endif
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref ImGuiStyleVar VarIdx => ref Unsafe.AsRef<ImGuiStyleVar>(&Handle->VarIdx);
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/// <summary>
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/// To be documented.
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/// </summary>
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public ref ImGuiStyleMod.ImGuiStyleModUnion Union => ref Unsafe.AsRef<ImGuiStyleMod.ImGuiStyleModUnion>(&Handle->Union);
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/// <summary>
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/// To be documented.
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/// </summary>
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public unsafe void Destroy()
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{
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ImGui.DestroyNative(Handle);
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}
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}
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}
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